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Messages - Lyndi

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1
Absences / OOC In and out
« on: October 25, 2018, 01:36:16 PM »
Just checking in to say I'm still here. Work was crazy with 12 projects going live 10/1, then dealing with the fallout of 1 of them that is still not yet resolved. I've got another business trip in two weeks, then taking a road trip the week of Thanksgiving, so after all of that things should be settled. I'll try to post here and there when muse calls and I have the time (my poor weyrling is mad I keep making him miss everything  :fear:).

 :love:

2
Absences / Re: On the flip side
« on: October 25, 2018, 01:32:31 PM »
Good luck on your exams!!

3
Black Riders / Approved R'ghal [02.05.2574 9th Pass || Black Weyrling]
« on: September 13, 2018, 07:21:56 AM »

Play By:
JEREMY IRVINE
Biography

Name:
Rendaghal
Honorific:
R'ghal
Pronounced:
RUH - GALL
Nicknames:
Was Ren.
Date of Birth:
02.05.2574 9th Pass
Place of Birth:
Fort Hold
Dragon Color:
Black
Impression Age:
2591/17
Wing Rank:
Weyrling - Future Wing: He wants Jungle, but we'll see.
Weyrmate:
None

Your Reflection...

Appearance: He didn't have many clothes when he moved to Southern Winds Weyr, and since he was Searched by the end of that Turn, he wears whatever clothing is available to candidates. He doesn't wear it in any particular style, with the exception of sometimes ripping off any sleeves since they get in his way while working in the hot sun of the south. Otherwise, he leaves his clothing as is, being that he has no eye for fashion or care for his appearance. This also includes his hair styling, since he's not really sure what to do with it. As long as it doesn't get long enough to fall in his eyes while he's working, then it's fine. More often than not, his hair is cut long enough that when he constantly runs his dirty, oily, sweaty hand through it, it ends up sticking up in an almost beehive fashion. His fingers are the closest thing he's seen to a brush, so don't expect him to ever really maintain his hair beyond that. He has a few birthmarks on his body, though most are hidden unless you've seen him fully unclothed. One is on his upper, middle right thigh in the shape of an egg but the size of a quarter, and the other is hidden behind his left ear in his hairline and is the size of a pea. He has some scars here and there across his chest, back, and arms. The most defined scar is diagonal along the back of his right arm, where he'd tried to deflect the slash of a knife from his face with his arm.

Response to 9th Pass Catastrophe: Being on the younger side for most of the 9th Pass, he was oblivious to anything outside his own world. He saw the death by famine and diseases most often while living in the Hold, to the point where it was just the norm for him. He saw people as weak and frail, and felt that he had to keep himself strong if he wanted to survive. He mostly saw weakness in women, during his time, from his mother dying to his foster sister dying to his foster mother failing to protect his foster sister. This makes him believe that most women are weak, which is why he is far more inclined to befriending or looking after stronger women he meets and respects as they work hard enough as the rest of them and deserve his friendship. He is probably more harsh to weaker-willed people he meets, both male and female. 

Response to dragon color mutations: He doesn't really care about the dragon colors either way. So long as he Impresses one of them, he'll be satisfied. He doesn't have a theory about the new colors either. Just accepts it as what it is and doesn't think anything further on it. The Weyrleader on a black dragon is more inspirational to him due to his age at going so far rather than the color of his dragon.

Who are you...

Likes:
- Fighting : He would love it if dueling or fighting were made a part of candidate training. This is one way he can prove himself, and aside from that, it's downright entertaining to him to participate in and watch.

- Having a job to do : He is not one who can just sit around and talk all day about nothing. Either they should be having a good time about it with dares or some game, or he'd rather be put to work. He enjoys having a task to complete. Not only because he feels good about putting his time into something productive, but it's a way for him to expend at least some of his energy. The more physical labor involved in the task, the better.

- Anything physical : Working, fighting, climbing rocks, swimming in the ocean or the lake, anything that involves moving around is usually fun for him. He likes to have a good time, take some risks, and get dirty whenever possible. The last thing he wants to do in a day is stay cooped up in a room with scrolls. He put his time in to learn to read and write and learn enough about the Weyr and history to make it through candidacy, but he's happy that is finally behind him.

Dislikes:
- Drugs : He already feels a bit out of control all on his own and doesn't see the point in trying to take it a step further. He also hates the feeling of being forced to calm down. It's like something else trying to dictate how he feels, and he hates it.

- Helpless/Lazy People : He can't stand someone acting helpless or not even trying to accomplish something. Everyone had a rough time of it growing up, and if you made it this far you should at least have a backbone to show for it. It is far more likely that he'll respect and become protective over someone that has shown a backbone than someone who gave up trying.
 
- Dancing/music : They just aren't his thing. One might think dancing would be good as it is a way for him to work out some energy, but he was never really good at it. During a Gather or Weyr events, he's often found trying to put himself to work helping out with something instead to avoid being forced to participate in that way.

