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Author Topic: Approved A'tor [02.07.2572 / Blue Weyrling]  (Read 4418 times)

Offline Asoliel

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A'tor [02.07.2572 / Blue Weyrling]
« on: February 10, 2014, 06:54:07 PM »

Play By:
Bradley James

First Name:
Ator, (mother calls him annie)
Date of Birth:
02.07.2572 9th Pass
Place of Birth:
Fort Hold, but parents were occupants of Tillek Hold before its fall.
Job Before Search:
Sr. Apprentice in BeastHall, caring for Runnerbeasts
Color Preference:

Your Reflection...

Ancotor primarily likes to wear primary darker colors, brown leather pants with a lighter jacket over a black shirt, despite the heat. Even though he realizes the heat around SW, he almost takes it as a challenge. However, he still realizes the danger, so it's common to see a waterskin on a rope lashed over his shoulder. Coming in at 6'2" and 200 lbs of lean muscle, he is a force to reckon with when he gets going.

Top cartilage of right ear is torn from a childhood incident from his fisherman father while working. Ancotor snuck up behind his father while he was casting and got a hook to the ear.

Dark gray eyes cause people to make the mistake of thinking he is unfocused or off-minded, which is hardly the case. While he isn't of above average intelligence, he isn't the dullest tool in the smithy.

Response to 9th Pass Catastrophe: Being born at Fort hall and not witnessing the whole encompassing tragedy behind it, Ancotor took it in stride. If he was to really think about the Threadfall, Ator will feel anger towards anything that threatened his parents.

Response to dragon color mutations:
Ancotor feels rather amused with some of the controversy behind the new colors. Isn't evolution gonna happen? Why can't people just accept what is and go on with their daily lives?

Who are you...

Likes: RunnerBeasts: Loves their combo of power they wield, yet the gentleness that they show to others. Risk: he adores the flit he got for his birthday(gambling), they have been fast friends ever since. Pranks: He's always been one to play good natured pranks and jokes on people, but after getting Risk, the bar got raised even more. His family: fiercely devoted to his parents, two of the few people who he doesn't show his antics around.

Dislikes: Bullies: being the youngest of 4, Ancotor has seen his fair share of asses and will stand up for those who need it. Cheats: Being a gambler, Ator despises cheaters who try to increase the odds unfairly. Uppity people: Those people who feel like they need to be the leader or the figurehead because he/she feels like no one else is good enough for the job.

Strengths: 5+ (list form and please give at least a bit of explanation to each)

*  Caring : He genuinely cares for those who are close to him or those who need someone to care for. Seems to stem from his brothers, who were the 'tough' love sort. More tough than love in most occasions.

* Physically strong : Helping to herd and care for RunnerBeasts kept his body sharp with having to run after them and break them when their animal egos got too large.

* Emotionally strong : Years of spending time with his brothers with his parents gone forced Ancotor to be able to take a verbal beating and still be able to smile about himself right after it, will take even the worst criticism and turn it into something good.

* A smooth talker : Not a ladykiller persay, but possesses the tongue and wit to be able to talk out of (or into) most situations, as they say, flattery and small white lies goes quite a ways to the ego.

* Quick thinker : Not too say over the top intelligent, (which he isn't), but has overcome this by being clever with the knowledge and skills he already has.

Weaknesses: 5+ (list form and please give at least a bit of explanation to each)

* Overly Sarcastic : If Ancotor senses things are really going downhill fast, he tends to be flippant to those around him. Once asked, at 7 years old, his teacher about how her obviously failing weight-loss attempt was going when confronted with a blatantly forged essay.

* Gambling : Addicted to the rush he gets from winning when betting against the house. Almost as good as finding a nice girl to be with for the night, but a good substitute if he strikes out for the evening. 

* Decisively Responsible : With the exception of his RunnerBeasts, Ancotor likes to find the easy way, let it be forgetting the soap with the dishes, or maybe hide his dirty clothes behind a sheet hanging from a wall (cause that works right?)

* Stubborn : Sometimes he just doesn't know when to let something die and move on. Similar to his experience with his teacher, if it starts going downhill, he will try to recover, usually with sarcasm, and it starts dropping faster.

