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links to read before you join

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Character information, Applications, and Adoptables

The notable fauna of SWW

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Fun things around the forum to wittle at time between posts or links to OOC info

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Guest Info Plot & Events

Current Month
8.2591 A.R.
9th Interval

Southern Winds has plotted events roughly every OOC week. This means our story is ever evolving and Southern Winds is changing. Events for the current month are listed here, once you've registered for an account.

Our roleplay time is pretty fluid. We allow you to play anything that may have happened in the past, but not in the future, as events that may affect the entire weyr may ruin futuristic plots.

We list Flights, Clutches, and Hatchings for both Dragons and Whers here, though not for firelizards.  There are Candidate events, Weyrling classes, Holder plots, and Crafthall developments -- a little bit of something for everyone.

See previous events here!
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Southern Winds is Moving!!

http://southernwindsweyr.net/Images/news icon copy.png We've been on SMF for almost 5 years, and while it's been good to us, it's time to shuffle on over to Jcink. We're packing everything up and moving over:

Come along with us to : Southern Winds @ Jcink!

Author Topic: Info Mauling Permission  (Read 8956 times)

Offline Southern Records

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Mauling Permission
« on: January 21, 2014, 06:51:30 PM »

Aches and Pains
Southern Winds is situated on a less than civilized island where the current beasties are less than docile and the populace are faced with attacks. If your character is an Escort or Scout, the odds they've had a tussle with a Hunter are quite good. These animals aim to kill and eat, as do the water snakes that frequent the rivers and murky areas of the jungle. That being said, let us know just how much we can do to your lovely characters.

No One Lives Forever
Anything goes, including death. The bracketed number after the character's name specifies the post threshold they must cross before death becomes a possibility.
Bekareni [30], B'ron [50], C'bryn [30], Eimerra [150], Faennilin [30], Keron [30], M'lan [10], Murrinah [400], Nalata [10], Nieve [30], Nikadelli [200], Nishi [30], Penderton [30], Thoridan [40], T'stann [40], Veryk [10], W'thir [20], W'um [50], X'kis [50], Zaya [300]

Bring it On
Anything short of death. Disfigurement and loss of limb possibility.
Albree, Araena, Berlya, B'lye, Bl'yx, B'nyn, Calladren, C'dus, Cetorex, Daresik, D'mir, Droissa, D'vik, Ehrran, Eldessen, Elrethra, Elrost, F'erro, Finnmaghaine, Fisk, Galve, Gavita, Gheinvrixic, Gwinn, H'riel, Inanna, I'nora, Iralye, Ivonai, J'dan, J'ken, J'sen, Kaladesi, Keassa, K'eeda, Kenna, Kindolin, Kyareena, Kyohei, K'zaya, L'ale, Larilla, L'del, Lhamoire, L'nal, Loressa, Mauddra, M'dak, M'kale, Narinae, Neriherem, Niphredon, N'lyse, N'syn, Nycolus, Omenya, Ophyonis, Oppesine, O'sir, Paylae, P'run, Qailyx, Q'ellan, Qirelai, Q'nys, R'ael, Remira, Remmalthira, R'kan, Rossed, Ryneppa, Saleizo, Sarinea, Seaphonellqua, S'ric, S'nis, Sokon, Tallorine, Tayvelle, Testhinia, Tiynnalacia, T'nax, T'vye, Un'taigo, U'thar, Velatha, Vickmarra, Vironethian, V'len, Vorianna, V'orni, Wa'by, W'lleni, W'sar, X'hos, X'rine, Yaina, Ysmersa, Ysveta, Y'tol, Zarenna, Z'ryr

Rough 'Em Up
Because scars are attractive and the Healer Hall is the place to score. Wounding is acceptable, but nothing too serious.

Aldrekayn, Allevaithe, A'lori, A'yara, C'ace, Callista, Catyra, Cinnacai, Daysepona, Domnitissa, D'via, D'zel, Erieen, Everalsie, Faytona, Galleweyne, Haithen, J'hal, Jossekayne, Karowen, Kharismene, Ki'ki, K'mar, Kyrrin, L'ok, Lorna, Meyelthra, M'rek, Naeharie, Narvia, Na'va Nealros, Nettanya, Niema, N'iko, Nikota, Oarlen, Oskendar, P'ar, Phaedralena, R'ghal, Saviavi, S'bel, Seng, Sethunya, Shalla, Sohrelle, T'ghen, Tavianna, T'kos, T'lor, T'rel, Tresrissa, T'veck, Vassatiere, Vicymus, Xaeybl, Yinaya, Y'kin, Zarenaak, Z'nel, Z'tai

Bumps and Bruises
The world doesn't have padded corners or pillows to walk on. They can take a tumble and come out a bit discolored but stitches won't be necessary.

Halirina, Quenneca, Tyldas

The Shallow End with Floaties!
They don't live dangerously. At all. Don't even bother going out at night. The Healer Hall won't ever see them and can't recall their name in passing.

Sevastjan, Tianaice

« Last Edit: April 03, 2019, 07:48:39 AM by SirAlahn »
This is the admin account for Southern Winds Weyr. All records, notes, and items of import come from here.

If you have questions, shoot us a PM @ Southern Records!

SWW Staff
SanctifiedSavage || SirAlahn || Weyrhandler


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