Strengths: 5+ (list form and please give at least a bit of explanation to each)

* FORGIVING : He's a very in-the-moment, type of guy, which means that he doesn't tend to hold grudges. He may react instantly with a hot-headed temper and act as though the world is about to end over something, and by the next day he'll shrug it off like he hadn't just been overly dramatic about it. He gets over things quickly once he's gotten his initial reaction out of his system and been able to move on from it. If he isn't able to react, then it may sit and stew for awhile until the next opportunity allows him to get whatever it is out of his system.

* HARD-WORKER : While his arrogance may tick others off, sometimes it isn't uncalled for because he does put 120% into everything he's been assigned. He doesn't take assignments lightly, and works to prove himself at every turn. This has caused him to a be a bit of a perfectionist in everything he does, further building his personal confidence and arrogance because he knows his work ethic is strong. This applies to things like chores as well as written or oral assignments. He doesn't slack off in any area.

* FIGHTER : Growing up, his life was filled with fighting. Most involved him getting his ass handed to him, but over time he learned how to get in a few good punches of his own. Or how to duck and dodge to allow him his chance at fighting back. He was beaten over the smallest of things, from being in the wrong place to thieving to just being around gangs. It seemed almost anything could be resolved with a fight, which has lead him to believe that this can still hold true. He's not the most articulate person, and when his words fail him, his fists never do. He'd much rather settle an argument in a duel style with fists or knives than with words.

* LOYAL : There aren't many people he considers friends, and those that have proven themselves by either sticking by his side during the hard times or even flaky friends who are just around to have a good time are fine by him. Once someone proves they can be trusted, or at least does something for him that he feels indebted to them, he'll be a loyal friend. That won't keep them safe from sarcastic or rude jokes at their expense, but they can know that he will always have their back to the point of being almost over protective if anyone else tries to hurt them.

* PERFECTIONIST : Over the Turns, he's learned that the only way to avoid poor treatment or to perhaps even qualify for special treatment, is to go above and beyond. This has driven him to become a bit of a perfectionist in everything he's assigned to do, whether it is his studies, chores, or other tasks given to him. If he has to work with a group, he doesn't trust them to get it done properly and would rather do it himself than let them interfere and fuck it up. Let him do it right the first time.

Weaknesses: 5+ (list form and please give at least a bit of explanation to each)

* PRIDE : He's overly prideful in his work and whatever he has accomplished, so he doesn't take well to criticism. Any comment made about something he has done that is less than positive, can sometimes be met with sarcastic or snippy replies as his way of defending his work. He can never just swallow criticism, even the constructive kind, without getting his own word in to show he disagrees.

* INDEPENDENT : While normally being independent is a good thing for knowing how to take care of oneself or get something done without the need of an external motivator, this has shown through candidacy to be a weakness of his. He does not work well with others, primarily because he doesn't trust others to do the work to his own high expectations.

* RISK-TAKER : His life has been all about taking risks. Taking chances at stealing food, marks, material things. Or fighting that bigger guy over a dumb comment that he really could have just ignored. Or exploring in areas he shouldn't be just to see if there was anything interesting on the other side. He spent his life taking risks, and this has continued into his teen years, where sometimes things aren't that fun unless there's a risk involved. He's always ready to jump right into something without a second thought for consequences at the chance to get his hands dirty. Life's too short not to live in the here and now.

* IMPATIENT : Living in the here and now leads to a particular drawback about him; he's entirely impatient. He's an instant gratification type of guy. He steals something for someone, he gets an immediate reward. He works hard on something, he gets an immediate reward. He has no patience for the long term, and thinks adults try and talk about the long term as a way of postponing rewards in the hopes that he'll forget. He'd originally thought he would Impress immediately, once he was up to par in his reading and writing and lessons. Waiting for a dragon is the longest thing he's ever waited for, and it makes him a bit edgier and rough around the edges each time a Hatching passes and he doesn't Impress.

* HOT-HEADED : He reacts quickly to things, like a ticking time bomb just waiting for someone to say the right words to set him off. Perhaps it's due to his impatience or because he's just bored waiting to Impress and fighting seems to be a good way to fill the time. But this makes him a bit volatile as a candidate and led him to less friends or relationships because of it.

Describe Yourself:

* ARROGANT: ----- He does a good job in what he does, he studies hard to know the answers, and this has caused him to feel that he knows nearly everything or does better at tasks than others. He's not afraid to let others know this either, and he'll defend his work or knowledge to his last breath, until finally proven otherwise, which he will brush off like no big deal.

* HONEST: ----- He's honest not because he's a good boy, but he doesn't see any shame or reason to obstruct the truth. He is blunt, straight-forward, and often speaks exactly what's on his mind without thought or concern for others' feelings. This has been both a blessing and a boon during his time as a candidate, since the Candidate Master never has to worry about him beating around the bush for anything. If he did something, he'll come clean right away. But it more often leads to trouble in him sharing his opinion of others or giving them little pet nicknames that he finds more fitting for them.

