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Author Topic: Prairie Wingsecond K'rez [ 24.07.2557 // Brown Rider ]  (Read 454 times)

Offline Inki

Prairie Wingsecond K'rez [ 24.07.2557 // Brown Rider ]
« on: July 20, 2017, 09:20:48 PM »

Play By:
Matt Czuchry
Biography

First Name:
Kierez
Honorific:
K’rez
Nicknames:
Rez, Rezzie (to be used by K’eeda only, on pain of death)
Date of Birth:
24.07.2557 9th Pass
Place of Birth:
Ierne Island
Dragon Color:
Brown
Impression Age:
2572/15.
Wing Rank:
Prarie Wingsecond
Weyrmate:
None

Your Reflection...

Appearance: At only 5’7” K’rez is by no means the tallest or the most impressive rider. He is broad shouldered and firmly muscled rather than tall and wiry and is the sort of person that could easily disappear in a crowd, simply because he is quite ordinary.

He most often adopts an appearance of calm acceptance though a twitch of his brow tends to give away his thoughts, admittedly, which he usually doesn't bother to hide, without fear of offending those he's talking to. Smiles do not appear often, although they are not unheard on, K'eeda frequently brings out the expression, and his friends within his wing would know his face to brighten with the expression.

K’rez wears either his flight gear or useful clothing that isn’t easily damaged, not one to wear clothes simply for the act of looking good. Functionality is the first goal, appearance far removed. He’s rather possessive of his clothing, however, given how many times he’s lost pieces to K’eeda.

Response to 9th Pass Catastrophe: The loss of Pern struck him just as hard as everyone else, having lost a great deal of his family in Threadfall. However, he generally avoids thinking about it and instead turns his attention to the future and what they are capable of rebuilding for themselves.

Response to dragon color mutations: K’rez is a bit of a traditionalist. Whilst he's not rude, or prejudiced to those riders, and supporters of the new colours, deep down he's not sure why they're here. It simply seems to be creating more opportunities for people who wouldn’t otherwise, impress. There's no surprise, that his opinion has been unchanged due to the aggression and dangerous actions exhibited by both red and black dragons.


Who are you...


Likes:
His dragon: It seems a little obvious since it’s a given that a rider likes their dragon, but K’rez grew up believing he’d spend his life as a Fisher. Having a dragon was every quiet childhood dream come true.

K’eeda: If he could just convince her to be his weyrmate, life would be perfect. Since he can’t, he’s willing to enjoy the attention she chooses to give him, even if he acts a little hassled about it at times.

Kids: Children flock to his calm, assured presence and he’s more than happy to sit down and read a book with them, or teach them to walk or learn something new. However, this does not extend to adolescents, they're entirely too opinionated but uninformed for his liking.

Sex: Let’s just say it’s a good thing he has a ‘sometimes-weyrmate’ who wants it so often.

Dislikes:
Complaining: People who think they can complain to him just because its “what everyone does” have another thing coming. Buck it up.

Cold weather: Raised on Ierne Island, heat is in his very blood. He tends to be miserable on days that are genuinely cold and can often be found wrapped in more layers than are healthy.

Ignorance: He’s often frustrated by people who lack simple common sense. He holds adults to a much higher standard and expects them to be able to keep up with intelligent conversation.

Dismissive People: This tends to apply most to dismissing tradition. Theres a reason things are tradition. It should be expected.

Strengths:

* HUMBLE : K’rez does not allow his rank or accomplishments to impact in any way the drive he puts into his work. Nor is he particularly interested in discussing them. He does what he does for the Weyr and for his wing, because it is his duty to do so. Whether or not because the leadership talent is natural or worked hard for is irrelevant.

* PRUDENT : K'rez understands that every single that that he, and those around him do, will directly impact the future of all the inhabitants of Pern. So he works hard to make sure that undertakings are done well, and are done with a goal to benefit the Weyr, Pern, and those on into the future.

* LEADERSHIP : While he has no interest in running the entirety of a weyr, K’rez is very good at his job. He is calm and collected and has an easy but serious sort of demeanor that makes it easy for people not just to pay attention but to also do what he tells them.

