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Holders / Approved Rossed [ 19.09.2555 ] / Holder & Peacekeeper
« on: September 10, 2018, 09:46:48 AM »

Play By:
JAI COURTNEY
Biography

Name:
Rossed
Pronounced:w
[ Row-iss-ed ]
Nicknames:
N/A
Date of Birth:
19.09.2555 9th Pass.
Place of Birth:
Nabol Hold
Spouse or Weyrmate:
Sohrelle


Your Reflection...



Appearance: That first impression is a good one, he is a solidly built man. One that gives the phrase one to walk mountains with a solid and enduring form. Rossed is the kind of individual that can often be assumed to brood - not inaccurate a lot of the time - but when he chooses to unwind and smile that means that generally there is a shift of perception as you notice the line of the jaw and the twinkle in his gray eyes, softening at that point to a pale and cool blue shading that could almost be mistaken for something warm.

Rossed has scarring on his arms and chest, nothing that stands out overmuch given that he works with the Peacekeepers and also has to handle the whers they often use. It isn't really anything he flaunts but outside of the leather worn as part of the uniform of his role, this is something he is proud of having, and he will definitely be the kind of man who will walk with more of a swagger and a skip in his step when he is taking part of that role and fulfilling his purpose. He has occasion to sneer and snarl and even bark at those beneath him (often and usually including his wife) but that doesn't mean his temper his fixed on the negative. Far from it.

Response to 9th Pass Catastrophe: While he was a child during many of the events of that final Pass and the cascading horror that came as a result, it only reinforced the more vicious and vindictive qualities of his own nature. Rossed had to survive and being soft or easygoing was just not going to cut it at all. At least that is how he often validates himself when it comes to those still, quiet portions of the night when he cannot manage to find sleep. As much as Rossed understands that they all needed to come here, that everyone has to rely on each other, the truth is that he doesn't like it. The forced intimacy and interaction doesn't fit into his view and very traditionally minded perspective that is his own.

Response to dragon color mutations: In a single word; Abomination. It isn't right and shouldn't be encouraged and the fact that one of them flew a gold only supports his opinion that they should have been killed as soon as they hatched. It's wrong and nothing will ever change how Rossed feels about that.


Who are you...



Likes:
- Physical Activity; this doesn't always extend to anything as extreme as fighting but it definitely helps. Rossed isn't able to really manage to sit still although he does achieve this during the necessary periods required by the Peacekeepers during those periods they gather together. As part of this, it extends to sexual congress and he is more than willing to seek other women if he feels the need come upon him.

- Open Spaces; given the events of the last Pass and all that time spent enclosed and cramped with so many others this shouldn't be surprising or shocking. Although it's not always possible for him to have the time outside that he would like.

- Alcohol; when the chance to drink comes, Rossed will take it. While this doesn't manage to improve his mood it does make him feel more relaxed and that counts for something. Rossed isn't one to drink often as he doesn't want to end up lacking a suitable amount of control or coming up short in some way when it comes to his position among the Peacekeepers.

- Being Captain; while he doesn't intend to stop anytime soon, the achievement of being one of the Captains is something that remains of his proudest moments of his life and it is something he is aware will only ever be superseded by him managing to reach an even greater rank.

Dislikes:

- Anything related to dragonriders; he can tolerate them for short periods of time but ultimately he sees in them a whole lot of the wrong in the world as resting firmly on their shoulders. Not that Rossed is all that vocal in public settings. Instead, he concentrates on spending time with those who share his views and working on things from within the ranks of the Peacekeepers.

- Drugs; while he appreciates a good drink when the chance comes along he has a different view when it comes to illicit substances. Mostly because he sees it as being a means of avoiding things like duty and responsibility as well as removing anything like common sense.

- Being Denied; Rossed can still display certain childish tendencies and one of them is that he hates to be denied something. Whether it's a treat or just time off, if he has made a decision about something that he wants then he will follow it through. Denying him just makes him angry and that frustration can make him act out negatively.


Strengths:

* INTELLIGENT: Rossed considers himself to be both mature and responsible and capable of handling the duties and responsibilities which come with his title and position in life. Part of this stems from his own intellect and it's hard to miss when you have a conversation with him, as he is immediately one of the more well-spoken individuals who are present.

* AMBITIOUS : While its something that he doesn't need to flaunt, Rossed is not someone who is going to make down from an opportunity or challenge. He sees himself as the person who should be in charge and that is why he has worked hard to make sure that is exactly what happens.

* COURAGE : This is by far one of his best qualities. He is fearless in a lot of things, perfectly determined to make sure he leads the charge and therefore by example and it's why one of the few things that will rile up his anger is when someone fails to display even the smallest measure of courage and fortitude in the tasks ahead.

* DETERMINED : It might be better to describe him as being rather fixated and inflexible but as it's a positive quality when compared to some others he possesses this is the one that makes him believe that in spite of how things are at the moment (even though they are better than before), eventually, everything is going to end up being brought back to where it should be without the Holders having the riders so involved and wrapped up in their lives.

* ARROGANT : It might be better to think of this being a negative but in fact, this is all about how he is able to handle himself wiht such confidence. Rossed know he is the best.

Weaknesses:

* SLY : It doesn't really fit in either side well, sometimes it helps but often leads him into paranoid behaviors as Rossed tends to imagine that others are just as sly and therefore often cunning and dishonest as he is as well. It does mean that Rossed is the kind of man who is prepared to do whatever it takes but for those who know him best, it can create mean more headaches as he has to overcome that assessment of him.

* ENTITLED : There is little doubt in his mind that Rossed is entitled to whatever he wants, that doesn't always make him secure the best impression when dealing with others. Although, that is usually restricted to those outside of the Holders

* SEXIST & BIGOTED : At least in part due to his upbringing, Rossed has always been extremely limited and opinionated when it comes to the subject of both women and the traditional views that have previously served him and his predecessors so well. Rossed believes women serve only one real purpose, restricted to bearing and rearing children and should be therefore silent in all other matters. As well as respectfully submissive.

* NARROW-MINDED : Rossed is a man of his circumstances. He cannot change now and he doesn't want to be, this can make it difficult for him when it comes to accepting anything that is outside of what he deems to be appropriate and acceptable. It does also make him incredibly capable when it comes to dealing with others who boast the same traits.

* MOOD SWINGS : While he doesn't see the difficulty as he handles the changes in his temper either in alcohol, physical activity or sex. Often a mix of the three. While this is never allowed to affect his work, (for the moment), he aware of the lingering shadow just the same.

Describe Yourself:

* OBSERVANT: He is not one for making gross errors and he works hard to be well informed on the people around himself and their alliances and attitudes. A lot of those who find themselves on the wrong end of this, tend to dismiss him until they find out just how much he learned all about their little habits and weaknesses.

* SENSE OF HUMOR: It should never be denied that he has an incredible sense of humor though, he approaches most things with a smile, charm and a seemingly endless supply of ready and confident wit. At least in the beginning, as it is a method used to distract and undermine the swift assumptions that tend to be applied to his strong frame and Peacekeeper uniform. IT is one of the more effective tools in his arsenal.

* LOYALTY: Rossed is a man who is unfailingly loyal to those who have earned that from him. This loyalty is something that is enduring even if occasionally hard-won, he has learned not to trust too easily as it can have the habit of backfiring on him.

* STUBBORN: He is not one to be frivolous and while often stubborn enough to annoy and irritate, he is respected both because of his experience but because he will stick through the to bitter end even if that means he has to be the one who is swinging that last punch or choosing to make that final comment. Right or wrong? He will never let a matter go until it's resolved in the fashion that he desires.

* PRACTICAL: He is a practical man, not given over to casual emotion or even casual lusts. His passions such as they are consist of securing his position and remaining there against all odds. Proud and determined he will do things others deem impossible to show he has the will to succeed, particularly when the chance comes to show off to his superiors.

The Magic Touch: Rossed has a fondness for the ladies, this ranges from liaisons with women and also whores, as a result, it's possible he has other children but these affairs are handled discretely and without fanfare. In fact, Rossed will end a relationship should the woman push for anything more from him than he is prepared to give.



Family...




Mother: Liannalsed // Holder // born. 2545 (died. 2570)
Father: Rosankarin // Holder // born. 2540 (died. 2574)

Siblings:

Liankari // Holder // born. 2557 (died. 2588)
Roganin  // Holder // born. 2558
Sanalsea // Rider of Dragoneth // born. 2560 (twin)
Sankarsed // Harper Journeyman // born. 2560 (twin)
Karinalsed  // Holder //  born. 2561
Rossal  // Holder & Wherhandler // born. 2562
Lisankarin  // Holder // born. 2565
Rosann  // Healer Journeyman // born. 2569
Likarin  // Holder // born. 2570

Children:

Rossell [son] b. 2587
Sohred [son] b. 2589



Tell us a story...



* 2555 - 2258, age 0-3 He was the first to arrive and some would suggest that Rossed was determined to make sure no one ever forgot that fact. He was red-faced, squalling and very little changed over the next three years, even with the birth of two younger siblings.

* 2560, age 5 Although Rossed is still too young to understand the entirety of what is going on, he is very disappointed when not one but two new arrivals take away the attention he feels is owed him from his parents. Not even the increased tension in the Hold manages to distract from his own sense of self-importance.

* 2563, age 8 While this is when he should have been looking ahead to the future, instead Rossed and his family are faced with the trauma and devastation of the fall of their home, as Nabol Hold succumbs to the fury of the Thread.

* 2564, age 9 It seems like no time at all before they are packed up again and taken from Ruatha (temporary point of safety) and brought to Fort. He should feel grateful but all that lingers is a sense of resentment at all of these changes affecting his life.

* 2565 -2567, age 10-12 Rossed has to find work where he can, helping out and even stealing when the chance comes in order to avoid the gnawing sense of hunger. His family is not nearly as badly off as others but all that does is remind Rossed that things can still somehow get worse than they are now. He mixes with other boys, some his own age, others older and it is now that he starts to fight, sometimes successfully and other times less so. It is in 2567, that a new influx of refugees arrives, putting an even greater strain on the limited resources, it adds to his own dislike of dragonriders - after all they should be protecting them from something as horrible as possible.

* 2568, age 13 With the fall of High Reaches, Rossed has to struggle to deal with more people. Individuals who don't know he should be respected, he fights more often now and wins regularly as well.

* 2569, age 14 Rossed isn't sure how he ended up with the role but along with some others, he is encouraged to help watch over and protect the others around him, mostly in making sure no one picks fights or steals from their batch of the limited supplies. It's a position that appeals to him greatly. Rossed feels like he is finally doing something useful.

* 2570, age 15 His mother dies, not that he really notices it as he has drifted further and further from his family but he returns and is suitably upset with the loss of his parent before he notices that there is a new sibling - not that it matters and he is sure the others, particularly his sisters who can handle this. At least two of whom are already married now.

* 2571, age 16 They are already overcrowded, but now Tillek is gone and so is the Fisher Halla and even High Reaches Weyr, although he cares less about the dragons or their riders. An irony as it not long after this that his twin siblings would be Searched out. Though only one would go onto Impress later on. For most of the remaining Turn he is distracted by the sickness that rises up and claims many of the people who have been squeezed far too tightly together now.

* 2573, age 18 Rossed is making an impression, he is strong, muscles and he missed the sickness to emerge unscathed by it all. It has earned him looks from some women and Rossed takes advantage of this, earning a reputation that is not always the most flattering but his position and his own easy charm mean he has little trouble in finding a way to warm his bed at night should he wish it.

* 2583, age 21 While the role of Peacekeeper is no longer as present as it once was, he holds to their traditions, following the discipline instilled by an older and former one. He sees the value in their being a force of young men keen to follow orders to maintain some kind of order in the more well-off sections. Faranth knows there is little support from the riders or the rest of the less worthy among them - and there are plenty of both. It is around now that he receives his first wher, a brown called Sedsk as he also gains instruction in training controlling the animal. Just like a true Peacekeeper and Rossed feels an increased sense of pride in this.

* 2580, age 25 Starts the second of series of affairs with some of the available, nothing serious but this lasts for just over half a Turn before she becomes too demanding and starts to make noises about marriage.

* 2581, age 25 Rossed is promoted to Captain. This is exactly what he feels is owed to him, although it is not a sentiment shared by all this will eventually lead to him being noticed and in turn noticing the young woman who would become his wife.

* 2582, age 27 He catches sight of Sohrelle with her family, she is far too young for him to be paying any kind of attention in the matter of marriage but he begins to speak with her parents about the subject, at first gently and then with far more attentiveness as his mind fixes on the idea.

* 2583, age 28 Sedsk is seriously injured and sadly ends up dying as a result of an escalation that Rossed was brought in to handle (along with others), he is disappointment but is able to gain a new egg as a result of his position and this time has a bronze, called Rossk soon afterward.

* 2584, age 29 This is the Turn he begins his true courtship of Sohrelle, at least as far as she is concerned. He is patient and caring, offering sweet gifts and tokens, albeit limited due to the lack of resources which are available at this time.

* 2585, age 30 Rossed and Sohrelle are married. It's a fairly small ceremony but not one that lacks in celebration and excitement. Far from it. This is after all what his entire goal has been since he set his sights on this woman and he feels justifiably proud at having gotten his own way.

* 2587, age 32 His son, Rossell, is born and Sohrelle is settling into her proper place as his submissive wife. She was already waiting with the list after the birthing and Rossed felt suitably pleased that she had done her duty and provided him with a son that he selected one of the first names on the list, assuming it was a favored one. This is also the end of the Pass. It seems auspicious that he should have a son born at this time.

* 2588, age 33 Rossed takes up with a young whore, nothing overt in his manner but preferring to sleep there while his son is fussing instead of with his wife. This is not the last time it will happen.

* 2589, age 34 Sohrelle finally delivers another child, a son that is named Sohred. Much like before Rossed is not around much. He provides a reason for his wife but it not the truth. Once his son ceases the constant crying he is more attentive to his duties as a husband and even father when the mood strikes him. This new arrival does not diminish his disgust at the result of the flight of the gold dragon, caught by one of the black monstrosities. It is a reminder of why no one can stand idle in these times. Although he manages to accept that he cannot make it change on his own. So, he continues to works hard on advancing and building connections among this fellow Peacekeepers.

