Welcome, Guest. Please login or register.

News:

* * * * *

Guest Info Plot & Events


Current Month
3.2591 A.R.
9th Interval



Southern Winds has plotted events roughly every OOC week. This means our story is ever evolving and Southern Winds is changing. Events for the current month are listed here, once you've registered for an account.

Our roleplay time is pretty fluid. We allow you to play anything that may have happened in the past, but not in the future, as events that may affect the entire weyr may ruin futuristic plots.

We list Flights, Clutches, and Hatchings for both Dragons and Flits here, as well as whers.  There are Candidate events and classes and Crafter plots. A little bit of something for everyone.

See previous events here!


Feel free to say hello, guesties! Registered members can request a colored name here.



Remember,
this holds no IC consequence and is only for fun.

 photo voteforus_zps4dda9678.png
Click on the following to place your vote for us. Daily clicks would be fantastic!

Pernese Online A Gift of Dragons Shadowplay Topsites Top RP Sites

Welcome!

Hello and Welcome!


http://southernwindsweyr.net/Images/news icon copy.png We are a mature, 9th Interval AU Pern. We've destroyed almost the entire planet in a catastrophic event. While we feature 2 new mutations, we stick pretty close to canon. We've Ranks, roles, and positions for just about anyone who wants to get involved, with a relaxed community. Play and post at your own pace. Swing by and say hello!

Registration?
Southern Winds uses a subaccount system to distinguish between Players and their Characters. So REGISTER with your Player Account Name and the admin will assign you your Character Subaccount once your character is approved!

Southern Winds is a Mature Roleplay. This means we allow for sexual, violent content that would be found in a struggling, 9th Interval Pern. Sex is common place in the Weyr and terrible deaths are no stranger here. As such, our players should be 18+. These themes are to be handled maturely at all times.

Regards,
Southern Winds Weyr

Author Topic: Slow Going WIP *gasp*  (Read 577 times)

Offline SanctifiedSavage

Slow Going WIP *gasp*
« on: August 16, 2017, 09:01:18 PM »
« Last Edit: September 15, 2017, 02:29:42 AM by SanctifiedSavage »

Offline SanctifiedSavage

Re: Slow Going WIP *gasp*
« Reply #1 on: September 15, 2017, 04:12:20 AM »
Spoiler for completed:

Play By:
Taylor Momsen
Biography

Name:
Meyelthra
Pronounced:
May-elle-thrah
Nicknames:
Meyel, but only to Sken/X'hos, and only when they're alone.
Date of Birth:
19.06.2567 9th Pass
Place of Birth:
Fort Hold
Weyrmate or Spouse:
X'hos

Your Reflection...

Appearance: She stands at a wiry 5'6" with naturally platinum blonde hair she leaves long and partially wild. It reaches just past her shoulders.

Meyelthra prefers practical clothes. Comfortable boots she's had for turns now, pants, and a nice shirt. Nice as in comfortable - it's not nice by any 'proper' holder's standard. She'll wear wher-leather, cloth - whatever she can get her hands on, and she's not above pilfering clothes when the situation calls for it. Now that she's at the weyr, she frequently wanders around in a simple cloth shirt and wher hide pants.

Now that she's chummed up to a Rider, she lounges in X'hos's clothes when she's not prowling about getting into trouble.

Response to 9th Pass Catastrophe: Meyelthra saw the dark side of Fort as a personal challenge and quiet thrill. There was nothing like a rough night at the wher pits, where marks changed hands more frequently than hookers changed bed partners. To her, wher fighting was more a craft than anything her family did and took more skill and dedication than anything else. Fuck her uppity siblings and who cares about thread? If it's gonna kill them all, then let it come quick and fast. Until then, she was in the thick of it all, thriving as much as one might in the underbelly of Fort.

Response to dragon color mutations: Is she a dragon rider? Because last she checked, she wasn't and she doesn't really give a damn about the color of a dragon. To her, they're all big fire breathing blow hards that had it pretty good during all the mess that was the catastrophe - that was their fault anyways. One of the reasons she shacked up with one when Fort Hold was 'shut down' was because they had it so good. If there is some political trouble about all the mess, she thinks it's all in the Rider's heads.

Who are you...

Likes:
Control : Meyelthra considers herself the 'queen of her domain' and likes it that way. Her domain being her room, her wher, her flit, and her immediate space. Don't get too close - she bites. And she encourages her wher and flit to do so too.

Fresh fruit : It's not exactly easy to come by BUT she has sorta claimed a Jungle Rider as her live in buddy - he says they're weyrmates. Whatever. If she can worm some fresh fruit out of him now and then, all the better.

The Little Details : She quite enjoys oiling her wher, her flit, and even X'hos's dragon. Small chores that keep both her and her bonded in shape sooth her mind. If she's in a shitty mood, you can bet she's breaking out some oil and someone is getting worked on.

Dislikes:
Early Mornings and Late nights : Meyelthra has problems sleeping, mostly because one didn't sleep well back in the shitty tunnels of Fort. It's not insomnia, per say, but closer to bad dreams or simple restlessness. Not that she'd admit to it. She actually sleeps really well next to X'hos and is comforted by the fact that there's a giant dragon near by, along with her wher and flit. If he's not around, she gets irritable.