* STUBBORN: ----- When he's made his mind up about something, expect him to dig his heels in and plant roots in the ground. He will not budge. Getting him to agree to something after he's already decided against it is like trying to move a mountain. He can be very stubborn, especially when it comes to him making a decision for someone he may be protective over.

* PRUDE: ----- Only in comparison with dragon riders, as he never really had a focus on his sex life while growing up. It happened every so often, but it wasn't something he sought out. If it happened, it happened. He's becoming more accustomed to the normalcy of this since living at the Weyr, particularly during Flights, and will ride along with whatever happens. But don't expect him to try and seduce a girl he finds attractive just because his body reacts to her. He has shit to do.

* PRICKLY: ----- It doesn't take much to offend him. Not because he's sensitive or has an issue with himself in anyway. It's more like he just wants to pick a fight with anyone to see how they'll react back to him. So don't be upset if he snaps back at a comment that was hardly insulting; he's a bit tightly wound and more on edge than he'd like to admit.

The Magic Touch: He smoked passion vine in the past, but never really liked how much it chilled him out, so he quit soon after.

Family...

Mother: Unknown. Died 2576 of sickness.
Father: Unknown. Not known if alive or dead.

Foster Mother: Shaani. Journeyman Weaver. b 2528
Foster Father: Gesserin. Journeyman Weaver. b 2523 d 2550
Foster Siblings:
Sister -- Crafter -- b. 2542 (actual child of foster parents)
Brother -- Crafter -- b. 2544 (actual child of foster parents)
Brother -- Crafter -- b. 2547 (actual child of foster parents)
Sister -- Crafter -- b. 2548 (actual child of foster parents)
Brother -- Crafter -- b. 2554 (foster child)
Sister -- Crafter -- b. 2558 d. 2584 (foster child)
Brother -- (open) -- b. 2563 (foster child)
Brother -- (open) -- b. 2569 (foster child)
Sister -- (open) -- b. 2573 (foster child)

Children: None he knows of

Tell us a story...


* 2576, 2 Rendaghal is born in Fort Hold after the other Holds have already moved in and space, food, and resources are already extremely limited. He's taken care of by his mother during his first two Turns, before she's overcome with one of the many illnesses that sweeps through the overcrowded Hold and dies before his third name day. He's with her body for a couple of days before others realize his mother has died. While he doesn't completely comprehend what has happened, he's upset when she doesn't answer him and does feel a sense of loss as time passes when he never sees her again. Other women who knew his mother, he can't recall if they were drudges or just workers in the Hold, take turns trying to look after him and pass him food when they can. He's frequently unsupervised, and tends to wander as soon as he can.

* 2579, 5 By this point, he's explored every inch of the Hold he has access to and can actually find his way back without a second thought. The mothers who once cared for him now no longer have time for him, have their own children or sicknesses to worry about, and he finds himself extremely lonely even with so many people in the Hold. He spends most of his time trying to make friends with others while he wanders, but he's usually cast aside as a dirty brat and left to fend for himself for food. He ends up being accepted part-time into a gang. He's too young for the gang to fully accept him into their group, but he's so dirty and invisible as he wanders the Hold (others in the areas he wanders having gotten used to seeing him by now), that he makes for the perfect thief. He steals things for the gang, and anytime he makes a mistake in the item he returns, he's beaten for it. He learns quickly to get it right the first time.

* 2583, 9 He's caught one day while thieving from a lady, and instead of slapping or punishing him as he expected, she invites him into her family. He learns that her husband passed away from sickness, but she wanted more children and has since been trying to help as many children as she can between her work as a Weaver. She already has multiple children of her own, whom (name) feels she shows far more care for than the fosters, and he feels envious of their stronger attentions. He tries to prove himself to his foster mother by doing everything she asks, and while he does get some praises, they are nothing compared with the praises her actual children receive as they start and continue following in her footsteps as Crafters.

* 2584, 10 When doing everything he's told isn't giving him what he wants compared with what her actual children are receiving, he begins to act out and return to past habits. He returns to the gang, starts thieving, and is even taken in by some women in the hold just looking for company or a play thing. At least doing these things, he feels like he's doing something rather than competing for attention among his nine siblings. He watches one of his foster siblings decline in health until she one day passes. The sight of her body strikes a chord in him, though he can't understand why, and he lashes out at his foster mother, blaming her for not saving her. He doesn't understand that there was nothing that could have been done for his foster sister, and just assumes that his foster mother didn't care enough to save her. After pushing and yelling at his foster mother, she disowns him and forces him to leave. He spends the next three Turns back with the gang, stealing, and taking care of small tasks by women who found him cute, determined that he would work hard enough to find his way out of this shit hole.