* 2590, age 35 With the opportunity to see his wife impress a wher, he encouraged her to take advantage of it. The disappointment when she only managed to achieve a green was mollified as he settled into the instruction necessary when training a wher. Sohrelle was slow in the beginning but eventually, she managed to grasp the lessons.

* 2591, age 36 Now that seems increasingly likely that mutations are not going to be culled (as they should be), Rossed has made an increased effort to advance in the ranks of the Peacekeepers in order that he should be able to have that position of respect and authority - at least among his peers.

He rested a hand casually on the shoulder of his wher, the solid muscled weight of the animal a suitable reminder of the present and enough to make sure his mind remained focused on the matter at hand. Not that he could really afford to justify any kind of distraction. Some of the tedium of these meeting made it hard to hold his full attention, but Rosseh had his methods and this was one of the better alternatives. This way he was at least able to be sure he heard the instructions and avoiding ending up yawning. Rossed wanted his superiors to continue to think highly of him, that was the best way to secure his continuing success and advancement.




Member Info...

Created By:
Wren
Other Characters:
Sionann, Velatha, and Eimerra
Inactivity Preference:
Make him adoptable
Mauling Permissions:
Bring it On
Anything Else:  N/A

Coded by SanctifiedSavage for SWW

2
Journals / WIP For working on...
« on: September 09, 2018, 08:18:10 AM »

Play By:
JAI COURTNEY
Biography

Name:
Rossed
Pronounced:w
[ Row-iss-ed ]
Nicknames:
Whatever you like.
Date of Birth:
19.09.2555 9th Pass.
Place of Birth:
Nabol Hold
Spouse or Weyrmate:
Sohrelle


Your Reflection...



Appearance: That first impression is a good one, he is a solidly built man. One that gives the phrase one to walk mountains with a solid and enduring form. Rossed is the kind of individual that can often be assumed to brood - not inaccurate a lot of the time - but when he chooses to unwind and smile that means that generally there is a shift of perception as you notice the line of the jaw and the twinkle in his gray eyes, softening at that point to a pale and cool blue shading that could almost be mistaken for something warm.

Rossed has scarring on his arms and chest, nothing that stands out overmuch given that he works with the Peacekeepers and also has to handle the whers they often use. It isn't really anything he flaunts but outside of the leather worn as part of the uniform of his role, this is something he is proud of having, and he will definitely be the kind of man who will walk with more of a swagger and a skip in his step when he is taking part of that role and fulfilling his purpose. He has occasion to sneer and snarl and even bark at those beneath him (often and usually including his wife) but that doesn't mean his temper his fixed on the negative. Far from it.

Response to 9th Pass Catastrophe: While he was a child during many of the events of that final Pass and the cascading horror that came as a result, it only reinforced the more vicious and vindictive qualities of his own nature. Rossed had to survive and being soft or easygoing was just not going to cut it at all. At least that is how he often validates himself when it comes to those still, quiet portions of the night when he cannot manage to find sleep. As much as Rossed understands that they all needed to come here, that everyone has to rely on each other, the truth is that he doesn't like it. The forced intimacy and interaction doesn't fit into his view and very traditionally minded perspective that is his own.

Response to dragon color mutations: In a single word; Abomination. It isn't right and shouldn't be encouraged and the fact that one of them flew a gold only supports his opinion that they should have been killed as soon as they hatched. It's wrong and nothing will ever change how Rossed feels about that.


Who are you...



Likes:
- Physical Activity; this doesn't always extend to anything as extreme as fighting but it definitely helps. Rossed isn't able to really manage to sit still although he does achieve this during the necessary periods required by the Peacekeepers during those periods they gather together. As part of this, it extends to sexual congress and he is more than willing to seek other women if he feels the need come upon him.

- Open Spaces; given the events of the last Pass and all that time spent enclosed and cramped with so many others this shouldn't be surprising or shocking. Although it's not always possible for him to have the time outside that he would like.

- Alcohol; when the chance to drink comes, Rossed will take it. While this doesn't manage to improve his mood it does make him feel more relaxed and that counts for something. Rossed isn't one to drink often as he doesn't want to end up lacking a suitable amount of control or coming up short in some way when it comes to his position among the Peacekeepers.

- Being Captain; while he doesn't intend to stop anytime soon, the achievement of being one of the Captains is something that remains of his proudest moments of his life and it is something he is aware will only ever be superseded by him managing to reach an even greater rank.

Dislikes:

- Anything related to dragonriders; he can tolerate them for short periods of time but ultimately he sees in them a whole lot of the wrong in the world as resting firmly on their shoulders. Not that Rossed is all that vocal in public settings. Instead, he concentrates on spending time with those who share his views and working on things from within the ranks of the Peacekeepers.

- Drugs; while he appreciates a good drink when the chance comes along he has a different view when it comes to illicit substances. Mostly because he sees it as being a means of avoiding things like duty and responsibility as well as removing anything like common sense.

- Being Denied; Rossed can still display certain childish tendencies and one of them is that he hates to be denied something. Whether it's a treat or just time off, if he has made a decision about something that he wants then he will follow it through. Denying him just makes him angry and that frustration can make him act out negatively.


Strengths:

* INTELLIGENT: Rossed considers himself to be both mature and responsible and capable of handling the duties and responsibilities which come with his title and position in life. Part of this stems from his own intellect and it's hard to miss when you have a conversation with him, as he is immediately one of the more well-spoken individuals who are present.

* AMBITIOUS : While its something that he doesn't need to flaunt, Rossed is not someone who is going to make down from an opportunity or challenge. He sees himself as the person who should be in charge and that is why he has worked hard to make sure that is exactly what happens.

* COURAGE : This is by far one of his best qualities. He is fearless in a lot of things, perfectly determined to make sure he leads the charge and therefore by example and it's why one of the few things that will rile up his anger is when someone fails to display even the smallest measure of courage and fortitude in the tasks ahead.

* DETERMINED : It might be better to describe him as being rather fixated and inflexible but as it's a positive quality when compared to some others he possesses this is the one that makes him believe that in spite of how things are at the moment (even though they are better than before), eventually, everything is going to end up being brought back to where it should be without the Holders having the riders so involved and wrapped up in their lives.

* ARROGANT : It might be better to think of this being a negative but in fact, this is all about how he is able to handle himself wiht such confidence. Rossed know he is the best.

Weaknesses:

* SLY : It doesn't really fit in either side well, sometimes it helps but often leads him into paranoid behaviors as Rossed tends to imagine that others are just as sly and therefore often cunning and dishonest as he is as well. It does mean that Rossed is the kind of man who is prepared to do whatever it takes but for those who know him best, it can create mean more headaches as he has to overcome that assessment of him.

* ENTITLED : There is little doubt in his mind that Rossed is entitled to whatever he wants, that doesn't always make him secure the best impression when dealing with others. Although, that is usually restricted to those outside of the Holders

* SEXIST & BIGOTED : At least in part due to his upbringing, Rossed has always been extremely limited and opinionated when it comes to the subject of both women and the traditional views that have previously served him and his predecessors so well. Rossed believes women serve only one real purpose, restricted to bearing and rearing children and should be therefore silent in all other matters. As well as respectfully submissive.

* NARROW-MINDED : Rossed is a man of his circumstances. He cannot change now and he doesn't want to be, this can make it difficult for him when it comes to accepting anything that is outside of what he deems to be appropriate and acceptable. It does also make him incredibly capable when it comes to dealing with others who boast the same traits.

* MOOD SWINGS : While he doesn't see the difficulty as he handles the changes in his temper either in alcohol, physical activity or sex. Often a mix of the three. While this is never allowed to affect his work, (for the moment), he aware of the lingering shadow just the same.

Describe Yourself:

* OBSERVANT: He is not one for making gross errors and he works hard to be well informed on the people around himself and their alliances and attitudes. A lot of those who find themselves on the wrong end of this, tend to dismiss him until they find out just how much he learned all about their little habits and weaknesses.

* SENSE OF HUMOR: It should never be denied that he has an incredible sense of humor though, he approaches most things with a smile, charm and a seemingly endless supply of ready and confident wit. At least in the beginning, as it is a method used to distract and undermine the swift assumptions that tend to be applied to his strong frame and Peacekeeper uniform. IT is one of the more effective tools in his arsenal.

* LOYALTY: Rossed is a man who is unfailingly loyal to those who have earned that from him. This loyalty is something that is enduring even if occasionally hard-won, he has learned not to trust too easily as it can have the habit of backfiring on him.

* STUBBORN: He is not one to be frivolous and while often stubborn enough to annoy and irritate, he is respected both because of his experience but because he will stick through the to bitter end even if that means he has to be the one who is swinging that last punch or choosing to make that final comment. Right or wrong? He will never let a matter go until it's resolved in the fashion that he desires.

* PRACTICAL: He is a practical man, not given over to casual emotion or even casual lusts. His passions such as they are consist of securing his position and remaining there against all odds. Proud and determined he will do things others deem impossible to show he has the will to succeed, particularly when the chance comes to show off to his superiors.

The Magic Touch: Rossed has a fondness for the ladies, this ranges from liaisons with women and also whores, as a result, it's possible he has other children but these affairs are handled discretely and without fanfare. In fact, Rossed will end a relationship should the woman push for anything more from him than he is prepared to give.



Family...




Mother: Liannalsed // Holder // born. 2545 (died. 2570)
Father: Rosankarin // Holder // born. 2540 (died. 2574)

Siblings:

Liankari // Holder // born. 2557 (died. 2588)
Roganin  // Holder // born. 2558
Sanalsea // Rider of Dragoneth // born. 2560 (twin)
Sankarsed // Harper Journeyman // born. 2560 (twin)
Karinalsed  // Holder //  born. 2561
Rossal  // Holder & Wherhandler // born. 2562
Lisankarin  // Holder // born. 2565
Rosann  // Healer Journeyman // born. 2569
Likarin  // Holder // born. 2570

Children:

Rossell [son] b. 2587
Sohred [son] b. 2589



Tell us a story...



* 2555 - 2258, age 0-3 He was the first to arrive and some would suggest that Rossed was determined to make sure no one ever forgot that fact. He was red-faced, squalling and very little changed over the next three years, even with the birth of two younger siblings.

* 2560, age 5 Although Rossed is still too young to understand the entirety of what is going on, he is very disappointed when not one but two new arrivals take away the attention he feels is owed him from his parents. Not even the increased tension in the Hold manages to distract from his own sense of self-importance.

* 2563, age 8 While this is when he should have been looking ahead to the future, instead Rossed and his family are faced with the trauma and devastation of the fall of their home, as Nabol Hold succumbs to the fury of the Thread.

* 2564, age 9 It seems like no time at all before they are packed up again and taken from Ruatha (temporary point of safety) and brought to Fort. He should feel grateful but all that lingers is a sense of resentment at all of these changes affecting his life.

* 2565 -2567, age 10-12 Rossed has to find work where he can, helping out and even stealing when the chance comes in order to avoid the gnawing sense of hunger. His family is not nearly as badly off as others but all that does is remind Rossed that things can still somehow get worse than they are now. He mixes with other boys, some his own age, others older and it is now that he starts to fight, sometimes successfully and other times less so. It is in 2567, that a new influx of refugees arrives, putting an even greater strain on the limited resources, it adds to his own dislike of dragonriders - after all they should be protecting them from something as horrible as possible.

* 2568, age 13 With the fall of High Reaches, Rossed has to struggle to deal with more people. Individuals who don't know he should be respected, he fights more often now and wins regularly as well.

* 2569, age 14 Rossed isn't sure how he ended up with the role but along with some others, he is encouraged to help watch over and protect the others around him, mostly in making sure no one picks fights or steals from their batch of the limited supplies. It's a position that appeals to him greatly. Rossed feels like he is finally doing something useful.

* 2570, age 15 His mother dies, not that he really notices it as he has drifted further and further from his family but he returns and is suitably upset with the loss of his parent before he notices that there is a new sibling - not that it matters and he is sure the others, particularly his sisters who can handle this. At least two of whom are already married now.

* 2571, age 16 They are already overcrowded, but now Tillek is gone and so is the Fisher Halla and even High Reaches Weyr, although he cares less about the dragons or their riders. An irony as it not long after this that his twin siblings would be Searched out. Though only one would go onto Impress later on. For most of the remaining Turn he is distracted by the sickness that rises up and claims many of the people who have been squeezed far too tightly together now.

* 2573, age 18 Rossed is making an impression, he is strong, muscles and he missed the sickness to emerge unscathed by it all. It has earned him looks from some women and Rossed takes advantage of this, earning a reputation that is not always the most flattering but his position and his own easy charm mean he has little trouble in finding a way to warm his bed at night should he wish it.

* 2583, age 21 While the role of Peacekeeper is no longer as present as it once was, he holds to their traditions, following the discipline instilled by an older and former one. He sees the value in their being a force of young men keen to follow orders to maintain some kind of order in the more well-off sections. Faranth knows there is little support from the riders or the rest of the less worthy among them - and there are plenty of both. It is around now that he receives his first wher, a brown called Sedsk as he also gains instruction in training controlling the animal. Just like a true Peacekeeper and Rossed feels an increased sense of pride in this.

* 2580, age 25 Starts the second of series of affairs with some of the available, nothing serious but this lasts for just over half a Turn before she becomes too demanding and starts to make noises about marriage.

* 2581, age 25 Rossed is promoted to Captain. This is exactly what he feels is owed to him, although it is not a sentiment shared by all this will eventually lead to him being noticed and in turn noticing the young woman who would become his wife.

* 2582, age 27 He catches sight of Sohrelle with her family, she is far too young for him to be paying any kind of attention in the matter of marriage but he begins to speak with her parents about the subject, at first gently and then with far more attentiveness as his mind fixes on the idea.

* 2583, age 28 Sedsk is seriously injured and sadly ends up dying as a result of an escalation that Rossed was brought in to handle (along with others), he is disappointment but is able to gain a new egg as a result of his position and this time has a bronze, called Rossk soon afterward.