* Overthinker : When the situation seems too complex, even if the answer is incredibly obvious, he tries to become too clever and starts thinking himself into a rut and it usually takes a completely 180 degree change of thinking to get himself out.

Describe Yourself:

* Protective: Will jump to the defense of someone who is getting picked on or bullied, because of his own experiences at home when his parents weren't home.

* Lively: Loves life at the hold and all it pertains: food, women, Risk, his parents. Rarely doesn't smile as he goes about his day to day business.

* Mischievous: The prankster manifesting itself through. Nothing that severely disrupts life at the hold, but enough that it has caught attention of some high people. Once convinced the head cook it was a new major holiday and that next week's dinner needed to be a large feast. Everyone was pleasantly surprised by the fare, except the head cook and Lord Holder of course.

* Confident: See above. Can walk into a situation and feel sure that he can manipulate it to go his way.

* Talkative: A good amount of time, when surrounded by food, drink, and company, Ancotor can talk up a storm and not even know what is happening. Hours will have passed before he realizes how late it really is.

The Magic Touch:Tendency to stare at someone when he is thinking, his memory often gets jogged by seeing someone similar to an acquaintance of his when he has an event or chores to do with them.


Mother: Elba Master Harper, 2534.
Father: Linat Sr. Journeyman Fisherman, 2532.

Siblings: Adon: 38; married Ariese, 34
Lynwood: 32; married Alloya, 33
Teso: 25; married Sunis, 22

Tell us a story...

This is the perfect place for you to write out your character’s history. Dot points work out best. So list the important events in their life and a small description of what happened.

* 2572, Born A rather large event for the family, who now has 4 sons, and many of them see this as a sign of good luck to have so much muscle in the family now.

* 2578, 6 Adon marries a women from the Healer Hold. Their parents are overjoyed that he has finally settled down and found a respectable women to be with. Ancotor is close with his new sister-in-law who likes to spoil him with stories of the dragons.

* 2580, 8 Teso is Tapped into Fisher hall, following in their father's path. Ancotor starts to wonder where he will want to apprentice.

* 2585, 13 Both Teso and Lynwood get married, to women in the Beast Hall and Healer Hall respectively. The family makes the duo get married in the relatively same time frame so everyone could come, enjoy, and celebrate. It was here Ancotor knew he wanted to go to Beast Hall from his talks with Teso's new wife and her fascination with the RunnerBeasts.

* 2586, 14 Ancotor is Tapped into the Beast Hall to work with the herdbeasts as an apprentice. While not what he wanted to do, he was still ecstatic that he will be able to find his own passion and life. Also finds and joins a local gambling ring, made a large bet with the leader: Win, get an egg, lose, he has to help the crew with a heist that involved the Beast hall. Liking the adrenaline rush it gave him, agreed and won his first gamble in a long line of gambles.

* 2587, 15 Ancotor's firelizard hatches after a few months of some hiding from his parents and small white lies of why his pack was so heavy when he was bringing in sand to his room. Named Risk from how Ancotor got him. Risk likes his name and lives up to his name immediately by going out to the kitchen and trying to steal his father's fish.

* 2588, 16 Ancotor is moved to Sr. Apprentice and given survey over the Runnerbeasts in the hall. Second proudest moment of Ancotor's life only to Risk's hatching. During this time, the hold prepares to make its move to Southern Winds and Ancotor is put to work constantly to get the animals they were taking ready.

* 2589, 17 Ancotor is Searched to be a rider. Ancotor is floored on what this means. His parents didn't think anything of it. They believed they raised him to love the Holders and what they stood for. However, his sister-in-law Ariese's stories when he was younger held more weight than they previously thought.  When he accepted to be a Candidate, they all but disowned him.

* 2589, 17 Ancotor and Risk take to the Barracks and throw themselves at their work. Well, most of their work. He still had trouble with some of the Journeymen and Masters with his sarcasm. Only Keassa saw him as a hard worker, and he made sure not to give her any reason to think not to.