* 2587, 13 Everyone moves to Fort Island and Ren finds himself now living in a Weyr, which has no gangs, no criminal activities (that he can find), and no place for him. He works hard to sell himself in finding work that he can do for others, regardless of their status so long as they would take him. He doesn't pay any mind to the new dragon colors when they're hatched, since they have no affect on him or his life. At the end of the Turn, one of the riders he runs an errand for, and sleeps with, ends up Searching him. He becomes convinced it was her seeing his hard work that resulted in him being Searched, and not that he would have been Searched nonetheless. He finally feels validated in all of his hard work, and decides to step it up in candidacy.

* 2591, 17 He spends the next three Turns working his ass off in studying, completing chores, and learning everything he can. He's determined that working hard will pay off, which has kept him isolated from the time he thinks it takes to maintain any sort of friendships. Instead of trying to make and keep friends, he focuses solely on doing his duties and nothing more in his single-mindedness. In terms of being a student, he's at the top of his class. As far as a person and taking criticism, he still has a lot to learn. He never gave up on Impressing, and at last his long Turns of working hard have yielded a dragon, just for him.

RP Sample
The joy and excitement for a hatching had left him long ago, as other, less worthy candidates were chosen to become someone important. Especially those who had been here after him or those who hadn't quite excelled at answering every question, completing every chore to perfection. Now the white robe that he once wore with pride just made his skin itch from the warmth of it coupled with the heat of the Sands.

This time, as the candidates all filed out onto the Sands once again, his eyes didn't even bother to scan the crowd that was filling in around them. He'd once looked to see which Weyrleadership were in attendance. Who, of actual importance, would be here to witness his great triumph as he forged a lifelong bond with a dragon. This would be the true beginning of his life. When they spoke of him in the future as a great, mighty dragon rider, he would tell them that this was his true birth. Nothing before this mattered anymore.

But that was during a time when he wasn't filled with bitterness after failing time and time again. There were three hatchings per Turn, and he hadn't managed to Impress in any of them for the past three Turns. Nine times he'd stood here before. And nine times he'd walked off the Sands a failure.

He did give the eggs each a cursory glance, debating which ones would have the stronger, better dragons in them. While he was impatient to Impress, he was by no means desperate. There was a strong dragon out there that he was just waiting to be born and hatch. He'd accept nothing less than a bronze, or even one of those blacks who seemed to be overpowering the once-kings of the Weyr. Ren folded his arms in front of his chest and widened his stance to push any candidates in line out from his personal space. It was best for them not to huddle together in a group, was it not? Staying in a group made it far easier for those crazy reds or clumsy greens to stumble and slash at the whole lot of them.

Besides the common sense of it, he wanted to stand apart. His stance was clearly one of being closed off, as if he were rejecting any hatchlings who might think to claim him. He would be the one to pick the dragonet, not the other way around. There was no way he would allow a silly green dragon to try and think she could bond with him. No, he would wait and watch for the best one, and then step forward--or do anything really--to catch his attention.

A hush fell over the crowd as one of the eggs began to stir.

Member Info...

Created By:
Lyndi
Other Characters:
K'mar || Callista || M'kale || Z'tai || Phaedralena || N'iko || Aldrekayn || Kharismene || Saleizo
Inactivity Preference:
NPC until I'm back -- Adoptable since he'll be a Black weyrling
Mauling Permissions:
Rough 'Em Up
Anything Else:
Black 002 Please

Coded by SanctifiedSavage for SWW

4
Universal Events / Re: [ 18.6.2591 ] Kalestath's Touching
« on: September 01, 2018, 06:38:27 PM »
Will try to post Kharismene in here, though I don't want her Impressing at this hatching (need to play her more as a candidate and I have a planned weyrling already XD).

Added : SirAlahn

5
Construction Events / Re: [ 8.6.2591 ] Let's Have a Picnic
« on: August 23, 2018, 02:04:30 PM »
K'mar, Callista, M'kale, Phaedralena, N'iko, Z'tai, Kharismene don't live at the Hall and will be doing their usual stuff. Though Z'tai may assist with some Prairie Wing transfers and say hello to some peeps.

Aldrekayn and Saleizo, while they do live at the Hall, have no interest in sunny picnics and will not be attending.

Code: [Select]
[{Kmar}] || [{Callista}] || [{Mkale}] || [{Phaedralena}] || [{Niko}] || [{Ztai}] || [{Kharismene}] || [{Aldrekayn}] ||[{Saleizo}]
Added : SirAlahn

6
Announcements & Events / Re: 33,000 Posts!
« on: August 23, 2018, 12:31:50 PM »
SO AWESOME!


7
Family & Friends / Re: Family for an Upbeat Bronzer
« on: August 18, 2018, 05:24:28 PM »
Thanks for reminding me to update this!

8
Universal Events / Re: [ 32.05.2591 ] Last Gambit
« on: August 17, 2018, 12:37:09 PM »
Both Aldrekayn and Saleizo will be present.