* 2584, age 29 This is the Turn he begins his true courtship of Sohrelle, at least as far as she is concerned. He is patient and caring, offering sweet gifts and tokens, albeit limited due to the lack of resources which are available at this time.

* 2585, age 30 Rossed and Sohrelle are married. It's a fairly small ceremony but not one that lacks in celebration and excitement. Far from it. This is after all what his entire goal has been since he set his sights on this woman and he feels justifiably proud at having gotten his own way.

* 2587, age 32 His son, Rossell, is born and Sohrelle is settling into her proper place as his submissive wife. She was already waiting with the list after the birthing and Rossed felt suitably pleased that she had done her duty and provided him with a son that he selected one of the first names on the list, assuming it was a favored one. This is also the end of the Pass. It seems auspicious that he should have a son born at this time.

* 2588, age 33 Rossed takes up with a young whore, nothing overt in his manner but preferring to sleep there while his son is fussing instead of with his wife. This is not the last time it will happen.

* 2589, age 34 Sohrelle finally delivers another child, a son that is named Sohred. Much like before Rossed is not around much. He provides a reason for his wife but it not the truth. Once his son ceases the constant crying he is more attentive to his duties as a husband and even father when the mood strikes him. This new arrival does not diminish his disgust at the result of the flight of the gold dragon, caught by one of the black monstrosities. It is a reminder of why no one can stand idle in these times. Although he manages to accept that he cannot make it change on his own. So, he continues to works hard on advancing and building connections among this fellow Peacekeepers.

* 2590, age 35 With the opportunity to see his wife impress a wher, he encouraged her to take advantage of it. The disappointment when she only managed to achieve a green was mollified as he settled into the instruction necessary when training a wher. Sohrelle was slow in the beginning but eventually, she managed to grasp the lessons.

* 2591, age 36 Now that seems increasingly likely that mutations are not going to be culled (as they should be), Rossed has made an increased effort to advance in the ranks of the Peacekeepers in order that he should be able to have that position of respect and authority - at least among his peers.

He rested a hand casually on the shoulder of his wher, the solid muscled weight of the animal a suitable reminder of the present and enough to make sure his mind remained focused on the matter at hand. Not that he could really afford to justify any kind of distraction. Some of the tedium of these meeting made it hard to hold his full attention, but Rosseh had his methods and this was one of the better alternatives. This way he was at least able to be sure he heard the instructions and avoiding ending up yawning. Rossed wanted his superiors to continue to think highly of him, that was the best way to secure his continuing success and advancement.




Member Info...

Created By:
Wren
Other Characters:
Sionann, Velatha, and Eimerra
Inactivity Preference:
Make him adoptable
Mauling Permissions:
Bring it On
Anything Else:  N/A

Coded by SanctifiedSavage for SWW




Image Credit:
Link to line art.
Wher Details

Name:
Rossk
Pronounced:
[ Ro-OS-k
Date of Birth:
02.10.2583  9th Interval.
Place of Birth:
Mine Hall
Wher Color:
Bronze
Egg Description:
As with the majority of wher eggs, Rossk was no different from many others based on that wrinkled and rather battered looking surface of dark brown with splashes of mottled cream across the surface as well. It is what originally set the egg apart.
Measurements:
Mature Length: 3.9M
Mature Height: 1.7M
 

General Appearance...

As a hatchling, Rossk was much darker than he is now, the burnt shading was closer being almost black for a short while but Rossk soon grew out of that tendency and left him with something far more appealing. He is big for a bronze and much like his handler his one for flaunting his physical strength and build. It's rather hard to miss and Rossk makes an impression that often ensures the rest of the people around him are keen to start behaving before that rusty-copper hide struts in and starts to make the point with tooth and claw. He is hulking, brutish and clearly a creature that is all about physical prowess.


Personality...

Empathetic: The connection between Rossk and Rossed is basic, even when compared to the rest of the wherhandlers, they don't find a need to stretch the limits and while Rossed has no issue with getting the point across it is often far more brutish than it should possibly need to be with a different person. Rossk, in turn, will best respond in fleeting images but there is nothing complex there, whether it might have appeared is debatable but in short, the pair is well-matched to each other in terms of their characters. There isn't much in the way of balance between the pair, it's about reflections as Rossk is just as capricious as his handler and is definitely not any sweet or fun creature. He packs a lot of cruel in there but that suits everyone just fine. 

Likes:
- Pampering; while Rossed isn't one for many displays of affection, should Rossk perform well (and with some regularity) he will spend the time on oiling and tending to the wher. This will include dressing injuries as well as bathing. All of which Rossk adores.

- Children; it would see at odds but this applies only to the offspring of his handler. They are allowed to play on him, climb over and generally manhandle him all with an apparent degree of affection and contentment from the massive wher. He doesn't seek the children out but Rossk can be moody if he's not allowed to have some time in his day with the family of his handler.

- Eating; it doesn't really matter what the good is, he loves to do it. Rossk has a voracious appetite and one of the best things is being spoiled with treats in addition to his regular meals.

Dislikes:

- Firelizards; they are small and uninteresting along with being very irritating. Rossk isn't willing to resist the urge attack any that might come close unless his handler suggests otherwise, but in the main, he is allowed to swipe or become as aggressive as he likes should the chance arrive.

- Not being allowed to work; much like Rossk he is not able to handle being inactive for long periods and this will make him harder to handle and less likely to listen without some renewed discipline but generally Rossed is a handler who is able to provide exactly and everything that he needs in respect of the physical release and exercise.

Strengths:

* AGGRESSIVE : Although he will allow the children of his handler freedom and the chance to clamber back like monkeys, this relaxed attitude does not extend to being applied against anyone else, in fact, it is quite the opposite. As Rossk is far more aggressive and ill-tempered than the majority of whers even given his color and occupation, he doesn't like or react well to anything that might be perceived as a challenge and he definitely isn't noted for being patient or willing to hold back, not even a little bit.

* CONFIDENT : There is no situation in which he could find himself that Rossk wouldn't be entirely sure of himself, his handler and what to do next. He likes the routine of their lives, the challenge of a fight and above all else has a certain knowledge that there is no one out there who comes close to being as capable as he is. There just isn't a comparison.

Weaknesses:

* RECKLESS : It is as much about an absence of fear as it is anything else. Rossk arrives in any situation entirely sure that he is going to be the one in charge. He might get it from his handler as much as anything else but they are a matched duo and it makes it harder for him to have the ability to step back and think about his actions before something does happen.

* STUBBORN : Once Rossk is fixed on something it is hard to change his mind, some would argue impossible and only his handler (often with brute force) is able to remind him of the fact that he is in charge and that Rossk has to obey. 

Member Info...

Anything Else:
N/A

Any notes or comments you’d like to make.

Coded by SanctifiedSavage for SWW

3
Gold Riders / Approved Jr. Weyrwoman Eimerra [ 14.10.2565 / Gold Rider ]
« on: June 22, 2018, 11:58:05 AM »

Play By:
ALICIA VIKANDER
Biography

Name:
Eimerra
Honorific:
None
Nicknames:
Mer, Merra
Date of Birth:
14.10.2565 9th Pass
Place of Birth:
Tillek Hold
Dragon Color:
Gold
Impression Age:
2582/17
Wing Rank:
Jr. Werywoman
Weyrmate:
X'kis

Your Reflection...

Appearance: Her style shows her distaste for the warm weather. Her clothing is often made of thin, breezy material. She rarely wears her riding Leathers unless it is absolutely necessary. She has a few slowly fading scars on her back.

Response to 9th Pass Catastrophe: Eimerra lost most of her family very early in life, and has instead replaced them with dear friends and the people of the Weyr. She still likes to remember all the good times in her past, but she tries to live in the present rather than in the past. She has other people to look after now.

Response to dragon color mutations: She is not sure how she feels about the colors mutations. She feels it is wrong to judge a creature just based on the color of their hide. While she does not always see eye to eye with S’bok she would never say a unkind word about the pair nor any other mutation pair within the Weyr.

Who are you...

Likes:
*Precipitation: She love water of any kind; snow, rain, rivers, oceans. Any and all water she loves.

*Cool weather: She would much rather have to bundle up to keep warm than strip down to stay cool. She misses the cool weather of her childhood home

*Organization: Being organized is a staple for this female. This often leads her to organizing things that others just don’t have the patience for or keeping records when others don’t want to.

Dislikes:
*Dishonesty: Oh pitty the poor fella who is dishonest to this Goldrider. While she may not skin you alive she will do worse than that. She ignores you.

*Hot weather: Oh does she hate the hot warm weather. She misses the cool weather of her birthplace and often tries to find ways to keep herself cool but not wearing her riding leathers and wearing clothing that is thin and flimsy. She also claimed one of the higher weyrs to be cooler

*Large Gatherings/Events: Don’t get her wrong she can mix and mingle like an seasoned Weyrwoman she just prefers not to. Being in large crowds makes her feel uncomfortable confined and enclosed.

Strengths:
* STRONG : Many mistake her quiet and kind nature for weakness and do not realize that under that soft exterior and large heart is a metal that will never bend or break no matter how much weight it must carry. She is a Gold rider and could one day become the Sr. Weyrwoman, she must be strong no matter what.

* SOFT SPOKEN :  Her voice is soft to the ears. She is not only soft spoken in tone but also in level. It is a rare occasion that this young woman screams or raises her voice. She has found that it’s often the softest voice in the room that commands the most attention in a loud room.

* SWEET-TEMPERED : There is no one in the Weyr that is sweet tempered as this female. It’s hard to get her upset or to say a bad word about anyone, even people she does not particularly like. She is Benevolent and gentle when dealing with everyone. She rarely judges anyone and more often than not gives people the benefit of the doubt and tries to just fix the issues or figure out a way to avoid it next time.

* STRONG BELIEFS : She may be quiet and sweet tempered she is still a force to be reckoned with, like the gentle river that slowly cuts it’s way through the earth. She must never be taken for granted for if she believes something needs to be changed or that a cause needs a champion she will voice her opinion and let it be known what she thinks.

* WISE : Still just a young woman in the prime of her life she often demonstrates a knowledge far greater than her turns would give her credit for. She reads as much as she can about Pern’s history, she studies the people and world around her and tries to give her advice with most well rounded knowledge backing her words as possible.

Weaknesses:
* FORGIVING : While this could be considered a strength to some, others find it a fault in her virtuous nature. Her forgiving nature has often left her as a door mat more than once in a situation.

* HUMBLE : She is humble to a fault. While she may push for things to happen throughout the Weyr, for holder and Weyr folk alike, she often goes without being given due credit. While She is fine with that it has left some people wondering if she even does anything in the Weyr, simply because they do not realize how much she does and just wishes to remain anonymous.

* THIN-SKINNED : Even though she rarely lets people know, sometimes words can cut deeper than a knife. While most of the time she can brush harsh words off or cruel gestures there are times when a girl can only take so much.

* LEFT KNEE : After a lot of strenuous activity she finds her knee can be a little sore and painful. While she works through it and does not let it stop her.

* HELPFUL : She is helpful to a fault. Often over extending herself in order to make sure the load is lighter for those around her. She hates to see those around her struggling or unhappy and she does everything in her power to change that.

Describe Yourself:

* TINY: Standing at just above 5’1” she is tiny and petite. While she is not much bigger than a 15 year old girl(or younger) she still holds her womanly curves and looks nothing like a young child. Her small frame often allows her to get into small places that others can’t allowing her to help through at the Weyr

* APPROACHABLE: She kind, gentle, soft spoken and sweet. This draws those around her to bask in her soft glow. She is often approached by those too intimidated by the other Gold riders.

* OBSERVANT: She rarely misses anything around her. Her quiet demeanor often leaves her undetected and allows her to see things that the other Weyrwomen might not.

* OPTIMISTIC: For Merra, the glass is always half full. She can find the silver lining in any situation and is always seeing the world around her for what amazing possibilities it could be.

* CALM: She is calm and steadfast in a tumultuous world. She can always be counted on to keep her head and her wits about her and not succumb to emotional outburst,

The Magic Touch:Through a tough couple of turns, Eimerra is learning to be at least a tiny bit less soft and sweet and a bit more strong.

Family...

Mother: Merriana. Craftless, B. 2546. D. 2567
Step-mother: Seroandra. Holder, B. 2551 D. 2571
Father: Keiburn. Master Fisherman B. 2543 D. 2585

Siblings: Miyabena, Sister, B. 2561 D.2571
Mereiy, Sister, B. 2563 D.2575
M'urn B.2567 Impressed Brown Ralindeth 2581

Children: Kezniah B. 2586 Son Of Dragon rider
Dashanire  B 2590 Son of D'mir


Tell us a story...

* 2565, 0 Eimerra is Born to Merriana and Keiburn. She was their third child and two eldest siblings only a mere 13 and 26 months older than herself. Since Merriana was craftless and had married to Keiburn at such a young age she felt it was her duty to give her husband as many children as he wanted to fill his house hold.

* 2567, 2 Merriana dies due to complications during child birth but Merra’s new baby brother survives. Since their father is a Master Fisherman he finds it hard to care for the four children and quickly marries to a woman much younger than himself to care for his children while he is away. Seroandra will always be the woman that Merra considers her mother even if she had not given birth to her.

* 2568, 3 Tillek Hold is barely holding on as the threadfall doesn’t seem to stop. An influx of survivors from High Reaches Hold put strain on those already in Tillek but it is also nice to have the extra bodies to help fight off thread.

* 2571, 6 Her home hold finally falls to Thread and everyone is moved to Fort Weyr. In this same turn Merra loses her eldest sister to thread fall and her step-mother. Keiburn is relieved to hand off his children to the care of Creche workers and spends less and less time with his children as the turn progresses.

* 2575, 10 Her other sister dies due to sickness of the lung leaving just Merra and her younger brother Murrurn. They cling to each other and become inseparable.

* 2577, 12 She picks a crafthall and follows in the foots steps of her father and picks to apprentice what the remaining Fisher Crafthall. Within just a few months of her apprenticeship she falls into the river and gets swept downstream after a big storm. While she manages to get out of the water she does not make it unscathed. She injures her knee and spends much of that turn nursing her knee back to what it once was.
 