* DILIGENT : K’rez puts a lot of time and effort into what he does- generally whatever he’s doing really. A job that is not well done, is not a job that is done.

* PATIENT : Perhaps his most commonly utilized strength. K'rez could happily while away his time with all sorts of unsavoury and boring tasks, if he believes the ultimate goal is worthwhile. There will be no complaining, no talking about it so that everyone understands his sacrifice, but a calm acceptance that it simply needs to be done.

Weaknesses:

* STUBBORN : K’rez is not easily changed in his views. It’s part of the reason he continues to think the way he does about the newer colors. Once something is proven to work and well, he doesn’t see any reason to change it without hard, solid evidence to the contrary and for improvement.

* ANTI-SOCIAL : He’s not exactly the easiest guy to get to know. Once his duties are done for the day he’s most likely to wander back to his weyr. While not mean or abrasive in any way that would keep people from getting close to him, he simply tends to enjoy being alone more often than not.

* OBSESSIVE : A combination of his stubbornness and his diligence, when he’s serious about something- or someone- K'rez tends to put quite a bit more time and effort into that thing and is not often persuaded away from it.

* SERIOUS : He gets your jokes… he just doesn’t always think they're funny. There is a time and a place for such things and in his opinion it’s only when you’re off duty. He has a rather straightforward view of the world and is easily frustrated by people who do not offer the correct level of respect and seriousness to the situation.

* SELF-CRITICAL : When something goes wrong, K’rez is harder on himself than even his superiors would be. There is no excuse for something done poorly or incorrectly and he’s likely to internally harp over such issues.

Describe Yourself:

* QUIET: ----- If there isn’t anything meaningful to be said on a subject he’d prefer not to speak at all. Endless chatter is irritating, and over-exuberance is usually unnecessary and unbefitting to the situation.

* TRADITIONAL: ----- K’rez really does believe in the traditional ranking of dragons, so the new colors and the way they fit into the weyr often confuses him. He generally keeps his frustration and feelings to himself, however, since there isn’t any going back, and, were they be accepted into his wing in the future, it would be his duty to get them up to scratch and ensure that they weren't simply a mistake, but they can and will function, just like all the other dragons and riders have done for centuries.

* DEPENDABLE: ----- As a Wingsecond he makes a point to be there for his wing whenever they need him. He is a good teacher and will gladly take the time to help any individual who needs it, particularly those in his wing, out of hours, during his own "off-time", whatever is asked of him.

* CALM: ----- It takes quite a lot to ruffle K’rez and get him worked up. He’s got a longer fuse than most and even then the likelihood of him exploding in any way isn’t very high.

* WRY: ----- If you can get him to speak more than necessary K’rez is actually capable of being quite sarcastic and witty. He has a wry sense of humor that tends to catch people off guard simply because they don’t expect it.

The Magic Touch: He hasn't had a drink since before the move.

Family...

Mother: Kara, Journeywoman Fisher, b. 2515, d. 2571
Father: Aelon, Master Fisher, b. 2510, d. 2471

Siblings:
Kayala, Sister, Journeywoman Fisher, b. 2555
Tinnah, Sister, b. 2560, d. 2571

Children:
Kaija, Daughter, Mother is K'eeda, b. 2590
Kathed, Son, Mother is K'eeda, b. 2586
Donavel, Son, Mother is a green rider, b. 2581
 


Tell us a story...



* 2557, 0 Born to a small but growing family on the northern tip of Ierne Island, Kierez is welcomed as the second child and first son of two Fishers.

* 2560, 3 Despite the slowly dwindling regions of the Southern Continent the family adds another child, Kierez’s younger sister Tinnah. Young and unaware of the devastation that thread is wreaking upon the world, Kierez is able to enjoy the turns with his siblings for a while. Enthralled by his younger sister, and enjoying spending time with his older one.

* 2567, 10 With Holds falling all around them, Kierez's parents chose to move their small family north. His parents, as Fishers, choose to move to Tillek, where the fisher craft is still holding on throughout the catastrophe. It's safe to say, that young Kierez did not go happily, Ierne Island had been his home, and the only place he had ever known. His older sister however, becomes an apprentice at the Fisher crafthall shortly after the move.