The rest will be unaware:
Code: [Select]
[{Kmar}] || [{Callista}] || [{Mkale}] || [{Ztai}] || [{Phaedralena}] || [{Niko}] || [{Kharismene}]
Added : SirAlahn

9
Universal Events / Re: [ 19.04.2591 ] Kalestath Clutches
« on: July 12, 2018, 03:39:08 PM »
Kharismene will be posted. 

Added : SirAlahn

10
Universal Events / Re: [ 24.04.2591 ] Necessity Breeds Teamwork
« on: July 12, 2018, 03:37:46 PM »
K'mar and Phaedralena will be present with Beach Wing.
Callista and M'kale will be present with Jungle Wing.
Z'tai will be with Prairie Wing.
N'iko will be assisting in the hunt from Mountain Wing since he happens to be at the Weyr and it sounds fun.

The others have no dragons and will be doing their usual things during the day:
Aldrekayn || Kharismene || Saleizo

Added : SirAlahn

11
Universal Events / Re: [ 7.4.2591 ] Imyth's Flight
« on: July 12, 2018, 03:22:36 PM »
Character: M'kale of Hakurath
Weyrsecond Contender: Yes (but really, no)

Character: Z'tai of Jenrath
Weyrsecond Contender: No

Character: N'iko of Astaroth
Weyrsecond Contender: Yes

Hopefully I can get some event posts up this weekend.

Checking in with the others who will not be participating directly (just in the indirect fun):
Code: [Select]
[{Kmar}] || [{Callista}] || [{Aldrekayn}] || [{Phaedralena}] || [{Kharismene}] || [{Saleizo}]
Added : SirAlahn

12
Announcements & Events / Re: Getting Back on Schedule
« on: June 03, 2018, 10:34:41 AM »
I chose other as well to go with majority. I'm traveling on business again this week, so no posting at least until next week, but I don't want to hold others back if they are ready to post and I can chime in with one of my characters after I'm home.  :love:

13
Universal Events / Re: [ 29.3.2591 ] Murphy's Law
« on: April 16, 2018, 02:22:36 PM »
Randomizer has chosen Aldrekayn to be sick. Aldresk and Rekaysk will both be with him at the Healer Hall and likely in the way or intimidating any Healers or fellow sick persons who approach him.

The rest will be fortunate enough to have no signs or symptoms and will either stay out of the way or assist as requested.

Code: [Select]
[{Aldrekayn}] || [{Kmar}] || [{Callista}] || [{Mkale}] || [{Ztai}] || [{Phaedralena}] || [{Niko}] || [{Kharismene}] || [{Saleizo}]
Added: Inki

14
Plot and Scheme / Re: Lyndi's Plotter
« on: April 14, 2018, 10:07:37 AM »
Sounds good to me! I won't be home this weekend, so I can get the sample up and a response on Monday. And there are a few scenes in her history I'd like to play out too :3 Like the marriage argument. And when she finds out his group was behind the runner kills.

15
Other / OOC Brother, Criminals, and Whores
« on: March 29, 2018, 02:37:10 PM »

"We are not a gang; we are a business"

Saleizo // Holder (Business Man) // 38 Turns


About the Character:
Sal is a (seemingly) cold, calculating man who does whatever is necessary to reach his goal. His mantra is that the strong survive, so he's constantly fighting to stay on top and prove himself as strong. He and his brother organized a mutiny against their gang leader back at Fort Hold, where his brother took over and Sal became his second in command. They compete with other gangs in the Hold and even Crafters in their efforts to gain power. Saleizo ends up building a whore business as a part of the gang in 2570, and this is where he primarily spent his time before the move to Fort Island. Once here, he sidles back to construction and day labor, but keeps in contact with his previous whores, even getting some to continue their work as discreetly as possible. Now that he has moved to Mine Hall, he and his brother begin to set their gang back in motion.


Wanted Family:
Garren - Brother - b.2547
His older brother, Garren, is the actual leader of this "group". He's a strong-willed, violent man who finds physical violence as the best resolution to any problem. He forced Sal to join a gang and was a constant bully toward him, with the feeling that he was helping to toughen him up. Now he relies heavily on Sal for the more "business-esque" aspects of the gang. Since Saleizo enjoys information--gathering, organizing, and acting on it--he leaves many of the decisions up to him. Anything of a bigger matter, especially if it involves the image of their gang, will bring Garren to the forefront. He is all about image and refuses to let anyone connected with him be disrespected. He is a punch first, ask later type of guy, which is why the addition of his wher and inclusion to wher fights has become one of his primary hobbies. He thinks Sal will always have his back (because, family), but OOCly, Sal hates him and plans on taking him out of his position as gang leader.