* 2579, 14 Her brother is searched and is taken to Fort Weyr to become a candidate. Merra is happy for her brother but also sad that they are separated for the first time in their lives. But it would not last long.

* 2580, 15 Eimerra has her first sexual encounter with a fellow Fisher Craft apprentice. He is a kind young man and gentle. Eimerra finds the experience sweet and enjoyable.

* 2581, 16 She is searched by a rider and is whisked away to Fort Weyr. She is excited to stand for her first Impression and is saddened when she does not impress but elated for her brother who impresses a Brown.

*2582, 17 At her next standing Eimerra impresses Gold Imyth. Merra is shocked and surprised that a gold has chosen her but has they struggle through Weyrling training she begins to understand why the Gold has chosen her. They complement each other.

* 2583, 18 Just after Weyrling graduation Imyth rises a little early and the experience is something that Merra will never forget. While not naïve to the ways of sex, she shocked her to the core over the intensity and primal drive behind the flight lust. She becomes pregnant but does not catch it in time before she goes between with her current Weyrmate and goes through a miscarriage. Her Weyrmate at this time feels the pain of the lose of their child and is a good support to his Weyrmate through out their time together. While it breaks her heart to know she lost her child she feels her heart sore when Imyth lays her first clutch of eggs. She feels a motherly affection for them and is just as excited and protective of the eggs as her dragon.

* 2584, 19 It is not until the following turn that the pair get to join in any thread fall fighting after Imyth's first clutch had hatched and Impressed. Due to Merra’s tiny stature she has a hard time with the flame thrower and are almost badly injured because of it. She spends the rest of the turn trying to better herself with the flame thrower so as to not get them injured or killed.

* 2585, 19 When Imyth rises again, Merra takes the precaution afterwards in case she is pregnant and is rewarded by her pregnancy confirmation. She is ecstatic when she finds out she is pregnant. At first her Weyrmate is not as excited about the impending child as Merra but she holds out hope that it will change.

*  2586, 20 Merra gives birth to her first little girl and names her Kezniah. Just as she had hoped, Kez's father falls for his little girl the moment he holds her. Mer and Kez's father visits her as often as they can in the Creche. Mer takers her out to spend time with Imyth who loves the little girl.

* 2587, 22 Thread has stopped falling and Fort Island is founded. Merra does anything that is asked of her to help the transition to their new home as painlessly as possible. She is excited for the new clutch that will be the first born on the island. She is shocked when people come to her with concerns over the little black dragon that is born instead of the Sr. Weyrwoman but she supposes she is less intimidating. She can empathize with peoples concerns over the black coloring but she can not share in their concerns. She truly believes that in order to make a new Pern from the ashes of the old they can not start to judge each other by the color painted on their skins, or hides in Neisoth's case.

* 2588, 23 When Imyth rises again she is caught by D'mir's bronze Thianorth She finds him to be a good man and a good Weyrsecond. She is pleased to find their flight lust had also resulted in another pregnancy but she once again loses the child, this time due to complications late into her pregnancy. She is heart broken by the lose but she knows that there is still time for her to try again and keeps her chin up.

* 2589, 24 Neisoth succeeds in catching Kalestath. Her accepting, good natured, and observant personally leaves her feeling optimistic, if not a little unsure, about what such a young pair catching the Sr. Gold. She does not pay much mind to the fact that Neisoth is black, she truly feels it is not the color of the flesh that make the strength of ones mettle and their intelligence. Although she does find herself curious to see what a clutch sired by a black will look like. The red hatchlings turn out to be rather delightful little things, despite crashing through a few candidates on their way to finding theirs. Being born of a holder and craft hall family she often finds that they come to her to try to plead their case for something they need, hoping she will be their champion and help defend their case in front of the other Weyrleaders. She does so but only when she knows that it will benefit the Weyr as well.

* 2589-90, 24-25 When Imyth rises in 2589, she is once again caught by Thianorth. Merra finds her self pregnant once again with D'mir's child and is excited. She does everything in her power to make sure this pregnancy goes with out complications. When the truth arises that D'mir has fallen for Keassa, Merra feels betrayed but yet happy for him at the same time. She is shocked that a man, for the last turn or so, had been so dedicated to duty to the Weyr could do this. Even through her shocm and hurt feelings she feels happy for the man; he found love with a beautiful person. Merra did her best to ignore the gossip whispers and did not let her hurt and bruised feelings to change who she was. She never had an unkind word for the two of them and shifted all of her attention to the Weyr, her children (born and unborn), and Imyth.  She is relieved to know that he will be grounded from any more Gold flights and looks forward to what this next turn will bring for herself and Imyth.

*2590, 25 When she gives birth to her child she is thrilled to have a little baby boy with her soft warm eyes and D'mir's charming smile. She names him Dashanire and visits him as often as she can, along with Kezy. She is glad that Imyth will rise again. While there had been little loved lost between D'Mir and Merra, she looks forward the the prospect of a new Weyrsecond and hopes that he will be a good kind man that she can be good friends with.

---

She had what felt like nearly half the weyr coming to her and looking for help, advice, and support or just a conversation about their perception of an event. Eimerra wanted to help, she always did. It was the best thing all around as there were times when she knew that people did find it hard to approach the senior weyrwoman. It made her a useful and appealing go-between and her nature was such that it actually made her feel a sense of achievement to know that she had been able to do some small something that might have helped to make a difference.

But where was her support and her helpmate?

Eimerra respected that she couldn't change the past but it had hurt a lot when she had realized that D'mir would prefer to chose his own personal happiness over the weyr and his responsibilities there. She accepted that. At least she tried, the reminder of their time was secured forever with the face of their son and some days it was hard to see him and recognize that man in his eyes. But she had moved on from that point and could not think about the new days ahead. Imyth would rise and the whole weyr would vie for both her attention and also the positon of weyrsecond.

Didn't she deserve to have someone who wanted to be with her? She had never imagined that love would come her way but it would be rather nice to have a friend.




Member Info...

Created By:
Concept by SirAlahn and SanctifiedSavage; original profile by Spiffy; profile edits by Beasty; profile edits by Yahrlan; profile edits by Wren
Other Characters:
[{Sionnan}], Velatha
Inactivity Preference:
Adoptable
Mauling Permissions:
No One Lives Forever [150]
Anything Else:
---

Coded by SanctifiedSavage for SWW

4
Romance / OOC True Love? It never ran smooth
« on: April 16, 2018, 11:35:11 AM »

"Trust your instincts, and make judgements on what your heart tells you. The heart will not betray you"

Sionann // Candidate // 20


About the Character:
Sionann has been around a fail, she has failed to Impress on more than one occasion and it has started to hurt just a little bit more than she would like to admit. I would dearly love to have someone who would take her out of her sadness as she watches friend after friend, as well as candidates younger than her going off with their new companion. She is a dearheart and very compassionate and empathetic. Originally, she wanted to be a Healer and at least a part of her still feels that kind of need to help and heal those around her, she is a very giving and pleasant person to be around.

With her single firelizard, she might seem like she would be envious of others with more, especially as she hasn't managed to Impress but far from it. Sionann loves Tavi and doesn't see any need or reason to add to her fair. She is the kind of person who will volunteer to help, even when it's not always the most pleasant of tasks.

Wanted ICly:
While a new character is fine, I wouldn't mind any current character you have that would fit or whom you just want to throw at her, while Sionann is confident she isn't particularly flirty and it would be a slow burn kind of thing with a few hiccups and pitfalls and just mistakes and assumptions - all the good stuff. I would want this to develop naturally and I don't mind the occupation of the person involved but obviously, she is still a candidate so bear that in mind.

Wanted OOCly:
As this is a wanted, please make them adoptable! -flutters eyelashes- I don't mind if this is a current character and ultimately this should be something that progress flows naturally between the individuals involved. I am more than to discuss and plan anything you might have in mind but I don't normally fix anything too rigidly in stone.

5
Family & Friends / OOC There may be trouble ahead... (Crafter Family)
« on: April 15, 2018, 03:50:20 AM »
About Velatha
She is the youngest child and also the only daughter in the family. As such it has always been used as the excuse for why she needs to be protected and/or watched over so much. The family has very strong opinions about riders and that has resulted in their attempts to make sure that their daughter remains apart from them.

Obviously, this didn't work. She has had numerous arguments and out-and-out fights on this score but Velatha has determined that B'nyn makes her happy and that moving into his weyr.


Family Details


Methalia
(Janet McTeer)
Sr. Journeywoman Weaver
Mother // Loyal

Thirac
(Nathaniel Parker)
Master Weaver
Father //Bigoted

Shihoin
(François Arnaud)
Sr. Journeyman Weaver.
Brother // Responsible
Married to Saphise

Lykor
(Aneurin Barnard)
Jr. Journeyman Harper
Brother // Playful
Married to Llenari

Pellas
(George Blagden)
Jr. Journeyman Fisher
Brother // Brusque
Married to Pyria

Out of Character
There are more details on her application, Velatha if you would like to go and check that out. Although I will be happy to negotiate some details in terms of their crafts and wives as well as any children they might have had etc.

As this is a wanted ad; please make them adoptable. Other than that anything goes, I've included some images for inspiration and little details to help with ideas but I am open to talking out anything. Basically, I would love to have the dynamic of the family/Velatha and of course, B'nyn, especially now that she has moved into his weyr. 



6
Crafters / Approved Velatha [ 29.03.2574 ] Apprentice Weaver
« on: April 14, 2018, 09:28:07 AM »

Play By:
Jessica Brown Findlay
Biography

First Name:
Velatha
Nicknames:
Vela
Date of Birth:
29.03.2574 9th Pass
Place of Birth:
Fort Hold
Husband/Wife:
Not yet

Your Reflection...

Appearance: Velatha is usually dressed in clothing slightly too baggy for her. They're hand-me-downs from her brothers tailored as best as possible to her size, but they still don't fit too well. She has removed the sleeves from two of the four shirts she owns and wears those on the warm days she has to work so that she won't sew her shirt to her current project.

Her hair is curly and difficult to manage in the island's humidity, so she's basically given up on trying. It's either hanging wildly around her face or tied back haphazardly with a spare scrap of fabric. She's a slender thing as well, and is such a size that she can avoid wearing a chest wrap (saving more fabric, in her opinion). Shoes are also a rare sight on her feet, with her preferring to get as comfortable as possible while she works so she can do more in one sitting. She'll wear them around the weyr, but in her family's alcove or while with the Weavers, she's barefoot.

Response to 9th Pass Catastrophe: Velatha was relatively sheltered from the full effects of the catastrophe. While yes, she was born in Fort and grew up seeing the constant Threadfall, the disease, and the sheer amount of clothes that needed holes and score marks fixed, it never really settled in her mind that this was weird or something to be concerned about. It just...was. She never experienced death first hand (still hasn't, actually). Once the Pass ended and she moved in with the Riders, Velatha realized just how much she missed. Between her new found fascination with dragons and the sudden realization of what was lost, she's in awe that people could still act normal.

Response to dragon color mutations: A dragon is a dragon is a dragon. She could care less about colors and hides and who was weyrleader. She just likes the dragons. But don't tell her family.

Who are you...

Likes:
Her craft: Velatha loves weaving. It's been her life (thanks to her parents and Shihion) and she wouldn't have it any other way. It's so satisfying being able to take a wounded article of clothing and repair it so it can be used again.
Meeting new people: Thanks to the number of people who need things fixed, Velatha has met a large variety of people. It's become a bit of a game to her, trying to guess what kind of job they hold and why they need their things fixed. She especially loves when riders come to visit, and can't wait until she learns how to repair their leathers so she can help them more.
The water: She got a few special chances as a child to go swimming at Fort Hold and fell in love with it almost instantly. Her parents won't let her swim at the cove now (because of the beach snakes), and while she's heard rumors of an underground lake, Velatha hasn't had the time (or the bravery) to go seek it out. She settles for floating on her back in the bathing caverns every so often, a little indulgence for the complete submersion in water she craves.
Fall: Fall on the island is monsoon season, which means rain, which is water, so Velatha loves it. She takes a childish pleasure in running through the weyrbowl after a fresh rain and splashing through puddles, or standing out in the middle of a milder storm to become completely soaked. She finds it so refreshing (and her family simply can't understand it).
Spinners: The little creatures fascinate her with the webs they spin. Velatha wishes they had a way of replicating their beauty, but between the complexity of the near invisible webs and the lack of thread, she has no way of attempting it. Instead, she tries to find large spinner webs and memorize their shape, preserving the beauty her mind until she finds a way to translate that to life.

Dislikes:
Cooking: She tried it once, out of a stage of rebellion with her mother when she was tired of being made to stitch all the time. It was a disaster. She doesn't speak of it. Ever.
Tight spaces: Velatha got locked in a trunk by one of her brothers (she honestly doesn't remember now) as a joke, but it made an impression on her younger self and now she doesn't like tight spaces or restricting things. She doesn't wear a chest wrap (too tight, and really unnecessary in her case) and really doesn't like her family's alcove (since she has to share with her parents). The large cave where she works isn't too bad, but since all of the remnant crafts are stuck together it isn't her favorite place to be.
Snakes: Her fear and dislike mainly stems from the smaller tunnelsnakes. They can sneak up on you and strike quickly, and stories told by Lykor at night cemented that fear. She only recently learned that the beach snakes in the cove were also as dangerous, thanks to the attack in early 2590.
Rations: Velatha hates rations. The rationed food, the rationed supplies, and especially the weavers' rationed supplies. On a logical level she understands, since the Jungle is dangerous and they're still not quite sure what fibers live in the foliage, but it's annoying when she thinks about tapestries or capturing a dragon in thread or even just making a new pair of pants to perfectly fit her shape.
Shoes: Another part of the tight/restricting places thing, she doesn't like shoes. Sandals are her preferred article, but her parents (and fellow weavers) insist on boots so that she doesn't get a needle through the foot or even a tunnel snake slithering out of nowhere and attacking her ankle. Instead, she goes barefoot when in her family alcove or with the weavers in her chair.