* 2569, 12 Their family was a proud one, and the importance of the Fisher craft had been instilled in him all his life. It only made sense that he would be accepted as an apprentice, and begin to study the fisher craft like all his family had done before him. Despite everything going on around them, Kierez was proud to be accepted into the Fisher craft, and his family were too, and they celebrated for a short time.

* 2571, 14 Tillek, and what is left of the Fisherhall, falls to thread. In its wake it claims the lives of both of Kierez’s parents as well as the life of his younger sister Tinnah. Scared and confused 14 turn old Kierez and 16 turn old Kayala flee to Fort Weyr, convinced, as children often are, that the dragons will keep them safe.

* 2572, 15 Despite his assumption that he would live his life as a Fisher, Kierez is searched early in the turn not long after his arrival at the Weyr. A few months later, much to his bafflement and joy, he impresses Brown Denoth from Vennyeth’s clutch and the newly dubbed K’rez joins the ranks of dragon riders.

* 2575, 18 K’rez and Denoth win their first flight. Additionally they are posted to a Fighting Wing. K’rez is initially nervous but soon finds the whole experience rather exhilarating though he never says so aloud. Late that turn the pair receive another first, and the threadscore down Denoth’s left hind leg is a mark that stays with the dragon for the rest of his life. K’rez too does not come out untouched with a similar mark over his shoulder.

* 2581, 24 Donavel is born and while K’rez doesn’t precisely remember his mother’s name, he could not be more excited about the little boy. The child is added to the creche, as K'rez by now has adopted and become comfortable with the Weyr way of life, contrary to his crafthall upbringing, but he makes a point to visit him.

* 2586, 29 K’rez meets K'eeda for the first time. He has known of her for some time, but little does he know the moment is going to impact the rest of his life. She bears his second son, Kathed, who is just as precious to him as the first. It is during this time that K'rez gets his hand on a firelizard egg, which hatches into a handsome bronze whom he names Ierne for nostalgia's sake.

* 2587, 30 The entirety of Pern moves to SWW and K’rez volunteers for the Prarie Wing, accepting a station as its Wingsecond. He is proud of himself, but as always, he does not show it, instead accepting the position humbly and with reverence for the opportunity it has given him.

You should go to K'eeda.

It was a strange kind of night, a hatching was something to celebrate to be sure. Usually, there was food and drinks and a plethora of loud riders reminiscing on their own hatching and the day that changed their lives. But the timing of this one, and the contents of it, had thrown everything out of whack.

There was no celebratory dinner or lunch, most had simply... gazed shocked down at those still left on the sands, offered what help they could, before slipping off to bed. K'rez had done the same checked in at the feeding pavilion before the last Weyrling had headed off to the barracks and asked to see if the healers need any help with transportation and such, it was his duty as Wingsecond after all to ensure that nothing and no one was left wanting.

He didn't want to forget about the night exactly, K'rez wanted to remember, so that they could all learn from it. The brownrider just wanted to... forget for now. Just so that he could sleep. But they didn't have to burden each other with that. They just had to fuck.

Denoth was waiting for him in the Weyrbowl when he finally emerged, dismissed from the helping as everyone else in the Weyr wrapped up for the night, candidates, Weyrlings all taken care of, whether they were in their proper barracks, or in the healer hall. K'rez wanted to be prepared for the inevitable questions tomorrow, his own riders who would be concerned about their future. He could understand. He was too.

K'eeda had taken to sleeping in his Weyr since the pregnancy, and after Denoth set him down on his own ledge, settling himself next to Aeleroth, he padded in softly to the darkened room, only uttering K'eeda's name to alert her of his presence.


Member Info...

