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Current Month
8.2590 A.R.
9th Interval



Southern Winds has plotted events roughly every 4 or 5 OOC days. This means our story is ever evolving and Southern Winds is changing. Events for the current month are listed here, once you've registered for an account.

Our roleplay time is pretty fluid. We allow you to play anything that may have happened in the past, but not in the future, as events that may affect the entire weyr may ruin futuristic plots.

We list Flights, Clutches, and Hatchings for both Dragons and Flits here, as well as whers.  There are Candidate events and classes and Crafter plots. A little bit of something for everyone.

See previous events here!
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Welcome!

Hello and Welcome!


http://southernwindsweyr.net/Images/news icon copy.png We are a mature, 9th Interval AU Pern. We've destroyed almost the entire planet in a catastrophic event. While we feature 2 new mutations, we stick pretty close to canon. We've Ranks, roles, and positions for just about anyone who wants to get involved, with a relaxed community. Play and post at your own pace. Swing by and say hello!

Registration?
Southern Winds uses a subaccount system to distinguish between Players and their Characters. So REGISTER with your Player Account Name and the admin will assign you your Character Subaccount once your character is approved!

Southern Winds is a Mature Roleplay. This means we allow for sexual, violent content that would be found in a struggling, 9th Interval Pern. Sex is common place in the Weyr and terrible deaths are no stranger here. As such, our players should be 18+. These themes are to be handled maturely at all times.

Regards,
Southern Winds Weyr


Ask a Different Question Here

Character Creation: Are there any characters you don't allow? HADs? Dragonless Riders?
Fire Lizards: Will there be color mutations for flits?
Fire Lizards: Will there be IC flit clutches?
Dragons: How strictly does sexuality affect Impression?
Dragons: Will there be more dragon color mutations?
Dragons: How common are female dragon riders?
Dragons: Do I need to list a color preference on my Candidate application?
Dragons: Is there anything special I should know about having a Black or Red dragon?
Dragons: Will my Candidate Impress on their first clutch?
Pern: How do people on Pern keep track of time?
Pern: How does Pern's economy work?
Pern: Is Thread still falling?
Pern: What exactly is the 9th Pass Catastrophe?
Pern: How prevalent is alcohol on Pern?
Pern: How prevalent are books on Pern?
Pern: How prevalent are Gathers on Pern?
Pern: What are the weather, climate, and seasons like at Southern Winds Weyr?
Whers: How do whers speak?
Whers: Will there be color mutations for whers?
Whers: Will there be IC wher clutches?


Character Creation: Are there any characters you don't allow? HADs? Dragonless Riders?

We do not allow HADs ( Hear All Dragons ), Riders that have survived their dragon's death, or Stands Impressions.

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Fire Lizards & Whers: Will there be color mutations for flits and whers?

At this time, we currently have no plans to include non-canon color mutations for fire lizards or watchwhers.

Fire Lizards: Will there be IC flit clutches?

Yes! These will be largely left up to those members whose characters have Gold fire lizards, as they will be in charge of running their fire lizard's own flights, clutching, and hatchings. However, if there are lulls between clutches, the admin will step in and have an NPC's fire lizard rise to mate.

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Dragons: How strictly does sexuality affect Impression?

Per the canonical Pern novels, the gender and sexuality of the Candidate tends to affect what color of dragon they might Impress. Here at Southern Winds, we've attempted to stay true to Anne McCaffrey's creation by including how these factors influence Impression in our guide to dragons. However, these are more like guidelines than actual rules. We understand that there are exceptions to everything, and with so many different kinds of gender expressions sexual orientations possible, it doesn't make sense to keep such strict limits. We simply ask you to keep these requirements in mind when creating your characters. Common sense applies.

Dragons: Will there be more dragon color mutations?

We currently have no intention of creating more color mutations than the ones we have already added -- Black and Red. It is unlikely that we will end up with more than that.

Dragons: How common are female dragon riders?

Unlike some other Pern RPs, we have no restrictions on female dragon riders. They stand just as commonly as men, and may Impress either Golds, Blues, Greens, Reds, and, on rare occasions, Browns. They do not hold a place of lower power within the weyr, and are respected as dragon riders just as much as any man.

Dragons: Do I need to list a color on my Candidate application?

Yes! Noting what colors you think your character would do well with helps the admin decide what your character will have a chance at Impressing. If you make a good argument for certain colors, we may be moved to consider ones we would not otherwise. If you leave it unspecified or state "admin choice", there is a chance your character will not Impress at all.

Dragons: Is there anything special I should know about having a Black or Red dragon?

If you want your character to be a Black Rider or Red Rider -- or wish your Candidate to have a chance at Impressing those colors -- be aware that they will need to become an adoptable NPC in the event that you leave the forum. This is because there are currently so few dragons of this type, and they are vital to the plot on Southern Winds Weyr.

Dragons: Will my Candidate Impress on their first clutch?