Wanted Associates:
Anyone who was a part of the gang in the past or is currently being recruited since the move to Mine Hall. This can include members who were thieves, muscle, whores who worked under Sal (not literally--he managed this side of the 'business'), drug dealers, wher fighters, etc. Anyone who has less ethical hobbies or interests are welcome here. Sal will be reconnecting with those who were in the gang, whether they remained at the Weyr or moved to Mine Hall. He did keep in contact with some of his whores, so you can choose to be one of the ones loyal to him, one that accepts joining back in, or one that is happy with their new life and refuses this new opportunity.

Sal would also be interested in building relationships with any Crafters or Peacekeepers whose moral compasses may not point totally north in the opportunity to gain something for themselves. They can feed him information, look the other way when the gang does certain things, provide things for the gang, etc.


16
Journals / Re: Lyndi's Thread Tracker
« on: March 29, 2018, 02:01:14 PM »
I think I am now caught up on everything, so if I am missing something, please let me know!

17
Plot and Scheme / Re: Lyndi's Plotter
« on: March 29, 2018, 01:27:47 PM »
Updated 03.29.2018 with newer characters, character summaries, and wanted ads <3

18
Family & Friends / OOC Children of a Distant Mountain Rider
« on: March 29, 2018, 01:18:27 PM »


N'iko // Mountain Wingrider // 34 Turns


About the Character:
N'iko grew up as a prankster in the creche at Southern Weyr who was always getting himself and his peers into trouble. He used the pranks to get attention from the adults when he saw his crechemates getting visits from their parents or family members and yet no one ever came to see him. He is Searched and Impresses at his first Hatching at the age of 12 while at Fort Weyr. Fast forward to time as a rider and he falls in love with with a woman who bears him two children before she dies from Thread. He is devastated by this loss and closes himself off from long-term lovers. Now that everyone has moved to Southern Winds Weyr, N'iko finds himself hardly at the Weyr while he travels and documents findings while a part of Mountain Wing. His short visits back to the Weyr are spent visiting his children and working off sexual tension. He has no intention of becoming emotionally involved with anyone again and tends to seek out green riders who don't hold any expectations for him.

Wanted ICly:
His Children:
Tommniko of Bixenorth. Son. Born 2574. Impressed 2587. (shorten his name however you like)
(name). Daughter. Born 2578. Candidate.
Kolaimor. Son. Born 2583. Weyrbrat. 
Kaylianna. Daughter. Born 2585. Weyrbrat.

Wanted OOCly:
Looking for some of his kids to be adopted so he can interact with them while he's at the Weyr. They are starting to grow up now, with one of them already following in his footsteps and Impressing a brown and another as a candidate. I would like the youngest daughter to follow in her mother's footsteps and go the Harper route with a good singing voice (though I know she's still really young for that, but more a note for myself in the future). He'll dote on her the most as she is their last child and reminds him of her the most.

No specifications on them other than what is listed above. Please let me know here if you intend on adopting one of them so I can update the list. As always, please make them adoptable <3


19
Family & Friends / OOC Family? More like distant relatives
« on: March 29, 2018, 01:07:38 PM »

"I'm going to be the Weyrleader someday, just wait and see"

M'kale // Jungle Wingrider // 29 Turns


About the Character:
M'kale grew up as a drudge in Tillek Hold before becoming a whore and then dragon rider. His early childhood was spent under the hatred of a mother who blamed him for why the dragonrider who bedded her never stayed. Because he is forced to shoulder this blame, he grows up hating his father and anyone else attached to him. Especially other children he has, regardless if they had a similar upbringing of being tossed to the side or if they were cared for by him. He's a manipulative, brutal bronze rider who has a nasty temper and prefers violence to talking. Fortunately, Jungle Wing's duties help to channel him so his time around the Weyr is not always so moody. He's currently seeing Daysepona, a drudge of the Weyr, although he sees it more as "having" her than being "with" her still.

Wanted ICly:
Father: I'mek - rider of brown Ymolnth - B. 2534 I.2546
Brother: G'rell - rider of brown Wervynth - impressed 2572
Brother: H'nal - rider of blue Crealtynth - impressed 2576
Sister: Reissa - rider of green Imeranth - impressed 2582
Sister: Meliarsien - rider of green Verisynth - impressed 2588

Wanted OOCly:
Nothing specific, but it would be interesting for him to find out about their existence and see them interact. I do see one of the younger sisters trying to get his attention, pestering him, and working to clear the air between them, with him repeatedly denying her. Just a thought, but could be fun XD. So if you have a character in mind you'd like to make that has a semi-crazy bronze half-sibling to avoid/deal with/annoy, then this is the family for you <3

Let me know here if you're interested in making one of them so I can update the list.

Since this is from the Wanted Ad section, please make the character adoptable!