Created By:
Original Profile by Hart; edits by Wren; currently played by Inki
Other Characters:
Fisk, M'dak, Inanna, Paylae, Y'tol, W'um, Iralye, B'ron, Ysveta, Tresrissa, Elrost, Z'ryr, X'rine, Q'ellan, P'run, Vironethian, Daresik
Inactivity Preference:
Adoptable
Mauling Permissions:
Bring it on!
 Anything Else:
Nope

Coded by SanctifiedSavage for SWW

Offline Inki

Re: Prairie Wingsecond K'rez [ 24.07.2557 // Brown Rider ]
« Reply #1 on: July 20, 2017, 09:21:07 PM »

Image Credit:
Link to line art.
Dragon Details

Name:
Denoth
Color:
Brown
Date of Birth:
18.10.2572 9th Pass
Place of Birth:
Fort Weyr
Clutch Mother:
Vennyeth
Clutch Father:
Olath
Measurements:
Mature Length: 35 meters
Mature Height: 7 meters
Mature Wingspan: 58.1

General Appearance...

Generally average in most ways, Denoth is marked by a dark warm brown hide that grows darker still around his wings, tail, snout, and chest. As a dragonette his tail was oddly disproportionate, seeming longer than normal, but he quickly grew into it. As an adult he is more stocky than lean, and while not heavyset or overweight he simply looks bigger.

Personality...

Mind Voice: Smooth and even, with an edge that always sounds like he’s amused.

Likes:
Heat - He’ll gladly soak it up, and thank god he’s got a rider who likes it and is more than willing to fly out over the hot expanse of Prarie in the midday sun.
Hide and Seek - He’s too big to fit in many of the smaller weyrs, but he and Aeleroth have recently coordinated a new game in which the brown has to hunt down the hiding blue using said smaller weyrs.
Drills - Denoth enjoys likes flying drills with the rest of the wing, the activity, and the opportunity to push himself and others to do them best.

Dislikes:
Reds - No one in particular, but they tend to be too frantic for him.
Cold - As is to be expected when one likes the heat as much as he does. He couldn’t be more happy they live on a tropical island.

Strengths:

* FORCE : Denoth is strong. Of course, all the dragons are strong, but he likes to actually utilise his strength, offering to lift and pull things just for the sake of it.

* ACTIVE : He’s easily bored if they’re not doing something. It’s why K’rez agrees so often to go flying even when they’re not on duty. If he can convince another dragon into doing something with him he will.

Weaknesses:

* PASSIVE : He doesn’t put up much of a fight when someone wants to do something he doesn’t. There is a reason Aeleroth can lay on him pretty much however he wants.

* EASILY BORED : As previously stated, Denoth tends to need to be entertained. He doesn’t care if it’s with other dragons or his rider, just so long as something is happening that he can contribute to, watch or simply just enjoy.

Dragon Speech Code: This is what your dragon's voice will look like. Background: #( 613A18); Text: #( 382A13)


Member Info...

Anything Else:
Nope

Coded by SanctifiedSavage for SWW

Offline Inki

Re: Prairie Wingsecond K'rez [ 24.07.2557 // Brown Rider ]
« Reply #2 on: July 20, 2017, 09:21:23 PM »

Image Credit:
Link to line art.
Colored by SirAlahn
Flit Details

Name:
Ierne
Pronounced:
Eye-urn
Color:
Bronze
Date of Birth:
09.05.2586 9th Pass
Place of Birth:
Fort Weyr

General Appearance...

He's a soft darker bronze that seems to have managed to look even more metallic than normal. There are darker spots on his wings and down his spine. He's lean and quick.

Personality...

Mind Voice: Ierne's voice is sharp and low.

Likes:
Denoth, Aeleroth, and Goldie - A perfect day is spent curled up between all three of them in some fashion.
Clinging to K'rez' shoulder when Denoth is flying - The brown can go way faster than him. (hardly fair)

Dislikes:
Fish! Just... no. Slimy, wet and far too prevalent for his liking.
People who don't like his bonded or his bonded's mate. (he has no concept of K'eeda as not-mate), and he doesn't understand how anyone could dislike either of them.


Member Info...

Anything Else:
Nope

Coded by SanctifiedSavage for SWW

Offline Southern Records

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Re: Prairie Wingsecond K'rez [ 24.07.2557 // Brown Rider ]
« Reply #3 on: July 20, 2017, 10:44:44 PM »
This is the admin account for Southern Winds Weyr. All records, notes, and items of import come from here.

If you have questions, shoot us a PM @ Southern Records!

SWW Staff
SanctifiedSavage || SirAlahn || Inki || Weyrhandler

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