Ancotor had been dozing off, tending to the dark blue egg he won a few months back. He had spent the last few hours running back and forth to the fire to heat up a few dozen rocks so he could artificially heat the egg. He wasn't too sure how Mother and Father would respond if they found out he had won an egg by gambling. They weren't too keen on it.

His lethargy was broken by a sharp crack. As his eyes flew open, he saw a spiderweb of cracks all over the surface of the shell. Leaning closer, the egg begin to wobble about and pieces of shell started to fall, revealing a dark blue firelizard, who less than gracefully tumbled out of the egg and onto the sand surrounding it. It righted it self and looked to Ancotor, its head cocked and eyes turning a brilliant shade of red. Suddenly, this feeling of hunger pushed on Ancotor's mind, and he jumped up, remembering the pile of meat he stole from the kitchen. He walked across his room, grabbed the few morsels of meat, and fed the smaller firelizard little chunks of meat, trying to keep it from choking.

After eating all the meat, the firelizard seemed content. It layed its head on Ancotor's knee, putting out happy thoughts. Ancotor couldn't stop grinning. This was his firelizard, a companion that he will have forever. "Now what to name you...." He mused. The firelizard looked up, staring right in his eyes. Ancotor thought of what he did to get this amazing creature right in front of him. "How do you like the name Risk?" The firelizard's eyes turned a dark blue, matching the color of its shining hide and rubbed up against him.

Ancotor laughed, lifted Risk, and placed him on his shoulders. "It's settled. Nice to meet you, Risk."

Member Info...

Created By:
Other Characters:
Inactivity Preference:
Anything Else:
Any notes or comments you’d like to make.

This template was made by AJ of RPG-D

Image Credit:
Line Art
Flit Details

Uh... not sure how you could mess that up....
Date of Birth:
15.10.2587 9th Pass or 9th Interval.
Place of Birth:
Fort Hold

General Appearance...

Body is dark blue, with the wings shifting from the dark to a light gradient the farther down the wingspan you look.


Mind Voice: Smooth and slightly melodious. Almost how you would expect an expert con-man to sound.

Likes: Food: Risk can be a glutton when he smells the cooks making a special for that night's dinner, has been known to sneak into the kitchen to sample the fare. Ator: of course, these two are partners in crime with their pranks and antics. Human females: While him and Ator are fast friends, sometimes he likes to wander around and get more attention from others( mostly female), sometimes to make Ator jealous if Risk isn't getting any attention from him.

Dislikes: Inactivity: Risk can't sit still as there is just too much to see and experience and why sit still when you can fly around and see it all??? Being Scolded: It wasn't his fault that he was doing something bad, it was your fault for catching him. Being ignored: He gets fussy and usually perches on your head and pokes at your forehead with his nose.

Member Info...

Anything Else:
He can be an ornery little bastard. :D

This template was made by AJ of RPG-D[/URL
« Last Edit: September 06, 2018, 10:56:34 AM by SirAlahn »

Offline SanctifiedSavage

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Re: A'tor [02.07.2572 / Blue Weyrling]
« Reply #1 on: February 10, 2014, 08:24:32 PM »
« Last Edit: April 12, 2014, 03:18:52 PM by SirAlahn »

Offline Southern Records

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Re: A'tor [02.07.2572 / Blue Weyrling]
« Reply #2 on: August 17, 2014, 11:28:20 AM »

Image Credit:
Link to line art.
Colored by SanctifiedSavage
Dragon Details

Date of Birth:
32.09.2589 9th Interval.
Place of Birth:
Southern Winds Weyr.
Clutch Mother:
Clutch Father:
Mature Length: 26.5 M
Mature Height: 5.3 M
Mature Wingspan: 42 M

General Appearance...

Yedeth's body is a greyish periwinkle in color, in some spots so much so that he appears to have a hint of lavender or purple on his hide in bright light. The lightest part of his body is his underbelly, which is a pale icy blue softened by similar hints of lavender and periwinkle. Though there's some darker midnight blues along his spine and tail, the deepest parts of his coloration are the "socks" on his feet and the outside of his wingsails. These areas sport a royal blue.