20
Family & Friends / OOC Family for an Upbeat Bronzer
« on: March 29, 2018, 12:51:06 PM »

"What's meant to be will be"

Z'tai // Prairie Wingleader // 35 Turns


About the Character:
Z'tai is, for the most part, a fun and upbeat guy. He tries to keep a positive attitude no matter what is thrown his way, because life is too short to worry about the little things. Most people think of him and Prairie as a joke, but Z'tai definitely has a serious side and believes in the Weyr first. He's also a perfectionist, nitpicker, good-with-his-hands woodworker (hobby), and has a love for all women.

Wanted ICly:
Mother: Zarinel, Creche Worker, b.22.03.2538 (53)
Father: Arziknar, Wood Crafter, b.19.09.2532 (58)
Brother: Azinel, Wood Crafter, b.06.04.2553 (37)
Sister-in-law: Marinalyka, Weaver, b.31.10.2557 (33)
Sister: Ikzarin, Creche Worker, b.26.09.2558 (32)
Brother-in-law: Fernashe, Harper, b.05.07.2556 (34)
Brother: Z'nar (Zarknar), Brownrider of Moreth, b.12.01.2561 (28), i.2577 (18)
Sister: Z'nel (Zikinel), Greenrider of Allieth, b.12.01.2562 (27), i.2578 (18) -- Played by @Jarakrisafis
Children: Anytime 2571-2590

Wanted OOCly:
I would just love for more of Z'tai's family to be around to interact with. I have no plot goals or specific intentions behind them, so if you're just looking to fit someone in that matches the age and rank, then go for it! Let me know if you intend to adopt one of them in this thread so I can update the list.

As always, please make any character from this list adoptable <3

21
Rider Assignments / Re: Gold Flight Contenders
« on: March 29, 2018, 12:34:27 PM »
Character Name : Z'tai
Dragon Name : Jenrath
Age of Character : 35
I give the Staff of SWW permission to make Z'tai adoptable by submitting this and understand I may withdraw this permission at any time up until said character becomes ranked.

Character Name : N'iko
Dragon Name : Astaroth
Age of Character : 34
I give the Staff of SWW permission to make N'iko adoptable by submitting this and understand I may withdraw this permission at any time up until said character becomes ranked.

22
Completed and Discarded / OOC Best Friend for Impulsive Thrill-Seeker
« on: March 26, 2018, 01:31:49 PM »

"We've got the vision, let's have some fun"

Kharismene // Candidate // 15


About the Character:
Kharismene is a candidate who had spent her life as a drudge and gang member fighting for survival and her own happiness. She doesn't care what others think of her and won't fight for friendships if she says something to upset a potential friend, which has left her without any friends, save for one. She thrives on fun and danger and is hardly ever sitting still, unless being forced to study since she is so behind everyone else in reading and writing.

Wanted ICly:
No name - b.2574 - Candidate || This friend has been with her since the beginning, or at least as long as either of them can remember. He joined the same gang as her and they became partners in crime, always seeking the other one out before doing something fun. He is the only one to ever put up with her sometimes-flippant attitude and knows exactly how to either snap her out of it or reel her back in. He should be an easy-going guy that goes with the flow (very flexible because she is so impulsive), but he can also be dominant when needed to put his foot down with her. They are both very honest with one another, even to the point where he'll tell her when she's being a bitch. They aren't afraid to say anything to one another, although Khary has been known to get pissed and storm off. He will give her some time, but eventually he'll go find her again and they are back to normal without saying another word.

Wanted OOCly:
I'd like 2588-89 threads when he is Searched before her and the drama that ensues from there and then current threads of their time as candidates, either having fun/getting into trouble or him helping her with her studies. I don't have a preference of if he actually Impresses or not in the future. There's also a bit of sexual tension between the two of them. They are best friends, but there's always been an air of possessiveness hanging between the two of them since it has only been them for so long. Anyone else intruding on their bond is typically met with annoyance by the other person. They have seen/do see other people on and off, but have never actually tried anything with one another. This is an avenue I would consider based on how their current timeline threads go versus them just staying overprotective best friends whose future partners will have to fight for their acceptance.

Please let me know if you're interested before starting a profile and make him adoptable <3


23
Universal Events / Re: [ 23.3.2591 ] Infestation
« on: March 25, 2018, 01:48:28 PM »
K'mar and Phaedralena of Beach Wing will likely be helping out.

Z'tai will allow a small group of Prairie to assist, but the rest must continue with the Mine Hall transport duties.

N'iko will be out and about with Mountain Wing.

M'kale and Callista will remain with Jungle Wing for drills and hunting.

Kharismene will be one of the candidates drafted to help grab and move the barrels.

Aldrekayn is at the Mine Hall and oblivious of the situation.

Code: [Select]
[{Kmar}] || [{Callista}] || [{Mkale}] || [{Ztai}] || [{Aldrekayn}] || [{Phaedralena}] || [{Niko}] || [{Kharismene}]
Added: Inki

24
Holders / Re: Saleizo [ 22.08.2522 | Holder ]
« on: March 25, 2018, 01:39:44 PM »

Image Credit:
Colored by SirAlahn
Link to line art.
Flit Details

Name:
Byrd
Pronounced:
Bird
Color:
Blue
Date of Birth:
13.03.2574 9th Pass
Place of Birth:
Fort Hold

General Appearance...