Strengths:

* RESOURCEFUL : Due to the lack of supplies as a weaver, Velatha has become very resourceful in her craft. It's become her specialty, even, mending and sewing clothes while trying to figure out how to use as little thread or fabric as possible.

* APPROACHABLE : She kinda has to be, since her craft is a necessary one for riders, holders, and other crafters alike. She's always nice to people and is good at making small talk, and finds that she's more social and a people person than she realized. Being in the cave with the other crafts and not in their hole in Fort has made her hop of out her shell very quickly.

* QUICK : She's quick-witted and quick-minded, catching on to new ideas and conversations easily. Even if she's lost when she tunes in, Velatha can catch the tone and topic of a discussion and (hopefully) pop in a word if she has a stake in the conversation. She was always quick in her studies and takes to her craft easily, apprenticeship not nearly as daunting as she thought it would be.

* CARING : She cares about everything around her. Her family, her friends, her work, the other people in the weyr... She's quick to help anyone who seems like they need it and openly shares her time and talents.

* FOCUSED : When Velatha sets her mind on something, she focuses on it intently. When the mood strikes (which is often), she can sit and work on her studies and her craft from breakfast and through lunch. She also doesn't really...hear people when she's focused. A tap on the shoulder will gain her attention, but just a verbal call doesn't cut it.

Weaknesses:

* IMPRESSIONABLE : Because she hasn't seen much around her, she takes what people tell her at face value and doesn't question its validity without good reason. She's still developing her view of the world and the people in it, so how she's treated will do much to shape her future interactions.

* YOUNG : Due to her youth, Velatha hasn't experienced much of the world. In fact, she's quite blind to the way most of it works, and it's another tool people older than her use against her, ie. she doesn't have enough experience or simply wouldn't understand.

* INNOCENT : Sheltered as she is, Velatha hasn't been with any boy long enough to even be kissed. She does know about children and marriage and what would be expected of her as a wife, but her parents hold such high standards for who they select as her husband that she remains single. Her brothers, also protective of her, have kept her pure so that she'd be more alluring to anyone her parents liked. They all do it out of love for her, but it does seem a bit misguided. But her innocence leaves her open to teasing, jokes, and even manipulation.

* SECRETIVE: Thanks to how her parents and brother dictate the majority of her life, Velatha keeps her real dreams secret from her family. She's likely to open up to someone else, but she doesn't say a word of how she wants to learn about Pern and their past or even pick her own husband (gasp!). It'd just raise a fight she doesn't want to deal with.

* HER FAMILY : While her family exasperates her, bothers her, and even makes her angry, she'd do anything for them in a heartbeat (including those who she might welcome into her family later). There's no doubt about it. She loves her parents, her brothers, and her sister-in-laws.

Describe Yourself:

* CONTROLLED: ----- Her life has essentially been planned for her since the day she was born. Her parents want to find the perfect husband for her (they're still searching), they want to use her to rebuild the craft (like Shihoin), and they expect her perfect obedience in all things. She'd rather not live her life like that, but it's more difficult than she expected to make her own way in the remnants of the world.

* FLIRTY: ----- Surprisingly enough, even with the number of "boys" Shihoin, Lykor, and Pellas have shooed from her life, Velatha remains flirty. Half the time she doesn't even realize she's being that way (after all, she's never had practice), but her inherently friendly and open nature comes across as something else more often than not.

* OVERLOOKED: ----- Due to the nature of being in a lesser craft, an apprentice, and the youngest child, Velatha isn't used to having anyone focus on her. It almost makes her uncomfortable, to be the person who someone else seeks out, but the feeling is more strange to her than anything else.

* PROTECTED: ----- Sheltered could also be another word for it. Velatha hasn't been allowed the freedom to learn about the world on her own. Instead, her parents have searched for a (rather impossible to find, in her opinion) man that perfect for their daughter while her brothers act as guards to filter the people in her life.

* LOVING: ----- With all the care and devotion her family has showered on her, Velatha is a loving person herself. She doesn't know much else in life besides the comfort and support of family and friends, and she offers that in return to anyone who she calls friend.

The Magic Touch: She's a little innocent angel. Hasn't even kissed a boy yet.

Personal History & Education

Mother: Methalia, Sr. Journeywoman Weaver. B. 2541.
Father: Thirac, Master Weaver. B. 2536.

Siblings:
Shihoin, B. 2557. Sr. Journeyman Weaver. Married to Saphise, Sr. Journeywoman Healer.
Lykor, B. 2562. Jr. Journeyman Harper. Married to Llenari.
Pellas, B. 2567. Jr. Journeyman Fisher. Married to Pyria, Jr. Journeywoman Smith.

Children: none yet!

Craft: Weaver

Rank: Sr Apprentice

Date Apprenticed: 2586/12

Specialty: Mending/patching. She can take rags and turn them into wearable pieces of clothing with as little waste as possible.

Education Details: Being taught by her parents and her siblings, Velatha adopted their mentality of "waste not, want not" and learned to use the smallest about of thread or fabric to fix clothes. They often gave her the mending to do, and once they discovered she was good at it, the job stuck. Among one of the last weavers, she does her best to learn more by experimenting, but doing such projects unsupervised or without approval could lead to a waste of resources, and she wants to avoid that at all costs.

 

Tell us a story...


* Some background Methalia and Thirac were both apprenticed Weavers at 12. They met while inside the Crafthall and married when she was 14 and he 19. Their first child, Shihoin, was born a turn later. At the official collapse of their Crafthall, the two relocated with the rest of the Hall to Fort, where they set up what remained. The two apprentices continued their training, determined to be part of the preservation of their craft. They promised that their son would also become a weaver, and essentially raised him to think of nothing but weaving. He was apprenticed in 2569 and tapped in 2578. Their second son, Lykor, was born four turns later in 2562. He loved the classes the Harpers taught, and his parents were more than willing to let him become a Harper when he was old enough to be apprenticed. Lastly, Pellas was born five turns after Lykor, and as he aged he made Fisher friends and entered that Crafthall when he was old enough. Even while they had children, Methalia and Thirac were able to continue their training and learning. Thirac earned his Mastery in 2582, granted by the Masters for his work in developing alternatives type of cloth with the shortage of their normal fibers. Methalia never progressed beyond Sr. Journeywoman because of the time she had to take off for her children, but she doesn't regret it. Her parents also hold a grudge against the riders, mainly because a few of their friends were Searched from the Crafthall, became riders, and then promptly died in Threadfall. They never outright tell their children that they hate the dragonriders, but it is insinuated in everything they do.

* 2574, 0 Velatha is born early in the turn to the delight of her mother, who finally had a daughter to dote on. Even Pellas, as the youngest brother, realizes that Velatha is different than his siblings and will need looking after. Lykor is Apprenticed to the Harper Hall.

* 2576, 2 Methalia is mending some of her family's clothes one day and looks over to see Velatha copying the way the fabric is laying her lap and how her hands are folding it. Call it mother's intuition, but she's convinced her daughter will be another member of their family to carry on the craft.

* 2579, 5 Over the past few turns, both Methalia, Tharic, and Shihoin have been exposing Velatha to weaving by mending, sewing, and talking about the craft in front of her. She shows some interest by asking clothes of a certain type of weave and frowning when her parents gave her the wrong one. It was actually a test, to see if she could recognize the difference, and since she passed, they felt even more sure in their decision. Pellas is Apprenticed to the Fisher Hall.

*2581, 7 Lykor is Tapped and becomes a Jr. Journeyman Harper. Velatha and her family throw the best kind of celebration they can in the midst of the 9th Pass.

* 2582, 8 Velatha has her first awkward encounter with a boy not related to her. One day after classes in with the Harpers, one of her classmates asks her to walk back home with him. She agrees, and on the way he reaches out to hold her hand. She doesn't really understand but likes the way it feels. Once she gets home, however, Pellas, visiting on one of his off days, sees them and forces the two of them apart. He threatens the boy, telling him to leave his little sister alone, and shuffles Velatha inside to practice her stitches.

* 2584, 10 Velatha has gotten very good at the basic and even advanced stitches used in weaving and she can't wait to actually be apprenticed in two turns. She's set her eyes on another boy in her classes and the two begin to sit and study together, when her brother Lykor becomes a fill-in teacher when their usual Harper falls in. Velatha doesn't think anything of it and is excited to see her brother again, but he also forces her classmate away from her and insists she focuses on her studies and her future craft. Alone.

* 2586, 12 She's finally been officially apprenticed to the Weaver Crafthall (or what remains of it, anyways), and excels in her studies quickly. Her parents and Shihoin tutor her in things she doesn't understand and she easily flies to the top of her class.

* 2587, 13 The end of Thread and beginning of a new life. She can't believe that the Thread has actually, truly ended. Even with only one full turn of apprenticeship under her belt, Velatha finally understood the brevity of the situation when she saw the packs of Threadscored fabric and leather that needed mending. She almost feels it's too little too late for her understanding, but she just pushes that thought out of her mind and packs up her things with her family, ever the dutiful daughter. She is completely smitten with dragons once she climbs up on a strong brown to reach their new home. Once settled at the island, she helps the Weavers set up shop in the giant cave still too small to support the other hall-less Crafters and store all of their supplies. Pellas is Tapped once the Fishers get set up and he begins to work hard at supplying the weyr, holders, and crafters with food.

* 2589, 15 Being in such close quarters with the dragons has made her even more fascinated by them, especially the bronzes and browns. She'd love to have fabric to recreate their colors and weave tapestries like the stories of old. She wouldn't dare give up weaving to become a rider, but she enjoys seeing glimpses of their lives through the work she does and living in the same vicinity as them.

* 12.07.2589, 15 Velatha meets, B'nyn for the first time and also gets to hear an actual dragon in her own head as well, it is an achievement she never thought she would ever experience.

* 27.02.2590, 16 In the wake of a hunter attack, she starts to realize that B'nyn matters a whole lot more to her than she should probably allow herself to feel. Especially given her family and their general opinion of riders but she also realizes she doesn't want to stop.

---

If someone had suggested that she be sneaking around to spend time with a rider, let alone having heard the voice a dragon - and a brown one at that! - to Velatha at any point before the last two turns, she would have thought them in need of a Healer. She wasn't entirely convinced that she wasn't in need of one herself on some days.

On this particular one, Velatha didn't need to think like that; it was real and this was really happening! The doubts, the worries, and the arguments didn't matter.

Well, they did because Velatha still cared deeply for her family and she always would. Velatha had listened to a whole lot of talk about her shaming everyone, that her choice was somehow disagreeable and wrong or stupid or just well, some of the later words had ranged from unintelligent to outright rude and offensive to anyone who had to listen to it.

At the time it had been going at its loudest even her sister-in-law's had joined in and that was when Velatha hadn't been able to cope any longer, especially when it had been suggested that she was nothing more than a common whore who was doubtless, already carrying the first of the bastards in her belly, it wasn't accurate but it had still hurt.

That was when her mother had stepped in, bundling her off and passing an actual bundle to her and a soft kiss on her cheek. It was the closest that she would ever have to any kind of acceptance and Velatha wasn't even sure that it hadn't been more about getting her away to spare the rumors and gossip from their neighbors. Whatever the case, she had made her choice and ...now she had to live with it. Holding what little of her own worldly possessions she had in front of her Velatha had made her way to her new home.

 

Member Info...

Created By:
Original profile by lacihparg
Other Characters:
Sionann
Inactivity Preference:
Adoptable
Mauling Permissions:
Bring it On!
 Anything Else:
---

Coded by SanctifiedSavage for SWW

7
Universal Events / Closed Flight/Run [ 02.06.2590 ] Aryth's Flight
« on: April 26, 2017, 10:20:21 AM »
Aryth's Flight
02.06.2590 // 6 pm

Aryth rises for her Flight, in the late afternoon which as much as Arlais knew was happening still has her a little huffy about the whole thing. As with any other, Aryth bloods her kill and then calls out her challenge to the available males in her wing. She is a force catch to any of the Jungle Wing interested in taking the chance, while Aryth prefers bronze or brown and will in fact generally ignore the other colours as being unworthy.

Who knows if one might prove themselves truly capable? The younger and newly graduated pairs are unlikely to know that Aryth has her preferences. Basically everyone is welcome to join in, even those outside her wing if you want to join in.

Use the following to indicate your preference! :heart: Feel free to PM me, ping me on discord if you have questions or want clarification on anything!

Code: [Select]
Rider & Dragon: Their names
Mature Postings: Fade to Black/Play it out.
Aftermath: Vasalyth will be alone in her weyr, and as it’s late, she’ll want night-time company. I can do immediately after the Flight or the morning after when they head down to breakfast together.


IC Thread


Participants
Arlais of Aryth
J'thir of Adakhanyth
Y'tol of Bayorth
R'sin of Dekkath
Y'vis of Xnyeth


Checked In
Lokin || Zarra
Oarlen || Sokon || Nycolus || K'zaya || X'kis || Tayvelle || Berlya
B'lye || C'bryn || Nishi || Keron || Neriherem || Tiynnalacia || Omenya
Fisk || M'dak || Inanna || Paylae || W'um || Iralye || B'ron || Tresrissa || Ysveta || Elrost || Z'ryr || X'rine
Droissa || C'dus || Saviavi || Nieve || Penderton || Nealros || Bekareni
Arrobella || J'hal
Marika || Karou || Colvin
L'ren || Esclamonde || I'ryn || Isotarïne || Thiis || Velatha || Nalata || Notkerric
Kaladesi || V'len || T'nax || T'lor || U'thar || T'veck || Calladren || Kyohei
A'srian || B'ryn || K'ran

8
Completed and Discarded / OOC Someone to hold & love a lady who rides the Red!
« on: February 17, 2017, 10:53:56 AM »

"Love is not about conquest, it is about surrender"

Carayia // Weyrling // 22


About the Character:
She is a hesitant woman when it comes to her affections. Carayia has been hurt before, emotionally harmed by the actions of a man who became cruel, domineering and with the potential for violence. It shook her psyche and left her heart in a fragile state.

Carayia isn't actually weak or naive, nor is she a virgin but the idea of a casual fling has absolutely no interest for her whatsoever. At the same time she no longer has the desire to necessarily put herself out and risk being hurt again.