Yedeth is near the shortest a Blue dragon can be and of average height for his size. While he will never be a powerhouse flyer or master maneuverer because of his shorter-than-normal wingspan, the incredible width of his wingsails will make him capable of gliding for long distances, especially if he can ride the winds over Fort Island or the ocean. For that reason, he would make a good scout, saving his bursts of power and speed for when he needs to get away or catch prey. 


Mind Voice: Yedeth's voice is bubbly, and almost perpetually amused. The cadence of his words tends to either be bouncy or lazy, depending on what mood he's in at the time. More often than not he speaks fairly slowly, believing that there's not much of a rush to be anywhere or say anything quickly unless important.

Likes: The ocean : When he's old enough to fly, Yedeth will fall in love with gliding over the ocean. Its constant winds give him an almost indefinite gliding time, and he'll pester A'tor to go out with him and explore, even if that "exploring" is over open water. He'll also have a fascination with the islands around Fort, and may periodically check them to see if anything is growing.
Gambling : If Yedeth could be involved in such things, he would be. As it is, he lives it vicariously through A'tor, and will be just as vocal in wanting his rider to place bets on any and every game. Even if he loses the bet, he'll never lose his love of playing with chance.
Other Blues : The other colors are just too high energy and demanding for Yedeth, so he'll prefer the company of other dragons of his color. Particularly the more laidback and relaxed ones like himself. This will extend to firelizards too.

Dislikes: Combat : Yedeth is very, very glad he never had to fly Threadfall, and he'll dislike coming up against the Hunters even moreso. He's not a confrontational dragon, and while he's not a coward he prefers that things stay calm and leisurely.
Formation drilling : Though it's a necessary part of being a dragonpair, Yedeth isn't particularly fond of it. He's a much better glider than he is a flyer, so some of the more complicated drills or longer days will wear him out. Were he to eve fly Threadfall, he would most likely work in a shift with the Green dragons who likewise could not sustain through an entire Fall.
Serious people : Life is meant to be enjoyed -- and, ideally, to be relaxed in. Those who are too uptight or can't take a joke frustrate and annoy Yedeth. Toward that end, he's likely to enjoy teasing them along with A'tor. Granted, Yedeth might go a little further in the teasing than his rider…


* FATHERLY : Despite his own laziness, Yedeth won't let A'tor get away with doing things halfway. He'll make him pick up his dirty laundry, keep promises he makes, and do everything to the best of his ability. He'll be constantly supportive and encouraging without losing his temper -- but also without backing down when A'tor tries to get out of something. If he has to physically block him from getting away, Yedeth won't hesitate. He doesn't seem to have a problem with the fact that this is somewhat hypocritical, either.

* KEEN : Yedeth is not a complicated dragon, and he has a particularly adept ability for cutting straight to the heart of a problem or situation. He won't let extraneous details cloud his judgment, and he won't let them get in A'tor's way either. Even if it takes a while to teach him not to get distracted by overthinking.


* LAZY : Yedeth's biggest failing is his laziness. He has little desire for extra responsibilities or chores -- though he'll accept them without complaint. But inwardly, he hates them. Aren't Intervals supposed to be relaxing? With A'tor's guidance and persistence, Yedeth can be made into a hard worker, but it will take quite a bit of sweet talking to get him to enjoy the task. Whatever it might be.

* NONCONFRONTATIONAL : Yedeth isn't a coward. But combat situations make him uncomfortable, and arguments are stupid. He lets insults and mistakes slide off his back, so why can't anyone else? He'd be genuinely surprised if someone was upset by his teasing, though his moratorium on making (good natured) fun of them won't last long.

Dragon Speech Code: This is what your dragon's voice will look like. Background: #9A95F1; Text: #4F4D87

[*yedeth]Remove the * and you will have the code for your dragon's voice.[/*yedeth]
That code will then become this after you have removed the *.

Member Info...

Anything Else:
Took us a while to come up with the perfect dragon for A'tor. But we hope you like him too. ^_^

Coded by SanctifiedSavage for SWW

This is the admin account for Southern Winds Weyr. All records, notes, and items of import come from here.

If you have questions, shoot us a PM @ Southern Records!

SWW Staff
SanctifiedSavage || SirAlahn || Weyrhandler


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