Byrd is on the smaller side for a blue flit, which makes it easier for him to snuggle or wrap around someone without being too heavy or much of a hindrance. He's a dark, almost navy blue shade across his body, which then lightens with scattered specks along his wings.

Personality...

Mind Voice: Byrd has a very soft, soothing mind voice. It sounds like he's almost always on the verge of sleep, because it has a lulling effect to it. Even his emotions, when impressed on another, have been softened. So a happy noise will sound more like a hum of pleasure.

Likes:
Snuggling with Sal: Byrd's all-time favorite past time is getting some snuggling time in with Sal. His commitment to making this happen has paid off to the point where Sal will no longer shove him away, and he takes full advantage of that. He prefers to curl himself or his tail around Sal's neck and will press against him like a permanent scarf.

Sleeping: When he's not with Sal, he is likely sleeping somewhere. It doesn't matter where, he will sleep anywhere that's quiet.

Attention: He loves receiving attention from anyone or anything. Whether it be a person, dragon, flit, wher or another beast, he is happy to be noticed. It doesn't even matter if he is receiving poor attention, such as from Slade. Byrd will still be happy about it and seek more attention.

Dislikes:
Doing anything: When Slade is busy and Sal calls upon him to do something, he moves at a sloth-like pace to get it done. He hates doing things, but will if he must. He just takes his sweet time about doing it, and may even take a nap in the middle of the task if it takes long enough.

Loud noises: He will avoid loud areas whenever possible. Loud noises make him shrink down almost as if in pain from the sound. So anytime Sal is in the Weyr Hall (which is typically noisy) or even if Sal is in a shouting match with someone, Byrd will go off to find a quieter place to be. There is nothing and no one that can make him stay in a noisy location.

The rain/water: Byrd hates to get wet. Baths with him are a nightmare. This is the most movement Sal has ever seen from him is when he's trying to avoid getting wet. And rather than get loud and annoying like Slade might when he is unhappy with something, the blue makes an almost whimpering sound. On rainy days, which comes quite frequently on this island in certain seasons, Byrd refuses to go outside.


Member Info...

Anything Else:
N/A

Coded by SanctifiedSavage for SWW

25
Holders / Re: Saleizo [ 22.08.2522 | Holder ]
« on: March 25, 2018, 01:39:35 PM »

Image Credit:
Colored by SirAlahn
Link to line art.
Flit Details

Name:
Slade
Pronounced:
Same as it is spelled
Color:
Bronze
Date of Birth:
13.03.2574 9th Pass
Place of Birth:
Fort Hold

General Appearance...

Slade fits in with the average size of bronze flits. He's neither exceptionally large nor small, but just right. His color is more of a "dirty" bronze and does not hold the glow or shine that some of the others have in the sunlight. His shading varies anywhere from a flat, dark bronze to varied bright areas along his spine and following the curvature of his wing structure, to a bright, mottled head.

Personality...

Mind Voice: Slade's communication with Sal or anyone else is very short and to the point. He sends images as his primary form of communication. He only makes noise to get someone's attention, and it is a short, loud, and rough squak, as if to show how infrequently his voice is used. His mind voice is just as sharp and rough should he send a one-word thought and tends to induce a wincing reaction from anyone he may share a singular thought with.

Likes:
A job to do: Slade is happiest when he is "working". He likes to go from place to place and report things back to Sal or to be given a specific task from Sal that he can go out and do. He wants to be busy and do things all day rather than feel like he is of no use.

Women: Perhaps this is because most of his time has been spent keeping an eye on Sal's whores, but he enjoys watching over women the most. They give him more attention, appreciate his protectiveness if a client is not behaving well enough, and always seem to be happy to see him even though they know he is reporting back to Sal.

Dislikes:
Sitting around: If there is nothing for Slade to do, he will give everything that moves an attitude. He can't stand the thought of taking a break or taking a nap. If Sal has nothing for him, then he will go out and search for things that may be of use for Sal to see or know about so he can still do something. He sleeps during the day--typically when the whores had the least amount of work happening and were asleep themselves--but doesn't need more than a few candlemarks before he is ready to go again.

Distressed women: Anytime a woman is shouting, crying, or seems afraid, Slade will intervene. It doesn't matter if she works for Sal or not, he has learned to pick up on the emotions of others and will fight for them.

Other flits: While this applies especially for Byrd, it also extends to all other fire lizards. He doesn't get along well with the others, as he sees himself as all that is needed. The others, in his eyes, are lazy good-for-nothings and do not deserve his attention. He will either ignore them or give a sound of annoyance should another flit try to communicate with him.


Member Info...

Anything Else:
N/A

Coded by SanctifiedSavage for SWW

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