No. The admin at Southern Winds Weyr determine who Impresses what color through statistical occurrences of each dragon type and dice rolls to determine who Impresses what. While no one will be Impressing on their first IC clutch, the likelihood of Impression goes up with each clutch that passes while that character is a Candidate -- even if they are not able to Stand for a given clutch due to injury, pregnancy, illness, or IC disciplinary action. While your character might not Impress on their second clutch either, all Candidates will Impress eventually unless their creator wishes otherwise. But if you make a Candidate, expect them to remain as such for a while so that you can play them during that process.

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Pern: How do people on Pern keep track of time?

People on Pern keep track of time in a variety of ways. Outside, they often have sundials to keep track of the hours of the day -- though after long enough, most will be able to give a fairly accurate estimate simply by looking at the sky. Star Stones are used to keep track of the movement of the seasons and the heavens. Inside the Weyr and Hold, most use glows (which run out after a standard time and need replaced), and sand timers. There are 10 months on the Pernese calendar; each month has 36 days except for the first and tenth, which have 37. These two "extra" days count as the Pernese New Turn's Eve and New Turn's Day.

Pern: How does Pern's economy work?

Prior to the fall of Pern, most trade functioned via bartering, though Holds and some Weyrs did also use Marks as currency -- wooden discs stamped with a Hold or Crafthall's insignia, which were worth a predetermined quantity of certain items from various Crafthalls. These were often cut into pieces to denote different denominations. Since the move to Southern Winds Weyr, however, the people of Pern have little use for marks. Their economy is almost entirely based on bartering -- and it is expected that those with skills will donate their time and creations to the betterment of all. If someone finds themselves in need of something, they will often barter with several different individuals to trade for the specific item they are looking for.

Pern: Is Thread still falling?

No. The 9th Pass ended in 2587, and the current turn is 2589. As such, Pern is now experiencing its 9th Interval. However, your characters will still have to contend with other challenges: the struggle for resources and land now that Pern is destroyed; the Hunters stalking the jungles; the Beach and River Snakes lurking in the water; the chaos caused by the hatching of new dragon color mutations; and the young, untested Weyrleader and his Black Neisoth.

Pern: What exactly is the 9th Pass Catastrophe?

The 9th Pass Catastrophe is not a singular event. The "catastrophe" is the near-constant Threadfall that destroyed Pern during the 9th Pass, resulting from the failure of the dragon riders of Benden Weyr to divert the Red Star. Instead, the plan backfired and brought its orbit closer, extending the Pass. As such, the "9th Pass Catastrophe" is the 9th Pass itself and the destruction caused by Thread. The Pass itself began in 2508. The truly catastrophic part of the Pass lasted from 2529, when the final detonation on the Red Star occurred, until 2587 when the Pass ended and the 9th Interval began.

Pern: How prevalent is alcohol on Pern?

Alcohol has been increasingly rare on Pern since 2529. While there are still some Crafters trained as Vinters or Brewers, the lack of an organized Crafthall and extra materials has made production uncommon. There are still some low-quality concoctions around, but they are rather rare save to those who make it themselves or have connections. The Healer Hall produces a potent alcohol called "nettle sap" at about 180 proof, which is used for antiseptic and anaesthetic. It is not, however, typically consumed due to its potency.

Pern: How prevalent are books on Pern?

Books have been increasingly rare on Pern since 2529. As Holds, Weyrs, and Crafthalls began to fall, even vellum and parchment books have been lost, destroyed, and fallen out of production. The Harper Hall and Crafthalls have some remaining in a small library, but it is unlikely that most people have access to them. Written correspondence tends to take place on reusable wax tablets and the use of styluses. Some very rough paper may also begin to be produced with plants from the jungle as construction on First Hold continues.

Pern: How prevalent are Gathers on Pern?

"Gathers" are gatherings where Crafters, Holders, and Weyfolk meet to trade items, perform, socialize, and party. They were fairly common prior to 2529, but since the advent of near-constant Threadfall, have become essentially unheard of. Most alive now will not know of Gathers as anything other than legends from prior to their lifetime.

Pern: What are the weather, climate, and seasons like at Southern Winds Weyr?

While the weather does not correspond to a temperate climate as could be found on the Northern Continent, Fort Island still has four distinct seasons. Spring begins halfway through the second month and lasts until the end of the third; it is characterized by warm and dry weather, with temperatures between 80-90ºF. Summer lasts from the beginning of the fourth month until haflway through the seventh; it is characterized by hot, humid weather with temperatures between 88-110ºF. Fall is the monsoon season, stormy and warm with frequent rain and thunderstorms; it lasts from halfway through the seventh month until the end of the ninth; temperatures are between 75-85ºF. Winter lasts from the beginning of the tenth month until halfway through the second; it features windy and dry weather with temperatures between 70-85ºF.

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Whers: How do whers speak?

Whers do not speak like dragons and fire lizards do. Rather than using words, they communicate with their handlers via emotional and pictoral impressions.

Whers: Will there be IC wher clutches?

Yes! These will be largely left up to those members whose characters have Gold whers, as they will be in charge of running their wher's own flights, clutching, and hatchings. However, if there are lulls between clutches, the admin will step in and have an NPC's wher run to mate.

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Articles in « Southern Winds Weyr Guides »

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Open Threads

If you have any open threads and you'd like them listed, let us know.
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