For the time being Carayia distracts herself and gives her all to the red dragon she impressed. He might not the colour anyone expected and at times she retains so doubts but there is no one who could ever doubt her dedication and determination when it comes to caring for and training with Vesith. She originally trained in the smithcraft; sometimes it can result in a tendency to taciturn attitude particularly in large crowds as Carayia isn't really used to that sort of thing.

Wanted ICly:
Ideally, a rider who has more experience would be perfect. However, a relationship would naturally be on hold while her dragon continues to mature. Basically this would be a slowly maturing romance, one that develops over a lot of time. There can be an instant attraction but Carayia isn't going to be the one acting on it as she has been burned before by someone she trusted.

While a rider would suit, anyone who isn't going to have a negative bias in terms of her impression of a red - they can be neutral about it, or even moderately on the negative side as long as they can be persuaded to change their minds - and are able to understand what it is like to be a rider.

Wanted OOCly:
Should you take this up, it would be great if they could be adoptable. But there is room for negotiation.

9
Completed and Discarded / WIP As the muse strikes...
« on: January 25, 2017, 01:45:46 AM »
Spoiler for rider:

Play By:
LIU SHI SHI
Biography

First Name:
Yolata
Honorific:
N/A
Nicknames:
N/A
Date of Birth:
01.04.2572 9th Pass
Place of Birth:
Fort Weyr
Dragon Color:
Green
Impression Age:
2587/15
Wing Rank:
Wingrider ()
Weyrmate:
N/A


Your Reflection...

Appearance:
She has never care for nor worried about her appearance; as long as her clothes are clean and not worn then Yolata is perfectly happy with whatever she is wearing. She insists on taking care of some items all on her own - such as her leathers but Yolata relies on those more talented when it comes to anything finer and definitely less robust.

Yolata is not a delicate woman, for all that her appearance might suggest otherwise. Yolata as a deep strength to her character and even her body; though it is based on lean well-trained muscles than anything enhanced by her physical looks.

At the moment her hair is worn long but braided to avoid her having to deal with the business of its strong need to fluff up at the worst possible moments. Usually before important meetings or basically whenever it would be the very worst time for it to happen - Yolata suspects that it the universes way of making sure she doesn't get to big a head; a nice reminder that chaos is always just around the corner, when you least expect it.

Response to 9th Pass Catastrophe:
"No one ever told me that grief felt so like fear"
She didn't lose as much in terms of her relatives; they had always been a fecund bunch and even with all the death and horror they proved themselves reliable as survivors as well. Nonetheless Yolata was affected by it personally as she lost friends, companions during the trials. It altered forever the world that Yolata had known and nothing would ever be the same again.

Response to dragon color mutations:
"Miracles do not, in fact, break the laws of nature"
That is how Yolata sees them. After all, the dragons had been the means of the salvation before, why wouldn't they now find some way of securing their survival now that they have to look at new avenues and paths to the future for them all. Yolata has a reasonably positive attitude to everything about them and she is the sort to watch them without judging. She will see what ends up happening.


Who are you...


Likes:
-- Singing (she has an alto)
-- Freshly baked bread
-- Exploring

Dislikes:
-- Egotistical People
-- Snap Judgements
-- Sailing

Strengths:

* DISCIPLINED : While others will spend their time focusing on the challenges of the moment and can end up getting either distracted or just disheartened over time. Yolata instead sticks it out all the way until it is finished; just the feeling of knowing that she is doing something meaningful makes her feel better overall than would otherwise be the case.

* SENSE OF HUMOR : While a joke can't solve everything it can make a bad situation a whole lot better than it would be otherwise. Yolata has a ready wit and willingness to use it as and when the opportunity arises for her to do so. She isn't going to drop a joke at the wrong time or when it's inappropriate. It is more about being there ready to laugh but not mocking the world.

* CURIOUS : From her earliest memories Yolata has always been the sort to question and challenge the world; it fascinates her in every single way imaginable and she is determined to answer all of the queries that she does have. Although her adult and logical self realises that it is probably not going to be possible to achieve no matter how hard she tries.

* ALWAYS WILLING TO LISTEN : There has never been an occasion when Yolata hasn't been interested in being around to hear what troubles there are in her friends and her families life. She is a woman who will always pay attention to what they have to say, although that doesn't mean that Yolata is a passive ear but rather that she is the sort to want to offer advice and help.

* SUPPORTIVE : It isn't just about being willing to listen, Yolata is the one who will bring baked goods to those in need of a curl up and company or even just help out in some physical way. Basically she is the friend you can rely on during a time of need.

Weaknesses:

* NEGLECTS THEIR OWN NEEDS : Due to the depth of her giving and warm nature, Yolata sometimes forgets about herself. While this creates a serious risk of her burning out, it doesn't prevent her from being any less determined to continue. Although she has learned to accept the advice of others when and if they notice her starting to display the signs that indicate it's all getting that little bit too much.

* OVERCONFIDENT : She has never been unwilling to give up or back down. Yolata believes it will get better; they will survive and if possible the new world will be even better than it was before. Yes, a small part knows that it won't be easy but she is prepared to put the work in to make it so.

* TAKES THINGS PERSONALLY : Yolata is the sort that when wounded, finds that her emotions will not be contained.  She by her very nature "wears her heart on her sleeve" and will more often exude warmth and calm support to those around who might need it. She can tend to be dramatic and moody when it is her feelings being harmed and it's not uncommon to have her shout out her vexation during those times.

* EASILY BORED  : Without some means of holding her interest and attention Yolata often finds herself seeking out some means of entertaining and providing something to do while she waits. This often leads to some wild suggestions for activities or just encouraging her friends into doing something, anything really that will take themselves out of the moment.

* FIERCELY INDEPENDENT : Yolata doesn't like or appreciate being constrained or restrained at all. She will follow the rules; she understands how important the rules can be and are in the main. That doesn't mean she wants to be stuck marching along to some kind of beat that doesn't match her own desires or long-term goals. Yolata can challenge those who don't understand this facet of her nature.

Describe Yourself:

* ENERGETIC: ----- When something manages to fully capture Yolata's imagination, she ends up dedicating all her time & all that energy to the project. While her natural hesitancy will stop her from stepping up to take the lead, it doesn't stop her from being the first to raise a hand and volunteer to be of assistance.

* FLEXIBLE: ----- She has a natural 'live and let live' attitude to most people, situations and just in general. Yolata likes to consider herself an open-minded individual no matter how difficult or complicated the situation might otherwise appear to be from the outside. Yolata has never liked anyone who is unwilling or unable to open themselves up to possibilities.

* IDEALISTIC: ----- There are many people who rely on Yolata and her positive attitude and general optimistic approach to the world. She knows the bad is out there; she lived through it after all but Yolata is the sort to focus upon the way ahead and not the negative echoes that remain. She wants to believed that they can survive this. After all, the first settlers must have felt something like this? Yolata is confident they can do no less than they did.

* SEEKS HARMONY: ----- Yolata has a devil's advocate approach to most things; she approaches everything as democratically as possible. Although it can sometimes drain her inner strength as a result of her tendency to avoid arguments as well as conflict in general.

* CREATIVE: ----- If she hadn't become a dragonrider, then Yolata knows she would have become a Harper, she loves to sing as well as tell stories and just generally be involved with creative pursuits. She'd never been brilliant at the hobbies which interest and distract her but no one can ever fault her enthusiasm that runs through and through.

The Magic Touch:
Yolata is a young woman who is and always will be marked by the events that have shaped so recently in her own history. While she is forward thinking; there is a fragility about her person. Something which may explain why she had not yet had a child. Perhaps fear of the possibility of bringing into the world a life which would have to face what remains so uncertain or even just because Yolata doesn't feel confident about doing it alone.


Family...


Grandmother: Meyannah, Weyrfolk
Grandfather: Y'vis of Bronze Xnyeth

Great-Aunts and Great- Uncles:
Y’rin Rider of Ondorth Born [2533] Impressed [2547]  Deceased [2557]
L’kan Rider of Quorlith Born [2538] Impressed [2559]
Lakanya Rider of Meirleth Born [2545]. Impressed [2563]. Deceased [2583]
Yinaya Rider of Rantasyth

Second Cousins:
K'eeda of Aeleroth - Daughter of Lakanya
Yestine of Tanilith - Daughter of Yinaya
Cayalla - Daughter of Yinaya
Yaina - Daughter of Yinaya

Aunts & Uncles:
Meyliah, Weyrfolk. Born [2551] Married
Unavin Rider of Caelith Born [2567] Impressed [2586]
U’kir Rider of Goranth Born [2573] Impressed[2586]
Ysmersa, Fisher Hall

Father: Y'tol of Bayorth
Mother: Name of Dragonth

Siblings:
2575 – Nishitol - 15 - Candidate with a rider mother
2578 - Tiranatol - 12 - Apprenticed to the healer hall
2579 - Yolinadae - Weyrbrat
2581 - Yonila - Weyrbrat
2585 – Minatol - Weyrbrat - Crafter mother


Tell us a story...



* 2572, 0 Born as the result of her father winning her mother's green dragons flight. Yolata is placed into the immediate care of the Fort Weyr creche as neither parent is interested in the responsibility of raising a child.

* 2574, 2 Yolata goes missing from the creche for several hours, prompting a search by the creche workers. She is found in a small nook of the kitchen stuffed full of sweet pies. 

* 2577, 5 She challenges her half-sister Nishitoll and the two of them engage in an impromptu wrestling match that results in a firm friendship being developed. Yolata is actually pleased to know that she has found family - something that she knows others are lacking.

* 2580, 8 As more of her siblings arrive in the creche both she and her brother help them settle in and Yolata regales them with stories as well as encouraging mischief and adventures as much as possible.

* 2583, 11 Yolata is Searched, this takes her from the creche and her siblings but she adjusts fairly well to the changes in her life.

* 2587, 15 She impresses at the same time as S'bok to the new mutation; the black dragon Neisoth. It barely registers as she is far to focused upon her own new and eternal companion of her heart.

* 2589, 17 Yolata experiences her dragon rising for the first time, it's a surprise as she never expected that to happen but once the initial surprise and embarrassment fade she is able to accept it as part of being a dragonrider and therefore move on. Yolata stays in contact with the man who won her dragon but they are friends and nothing more.

* 2590, 18 She isn't sure about what is going to end up happening now, not in the wake of the Holders and their actions. But Yolata is keen to do what she has to in order to make it work; after all it has too, they don't have any choice.

---

She chewed carefully, taking her time to savour the rich and sweet filling at the same time as she licked her lips clean of the flaky pastry that had broken up and stuck to her lips. Yolata didn't often get the chance to indulge her sweet tooth and she was keen to take the time to do so now in this private moment she'd managed to snag for a few minutes.

Yolata chuckled briefly at the thought of how sneaky she was being I suppose you deserve a treat; when am I to get one? the thoughts arrived just before the large head of her beloved green appeared in her line of vision "Soon my precious one; very soon. Though it will probably end up being more fish - are you going to be upset, hmm?" she asked, gently teasing and so very warm-hearted and compassionate even towards her dragon. Occasionally that resulted in these private moments between the two of them; when it was just the two of them.

Out of all those who were important to her, the green was the one who noticed most readily when Yolata needed these breaks from the world and everyone who demanded so much of from her deeply caring rider.



Member Info...


Created By:
Wren
Other Characters:
Sionann, Tircin, Carayia, S'bok, K'rez, Vestanna, Arlais
Inactivity Preference:
Adoptable
Mauling Permissions:
Bring it on
Anything Else:
Any notes or comments you’d like to make.
Coded by SanctifiedSavage for SWW

Spoiler for dragon:

Image Credit:
Link to line art.
Dragon Details

Name:
Zephreth
Color:
Green
Date of Birth:
27.6.2587 9th Interval
Place of Birth:
Southern Winds Weyr
Clutch Mother:
Kaelstath
Clutch Father:
Leremith
Measurements:

Mature Length: 24 meters
Mature Height: 5 meters
Mature Wingspan: 43 meters


General Appearance...

The pattern of dark colour with its mix of shadow and shade that now grace the edges and tips of her large wings once covered her whole body like a patchwork of odd freckles. It wasn't the most appealing initial look, Zephreth was definitely best described then as being splotchy or if the person wanted to be kind speckled.

While this didn't affect in the slightly how much Yolata loved her new bonded, it did make others wonder about the health of the green. Especially as she had arrived in the same clutch as the one that had resulted in the abomination of the black dragon. In time Zephreth proved them all wonderfully and utterly wrong and now as an adult she is actually on the large end of a green dragon.

Now she is all lean muscles lines, capable of holding her own in a wing and showing off from time to time when the mood strikes her, usually only when it is getting close to the time for her rise again. She is pale and refined and it shows in how she acts and behaves, though that doesn't make Zephreth unable to flaunt her strength of a stubborn attitude when the situation calls for it.


Personality...

Mind Voice: It is a honeyed sound, one that immediately appeals and draws the listener into wanting to hear more from the speaker. Zephreth often as a matter-of-fact quality when she speaking to her rider, she is the one who will be given the logical, sensible points and is the loudest voice when it comes to reminding Yolata about taking of herself and not allowing her to ignore the necessities like food and sleep.

Unusually Zephreth isn't terribly shy about talking to others, even non-riders and often not through her rider. She has a ringing edge to her normal voice - at least at first - as Zephreth tends to believe that they are a little slow or perhaps not as capable of understanding her talking at all.

Likes:

-- DRILLS ; this might surprise some people but Zephreth actually thrives on the discipline that it imposes and trains into her body and soul. She understands that these are lessons which for the most part she won't ever actually use but one day it will be passed along and that is something to look ahead while she focuses on being able to do every one of the drills perfectly.
-- SWEETS ; Zephreth is aware that this isn't strictly a healthy or valid part of her diet but like her rider she sees absolutely no issue with adding it from time to time. This is possibly one of the most obvious traits and habits that she shares with Yolata and it is what they both like doing when they are off on their own just relaxing.
-- LISTENING TO STORIES ; ever since she was a hatchling Zephreth has thrived on the story-telling that her rider indulges in. It has been something that has been retained into adulthood. She will when prompted or encouraged share some of her own but Zephreth is far happier being the audience not the speaker during story-time.

Dislikes:

-- ANYTHING THAT UPSETS HER RIDER ; the deep compassion of Yolata means that others will often take advantage of her caring nature and as a result of that Zephreth will not stand for anyone who either forces something upon her or else abuses that good nature.
-- OLD-SCHOOL PEOPLE ; basically this means anyone who isn't able to accept or adjust to the changes that are happening. Including the new dragon colours, Zephreth doesn't personally see anything wrong with them although she isn't completely sure what they will do or how they are integrated but now that her clutchmate seems to be consistently winning the flights it seems there are going to be more of them appearing soon, so that question is bound to be answered.
-- SHELLFISH ; just that. She doesn't like the taste, look or anything at all about the creatures and while she knows a lot of their food is coming from the ocean it doesn't mean that Zephreth has to like it very much and in fact she'll generally pass even when hungry.

Strengths:

* OBSERVANT : Zephreth is the sort of dragon who will notice the smallest detail about her surroundings as well as other dragons and people. While she it isn't something that affects very much Zephreth is actually very good at guessing who will impress at any hatching as well as who is pairing up with one another. She likes to play that sort of game with her rider.

* LOYAL & HARD-WORKING : she is a driven dragon, not one to allow much in the way of distractions to pull her away from the task at hand. In fact, Zephreth has managed to successfully focused her naturally flighty personality into using all that energy in a directed and even responsible fashion. It is a reflection of how much she loves Yolata and Zephreth knows it is important to her that this should be the case.

* TOLERANT : perhaps it is because she is one of the clutch-mates of the original black but Zephreth has always been very tolerant of the new colours. She is also young enough that it is could just be her youth assisting in helping out with the acceptance of it all.

Weaknesses:

* STRUGGLES TO MAKE HARD DECISIONS : Zephreth doesn't like to pick and choose and this more than anything else is the reason why she hasn't settled on a consistent or regular weyrmate - that and Yolata hasn't shown any preference. When it is time for her to make a tough choice she'll often try and encourage her rider into making the final decision so she can avoid it completely.

* DISLIKES COMMITMENT : at the moment she wants to live fast and free. Not wild but without anything tying her her down and preventing Zephreth from doing what she wants, when she wants to do it.

* STUBBORN : once her mind is truly set on a specific thing or task then it becomes pretty near impossible to shake Zephreth from being able to change her mind or alter the direction of what she had made chosen to do. She likes to believe this is more of a strength but is often the reason why Zephreth will become narrow-minded or make mistakes instead of her normal level-headed manner.

Dragon Speech Code: This is what your dragon's voice will look like. Background: #ABDEA8; Text: #336928


Member Info...

Anything Else:

Flight Dates

02.03
14.07
01.10

Force Catch: Y

Coded by SanctifiedSavage for SWW

10
Completed and Discarded / Tracker Wren's Thread Tracker
« on: January 19, 2017, 01:52:58 AM »

Jr. Journeyman Fisher Tircin

Current Threads

* -- [ 13.02.2590 ] What A Way To Start The Day
* -- [ 29.03.2590 ] Never say no to a helping hand

Past Threads

* -- [ 28.07.2589 ] Snagged
* -- [ 01.08.2589 ] From the Ground Up
* -- [ 02.08.2589 ] All Ears
* -- [ 06.08.2589 ] Change of Pace
* -- [ 12.08.2589 ] We All Make Mistakes
* -- [ 12.08.2589 ] Eggs in Strange Places
* -- [ 10.09.2589 ] Planning for the Future
* -- [ 15.09.2589 ] Long Lost Lures
* -- [ 20.09.2589 ] Fishing Time
* -- [ 20.09.2589 ] Long time no see?
* -- [ 21.09.2589 ] We're Getting Married Because I Said
* -- [ 35.09.2589 ] A Real Cause for Celebration
* -- [ 35.09.2589 ] Wink wink, nudge nudge
* -- [ 01.10.2589 ] While its late
* -- [ 03.10.2589 ] Feet on the ground
* -- [ 01.01.2590 ] The Morning After
* -- [ 01.01.2590 ] Shattered Pieces
* -- [ 20.01.2590 ] Two for the show


11
Journals / Tracker Wren's Thread Tracker
« on: January 18, 2017, 03:00:59 PM »

Eimerra
Jr. Weyrwoman of Gold Imyth
bonded to Zeph

[ 07.04.2591 ] In with the new


Spoiler for for past threads:


Rossed
Peacekeeper Captain
bonded to Rossk
[ 14.02.2591 ] I didn't know what else to do

Spoiler for for past threads:



Sionann
Candidate
bonded to Tavi
[ 18.06.2591 ] What lies in Store
[ 24.06.2591 ] The New Normal

Spoiler for for past threads:
[ 30.08.2587 ] Delicate things, with fragile steps

[ 34.09.2589 ] I know you're disappointed
[ 35.09.2589 ] Fading shades of grey
[ 35.09.2589 ] So much horizon
[ 01.10.2589 ] Familiar in the strangest places 
[ 01.10.2589 ] As good as gets
[ 03.10.2589 ] Mucking Around
[ 05.10.2589 ] What do I do?
[ 05.10.2589 ] Far too little sleep
[ 06.10.2589 ] Nothing ever changes
[ 07.10.2589 ] Exercise is important & good for you
[ 17.10.2589 ] Welcome to the madhouse
[ 20.10.2589 ] How did...what? Fine
[ 23.10.2589 ] Until one is ours

[ 15.01.2590 ] Sunbaking
[ 18.02.2590 ] Bloody riders and their bloody tunics
[ 01.04.2590 ] The dirt never ends
[ 02.04.2590 ] Let's start a riot
[ 02.04.2590 ] Today is a mess
[ 03.04.2590 ] And isn't it ironic, don't you think
[ 00.03.2591 ] Finding his niche in a strange place
[ 23.03.2591 ] Looks Like We're Having a Bonfire
[ 29.03.2591 ] How's Your Temperature?
[ 19.04.2591 ] Hardening Eggs of a Broody Gold


Velatha
Apprentice Weaver
bonded to Quill

[ 32.03.2591 ] How are you feeling, love?

Spoiler for for past threads:
[ 12.7.2589 ] Any Other Day
[ 26.02.2590 ] In the Wake of Disaster
[ 35.02.2590 ] Girls will be girls
[ 02.04.2590 ] We Need to Get Out of Here!
[ 04.04.2590 ] Please Don't Go
[ 04.04.2590 ] Left Behind
[ 34.5.2590 ]  Weaver Hall Press Gang
[ 35.08.2590 ] A Gift for a Friend
[ 03.01.2591 ] Can't fight this feeling anymore!
[ 29.03.2591 ] It's warm in the weyr

12
Plot and Scheme / Plotter Wren's Plotter
« on: January 18, 2017, 05:50:48 AM »

Here is a little about Me
Bring to me all the threads!
If you have any doubt, you can check my tracker to see whether a specific time is available, otherwise, there isn't really going to be any kind of limit on my posting threads. If that ever changes this will be updated to reflect that. This applies to if you believe that I might have missed/forgotten/lost a thread, just give me a nudge on Discord or here and I'll hop right on over. Probably apologizing the whole time.

Comfort Level(s)
When it comes to content and comfort there isn't really a limit to the things I'll plot or play out; if you're concerned then please don't be shy about asking me, although it will generally be safe to assume I will be just fine with whatever you have in mind. With that in mind, should you not want to play something out with me, just give me a heads up and I will happily either fade to black or we can skip over any of the adult/taboo themes that you would prefer to avoid. Never, ever feel you have to do anything that would make you uncomfortable.
 
Wanted Ads
These are something like my candy, and I find it hard to say no. That being said, I will be cautious in signing up or taking on anything like that as I want to focus on not becoming overwhelmed (not likely) and also in avoiding ending up with life biting me (slightly more likely). However, if you want to tempt me you should definitely feel free to do just that.

Graphic Work
When the muse comes on me, making and resizing images, as well as recolors, edits and signatures much like my own here and on my characters are all things which I enjoy. If you want anything please feel free to just ask. I also can attempt blends, including ship graphics - although these are limited by image availability and my own amateur skills. These will also always come secondary to my other efforts, like posting etc. So, there are times when I might fall behind, but check my signature to see the links to either the avatar shop or the signature maker. 

13
New Members Introduction / OOC Not really new but not really old
« on: January 18, 2017, 05:48:50 AM »
I was a member before.

Life happened.

Cause that is what it does best of all!

I now have two more children; one 20 month old girl and one 3 month old boy as well as an 11 year old girl. I've moved house. I have had to quit working (am now disabled) and have all sorts of others things happening. That sums it up though!

Now I'm back, because I can be and I am hoping to have as much fun as I did the last time. So, hit me up! Chat away and I'm generally glad to be here.

14
Completed and Discarded / OOC Wren's Harper Songs
« on: September 13, 2014, 03:55:28 PM »
Candidate Learning Song

The rules of the sands are simple & clear
Rules designed for all we hold dear
For the good of all and the safety of one
Its important to remember
When all is said and done

Don’t go strolling on the Sands in the nude
Or without the right look, robes all in white
Never forget to be polite
Touch the eggs but never hit
Clear the way and occasionally assist

Trust the Dragons when they hum
Understand none ever go but where they will
So don’t challenge or argue
Impression always comes to those in white

Be positive and light, and always a delight
But don’t bring your flit no matter the fright!
Otherwise like A’tor of the brilliant blue,
You might end up mentioned in a song or two

A lesson for all and one to be learned
Keep the Golds properly happy
And we’ll end up with less headaches
And the Healer Hall won’t spend hours patching up the holes

15
Completed and Discarded / WIP Wren's little Box of Holding
« on: September 12, 2014, 02:59:43 AM »
Characters in the making




Perhaps adopting some others?

* M'rek's family!
-- Nevyin
-- [ M’rek’s Nephew ] Nevekan. Born 2577.
Nevekan (currently 12) will be going into a Crafthall this turn; as with Kerenya, I’ll leave which one up to whoever plays him.
-- [ M’rek’s Niece ] Narinae. Born 2579.
It will be two turns before Narinae can decide if she’s going to go into a Crafthall, since she's currently 10. I’d kind of like her to end up being Searched as a dragon rider once she turns 12.
* B'gos




General ideas!

* Holder character!  Timeus
-- 15 years old!
-- promised perhaps?
-- parents and siblings?
--- mother; Gwenhwyfar (39) || father; Yissakhar (42) (Y'khar)
----  Iahelam (25),  Phanouel (23), Kalev (22),  Mahali (20), Avner (20), Jephtha (17), Sharar (16), Elisabeti (11)


16
Completed and Discarded / OOC Wren's Adoptables
« on: September 10, 2014, 01:12:00 PM »



Vorianna, Sr. Journeywoman Healer

So, this lovely lady needs some additional folks in her life. Namely her weyrmate and children, she is very much involved with them and her affectionate for the handsome brown rider certainly helps soften her views on the riders as they are today!

I don't have much in terms of details or expectations, so feel free to get as creative as you like past the few bullets I've provided about each person.

C'ryn of Brown Gerth
* 32.08.2558, born
* 2580, meets Vorianna for the first time
* 2582, meets her family as her weyrmate, their son Corniassa is born this year
* 2583, their daughter, Haniwen is born
* 2585, Kallivale, their second daughter is born
* 2586, Vorianna's father dies and she suffers a miscarriage

The Children
* Corniassa, 2582
* Haniwen, 2583
* Kallivale, 2585

17
Completed and Discarded / Plotter Wren's Plotter
« on: September 07, 2014, 05:38:54 AM »
Enter and we shall find plots together!

I'm open to all manner of plots, ideas and whatever else might cross your mind. There is literally nothing that I won't consider, whether that is good, bad or otherwise. I look forward to reading all about it and having fun with you at the same time!




Candidate Sionann


CLICK IMAGE FOR APPLICATION

”From the ashes a fire shall be woken, a light from the shadows shall spring. One day we shall return to our old homes and see Pern restored”
Sionannwith her blue companion Tavi

Sionann is a positive woman, its what always strikes you first and foremost about her on first meeting. There is a smile ready for whoever she meets. It doesn't mean she over-shares or even lets others get close in fact that smile and positive attitude it what she uses to better protect herself from being hurt emotionally. That being said she is determined to make friends, along with a really good impression...not only concerning a dragon but on the people in the Weyr as well. Its a big change from what she has been used too but Sionann is confident of settling in properly.
 
Spoiler for Plotting Thoughts & Musings:
FRIENDS:
I would love to have some friends for Sionann! She is a lovely sort of girl and getting her out and about is something I am very keen too accomplish as soon as possible. Sionann is the sort of reliable friend, occasionally scattered in her own special way but otherwise not unwilling to step up and show her loyalty to those she cares about.
-- troublemaker, this is someone who will be the sort to get Sionann into trouble/mischief whether on purpose or by mistake. They would otherwise be a good friend, just the sort with all the crazy ideas.

FAMILY:
I have a few members listed and I would love to explore the relationship between them all, Sionann is a warm person but her family have not always approved of her choices in certain choices that she has made. Their details are on her application, but feel free to go from there and just run with things.

OTHER:
I'd like to explore as much of her as possible, so enemies, lovers etc. Everything and anything that can think of I look forward to it! Sionann needs to get to know folks and sometimes that doesn't mean it will work out well but rather badly from time to time, which is fine or at least to be expected.



Current Threads

* OPEN I know you're disappointed || [ 34.9.2589; 12:50 PM ]
* PRIVATE Fading shades of grey ||  [ 35.9.2589; 12:35 PM ] || Ithiskarien
* PRIVATE So much horizon  || [ 35.9.2589; 4:25 PM ] || Awryna
* PRIVATE Familiar in the strangest places || [01.10.2589; 8:15 AM ] || Odgerel
* PRIVATE As good as gets || [01.10.2589; 8:40 PM ] || Eirsymine
* PRIVATE  Mucking Around || [ 3.10.2589, 8AM ] || Lycoris
* OPEN What do I do? || [ 05.10.2589; 4:30 AM ]
* PRIVATE Far too little sleep || [ 05.10.2589; 7:00 AM ] || Lorvarra
* PRIVATE Nothing ever changes ||  [ 06.10.2596; 9.00AM ] || Riysidae
* PRIVATE Exercise is important & good for you || [ 07.10.2589; 8:45 PM ] || T'yod
* OPEN How did...what? Fine ||  [20.10.89]
* EVENT Until one is ours ||  [23.20.89/ 1:30PM]







Sr. Journeywoman Healer Vorianna


CLICK IMAGE FOR APPLICATION

”None of us are stronger apart than we are together. Its time to stop placing others above us and focus on everyone just pulling together”
Voriannawith her merry band of flits Twink, Tum-Tum and Truly

So much typical about this lady, mother and lover, not to mention healer as well. Vorianna has a lot about her that is average and ordinary about the whole business of her life, while she is all of those things it doesn't stop her from being so much more at the same time. After gaining her own flits and falling at least halfway in love with a dragonrider she has a lot of time for them when compared to some Crafters, not forgetting the fact that she is the daughter of one. Vorianna really enjoys all the possibilities life throws her way.
 
Spoiler for Plotting Thoughts & Musings:
FRIENDS:
She is fairly social, not outwardly determined to seek them out but more than willing to be there for those who are already there. In fact, Vorianna only really has a few of them that she would truly admit to being that close too past being polite and exchanging a few words every now and then.

FAMILY:
So she has lots of family already in play in the form of her brothers and mother! I'd love to have people interested in taking on the role of her weyrmate C'ryn and even the children as well if that interests folks at all!

OTHER:
So...! Possible apprentices? Other things and general healing stuff would be appropriate, I also wouldn't object to some drama and stress in her life as well. Clearly she has the sort of personality to make it easy to bring it into her life.



Current Threads

* PRIVATE Even distracted, I think of you || [ 34.09.2589; 09.15AM ] || Sebek
* OPEN Feeling bad, but for the right reasons || [ 35.09.2589; 3.45PM ]
* PRIVATE While its late || [ 01.20.2589; 11.00AM ] || Tircin
* PRIVATE Not sure this is my business || [01.10.2589; 9.00PM || Keassa





Jr. Weyrwoman, Nalata


CLICK IMAGE FOR APPLICATION

”Its been a tumbling about sort of time for me. But I'm determined to make things better than they were and now I am not alone”
Nalataof Gold Minath

Nalata is still a shadow of that shy and hesitant girl who never imagined herself being Searched let alone Impressing. However, the sheer joy of Minath has made whatever worries she might have had about the whole thing fade away, her dragon is literally that missing part of her being. One which has allowed her the opportunity to explore a side of herself that she never even imagined could exist at all. Now all she needs to learn what it really means to be a gold rider during an Interval.

Spoiler for Plotting Thoughts & Musings:
FRIENDS:
Ideally I imagine she has a few. As Nalata was a late comer to the last hatching she wouldn't know many of the other candidates but it would be good to see about developing some of the relationships she has with other members of the Weyr, especially the other candidates who Impressed.

FAMILY:
Her father is still alive, though I don't imagine they will be exactly close but that is more about the death of her mother than anything else and she still cares deeply about him. Nalata doesn't have any other surviving family but that doesn't mean its not possible or that in time she couldn't end up with one of her own - though that will be very much in the future given that she is a weyrling at the moment. 

OTHER:
In time it would be nice to work on lovers, but that will happen when it happens. Now, enemies....I suspect she made some as the result of her Impressing Minath. Which would be nice to actually thread out and see what happens.



Current Threads

* PRIVATE Can we not be friends? ||  [ 01.10.2589; 4PM ] || Halirina
* PRIVATE A little less awkward ||  [ 01.10.2589; 7.20PM ] || S'bok
* OPEN Sometimes I want to be like everyone else || [ 02.10.2589;8.30AM ]
* PRIVATE Afterwards is not the end || [ 02.10.2589; 8.15PM ] || N'aen
* PRIVATE Any news is good news || [ 03.10.2589; 11.00AM ] || Malizandre
* PRIVATE In the same boat as all the rest ||  [ 03.10.2589; 7.45PM ] || F'lan
* PRIVATE A Quiet Evening || [15.10.2589; 8:45 PM] || S'lar
* PRIVATE You are here too! ||  [24.10.89/12.15PM] || Syrena
* PRIVATE Just a quick look || [25.10.89/ 12:35PM] || Eimerra









18
Candidates / Approved Sionann [10.01.2569 | Candidate]
« on: September 06, 2014, 12:22:17 PM »

Play By:
DOVE CAMERON
Biography

First Name:
Sionann
Nicknames:
N/A
Date of Birth:
10.01.2570 9th Pass
Place of Birth:
Tillek Hold
Job Before Search:
Healer Apprentice
Color Preference:
As a young girl she always imagined impressing Gold, its an ambition but not set in stone. Sionann would actually be just as happy with impressing a Green as she finds their more laid back manner appealing and it relates pretty well to her own nature in general too. Basically she wants to have a connection with the dragon which is not too dissimilar to her relationship withe the young fire-lizard she managed to impress. Though stuffing it with food is completely different from an actual dragon. The idea of impressing a Red or even some of the rarer colours for a woman, aren't anything she has ever thought about as a possibility, she would doubtless be a mixture of excited and worried at the same time.
Future Rider Name:
No change.
Husband/Wife:
N/A

Your Reflection...

Appearance: She is of an average height being about five foot four, not that it really matters as most people are far more interested in the dichotomy of her eyes, skin and hair. Her natural skin tone  is warm and has only enhanced by the time she spends outside which is matched with the bright shine of her shoulder length hair. She has soft blue eyes which add a contrast to the rest of her colouring.

Sionann also has a few little freckles which tickle her over her cheeks and nose before moving down her back and along her spine. She also as a few faint scars on her arms and legs from the her childhood and the usual marks of a playful and fun-loving child.

Response to 9th Pass Catastrophe: Sionann lost people she loved, cared about and even cherished. Naturally it affected her desperately, largely because she felt so completely helpless in being able to do anything and its certainly one of the reasons that drove her into doing all she could not only to learn a useful skill but also in shaping into an ideal Candidate as well. She never wants to feel helpless again.

Response to dragon color mutations:While part of her is definitely concerned, Sionann certainly recognises how important it is going to be for change to be a part of all their lives moving forwards. The fact the mutations arrived post those events only indicates to her that they are somehow going to help things get better. Its probably an optimistic sort of an approach to things but that is Sionann all over. 

Who are you...


Likes:
* Dawn - she loves being up at first light, well actually just before it as it affords her an excellent opportunity to spend time alone to reflect on the day ahead of her and what needs to be done.
* Cooking - Sionann isn't all that good at it, but she is determined to get better and spends any off time actively learning the craft as well as she is able.
* Dragons - it has to be in there. Sionann loves them; ever since her earliest memories they have featured as being part of what she views as being the best of the world and everything in it.
* Making friends - she is a fairly social woman, though at the same time she has some worries about first impressions and how well she performs during them relates to her emotional state at the time. 
* Dancing - its one of her favourite activities, though she has had few occasions in which to really indulge herself properly.

Dislikes:
* Failing others - while she understands that mistakes happen, the idea of letting someone down truly un-nerves Sionann as it is literally the last thing that she would ever want to do.
* Overly spiced food - she isn't someone who enjoys having her tastebuds stretched too far, though she is always willing to at least try something new.
* Judgmental people - naturally Sionann has her own opinions and while she is willing to accept others views she doesn't like those who insist on trying to force their point onto others or are just unwilling to see anyone else's perspective.
* Being forced into anything -Sionann is determined to have a choice and the freedom in which to make it, right or wrong.

Strengths:
* High Self-Confidence - Sionann is a woman who is certain of both herself and her abilities, while she can have doubts she had the intelligence to know that most challenges can be overcome.
* Very observant - she has always liked to watch people and that has in time ended up paying off in ensuring Sionann is able to note the little details of the world around her, its not always perfect and she can draw the wrong conclusions as readily as the next person.
* Hard-working and determined - even before she was really old enough to understand Sionann ha been very much the sort of person who will work hard and and longer than anyone else to achieve whatever her goals might be. She knows how important that really is, everyone needs to pull their weight after all.
* Open-minded - this is something she learned from her parents first of all but in time she took it for her own. Sionann embraces new ideas and thoughts with far more ease than others can at times.
* Excellent people skills - as part of all the rest of her person, Sionann is a definite people person, being social and friendly is just who she is, so expect lots of smiles and even the occasional hug when the situation allows.


Weaknesses:
* Overly analytical - she tends to be someone who overthinks things, while Sionann recognises there can be a simple solution that doesn't mean that she will realise it right off or even take that route.
* Difficult to get to Know - Sionann is friendly but that doesn't mean she is someone who tends to share, instead she is bubbly but definitely holds other at a distance from her own self and the possibility of them learning more than the bare bones of her character.
* Finds it difficult to focus - its not so much that she gets distracted as that she is spending too much time thinking through everything rather than concentrating on the job at hand. Although Sionann definitely tries.
* Poor planner - she can sometimes work out what seems to be a perfect way of doing things but in fact is either useless or just really needs some input from an outside source to get her back on track again.
* Loathes conflict - she has seen the results of fights and bitterness and wants nothing to do with them in her own life...at all. It can sometimes mean she ends up being someone who will always bend instead of standing up for herself, not always but often, otherwise she just holds her tongue.

Describe Yourself:

* PASSIONATE: ----- she gives her all to everything that she does, whether its her healing studies, her love of dragons or even just her friendship with others. Sionann doesn't hold back all that much, its only in intimate ways that she ever avoids giving too much of herself being a little afraid of losing who she is.

* STUBBORN: ----- once she has decided on something, Sionann will not end up letting go of the idea, or choice than Sionann will see it through to the end.

* LOYAL: ----- Sionann doesn't given her loyalty often but its well worth it, she is a steadfast individual, not only too an individual but also to her beliefs as well.

* IDEALISTIC: ----- it might be the case that people believe she seems the world through rose coloured glasses and its true that Sionann has a tendency towards hope even when all seems stacked against it.

* FRIENDLY: ----- Sionann is the person you can rely on to always want to assist and help out, to be the shoulder to lean on as well as the ear to listen when you have troubles as well. In fact she is just a generally pleasant person.

The Magic Touch: Sionann truly believes that in time they will have what has been lost, even though she only has stories to tell her about those times. Sionann knows they can have them again as long as they all work together to make it happen.

Family...

Mother: Calikirenn, Healer Journeyman, 22.10.2547 (D. 04.08.2577)
Father: Gervaisal, Former Dolphineer currently Fisher, 12.04.2538

Siblings: Eigyr, Harper Journeyman (brother, 21.03.2558)

Children: N/A

Tell us a story...


* 2570, newborn Sionann doesn't remember her parents fleeing to Tilek Hold, but she was born not long afterwards and her mother never fully recovered from her illness afterwards and remained frail throughout the remainder of her life, something which Sionann only vaguely recalls as being the ultimate reason her parents never had more children.

* 2571, 1 years old While she doesn't remember it, this is year her brother was married to woman called Faixal, a young apprentice at the Harper hall.

* 2577, 7 years old Her mother finally dies after a prolonged illness, Sionann misses her greatly but struggles to help her father with finding his own way with things. Generally helping out and otherwise trying very much to not be a burden to her sole parent.

* 2578, 8 years old Eigyr and his wife have their first child together, a young boy whom they call Gegyroi. Sionann finds it all a little confusing but it definitely sparks her interest in healing a little further along.

* 2579, 9 years old She starts spending time with the healers, not as an actual apprentice at the moment, but rather running errands and fetching things as needed from storage, she spends less time at home which annoys her father no end.

* 2582, 12 years old She starts to learn from the surviving healer halls, determined to make a difference in things as well as help people.

* 2584, 14 years old At this time she largely by accident, due to one of the local fire lizard flights clutching and Sionann largely being in the right place at the right time, she might well have impressed more but she gave away the majority of the food and only ended up with a blue fire lizard which she later calls Tavi, it reminds Sionann of the fact she has always loved dragons and instills in her a wish to perhaps one day impress them.

* 2585, 15 years old Receives an offer of marriage from a local her father approves but Sionann is nervous and instead doesn't commit to an actual date or anything for a long while citing the uncertainty of things as the reason.

* 2586, 16 years old Loses her virginity with a long time friend, nothing comes of it though and it eventually ends up fizzling out after only a few months of shared intimacy between the two of them. It does end her promised marriage when word gets out and has her father lecture as well as punish her for a time.

* 2587, 17 years old During the move to Fort Island a search occurs and she is discovered, Sionann is certainly excited, if a little nervous at the idea, when the new mutation of a black dragon appears she is as shocked as everyone else but determined to see it as being a good thing.

* 2589, 19 years old She is excited as ever to be a candidate and only hope she will manage to impress eventually, hopefully sooner rather than later but she is as ever remaining positive about everything.

The Weyr was nothing like she could have expected, given that her expectations had been determined largely by her dreams about what it would be like instead of an actual basis in reality. No other member of her family had been a dragon rider so there hadn't been someone she could ask about it.

That being said, Sionann couldn't help be both impressed with it all...and yes, sometimes she really meant that pun as much as she was also a little nervous as well. She wanted to do well as a candidate, although she at least had the comfort of knowing that she had Tavi if she needed to have one friend to rely on.

So, she shouldn't be lonely.

Now, all Sionann needed was to get past those first few hurdles and turn on her charm, it had always worked in the past and she really hoped that it would carry on being the case. Reaching up she stroked Tavi's nose and smiled as the little fire lizard chuffed in response, Sionann had the distinct impression that hunger was important but as she wasn't sure where anything was at the moment he would need to be patient.

It wasn't always the easiest thing to achieve but they had been together long enough to understand each other fairly well. Sionann was certainly hoping for a relationship with a dragon that was at least like this, though she had heard in passing that it was better but that too might only be hearsay and nothing else.

Member Info...

Created By:
Wren
Other Characters:
None at present
Inactivity Preference:
Make them an NPC
Anything Else:
 

Coded by SanctifiedSavage for SWW

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