Riders : Funnily enough, for someone presently sleeping with one and has been for some time. But most riders get right up under her skin with their snobby attitude and 'better than thou' walk. It's quite a shame fighting has been banned because she'd be tearing a path through as many as she could. Flights are obnoxious too. Why do they happen so often? subtle glare at all the Greens in the weyr

Crafters : Any Crafter that seems to think they're better than she is - which is by extension some of her family. Meyelthra has an odd chip on her shoulder about not being a crafter, an in turn, thinking all crafters are snooty unless they act otherwise. Her family is the exception. All crafters in her family are waste of space know-it-alls. She believes they wasted their time learning dying crafts and wouldn't have lasted a day in the 'real' Fort Hold.

Strengths:

* FIERCE : From the time she was a little girl, Meyelthra has always felt that she had to fight the world and she's met this challenge head on - head up and ready to go. That's pretty much how she lives her life. Any challenge, any moment, is met head on.

* SELF RELIANT: You won't see her asking for handouts, favors, or relying on anyone for anything. She'd hunt her own food if the damn weyr would let her. She hates that she has to rely on others for even that - so out of a pure sense of wanting to be able to do for herself - she does help till the fields and clean fish with the other weyr folk.

* STABBY : Meyelthra is handy with a blade - definitely out of necessity. Any gang member that thought she'd be an easy target back in Fort quickly found out that she is not, at all. What she lacks in strength, she makes up in speed and willingness to down someone. Meyelthra doesn't play for fun, she plays to kill.

* STAMINA : With enough sleep and food in her, Meyelthra can go and go and go. Weyr life, for all her grumbles about the Riders, has been good for her and she's a font of energy.

* Tenacious : When she wants something, she wants it, and she'll do whatever she has to to get it done. From applying herself to working with the weyrfolk to feel more self-sufficient, to training herself with a blade, to training a wher and flit on her own. Meyelthra believes she should be able to do it on her own and would much rather bash her face against a wall over and over to learn something.

Weaknesses:

* NEAR SIGHTED : She doesn't understand 'big picture' plans because she's very much an 'instant gratification' kinda girl. What's the point in living for tomorrow if today sucks?

* SELFISH : She's spent so much of her life looking out for herself that, well, she's really only got herself. Having pushed away both family and any manner of friends, she really only has X'hos.

* VIOLENT : Meyelthra's go to response to something, or someone, when a situation becomes too much is violence. Blades solve problems faster than words. This has cooled down a bit since she's been in the weyr but, if moved to it, she can be prompted to such actions again. Easily.

* EXPLOSIVE : She's got a temper to boot. Irrational, angry, and willing to use her wher as a blunt instrument to get things done.

* UNFRIENDLY : Meyelthra doesn't believe anyone is out for anything but themselves - and in that vein, she doesn't want anyone close to her. Fuck the world be her motto, unless someone can do something for her. Otherwise, what's the point?

Describe Yourself:

* LEECH: Meyelthra is a user. She likes taking from people. It makes her feel powerful, like she's somehow 'one upped' life. In that, she's loath to let go of things or a position of 'power' or comfort. That's one of the reasons she's been with X'hos for so long. He's been able to provide her with a lot of creature comforts. In that vein, she'll be quite protective of this comfy situation she's found herself in.

* COMMANDING: Meyelthra trained her flit and all the wher she's had in her life. She's not a passive person - nothing about her personality is - and she's not afraid to go toe to toe with a wher. She probably SHOULD be, but she's put down enough of the creatures in her life she feels like she has their lives easily in her hand. In that, she expects her flit and wher to be completely obedient.

* CONFIDENT: She's been through some shit and she's still alive. If Meyelthra told the sun not to rise, she's pretty sure it wouldn't. When she's committed to a thought, a phrase, an idea - she's behind it 100% and it doesn't occur to her that she might fail or falter. That's just not in her nature.

* SADIST: Meyelthra has a cruel streak and pain doesn't bother her. If anything, it's a learning tool. The harshest lessons stick with you and the ones that leave a scar are not easily forgotten. If someone is willing to hurt someone over something, then she understands just how important it must be - and she's willing to do the same over things that are important to her.

* CONTRARY: For all her anger, violence, and sadistic tendencies - for all that she's kept the world at arm's length, there are two people that have managed to get close to her. X'hos, just through sheer time and some odd sense of attachment the Rider has to her, and her twin. Meyelthra is very attached to her twin - and not even she can really say way. Some days she chalks it up to a narcissistic echo that her twin is 'like her', other days it's because she wants to cling to some sense of family and she feels like her twin is the only one that could possibly understand her. Whatever it is, Meyelthra loves her twin with all of her tiny black heart.

The Magic Touch: No one would guess it, but Meyelthra is a big cuddler. She likes sleeping tangled up with X'hos. She doesn't like to talk about it.

Family...

Mother: Holder Evelthra 2550
Father: Taygrohle Peacekeeper, 2548

Siblings:
All adoptable. They can be what you want:
2563: 27 Turns
2565: 25 Turns
32.09.2570 : Tayvelle, played by Kyya
2571: 19 Turns
2573: 17 Turns
2576: 14 Turns
2578: 12 Turns
2580: 10 Turns

Children:
Nameless. B 2582. Presumed dead.
Nameless. B 2585. Presumed dead.

 

Tell us a story...

This is the perfect place for you to write out your character’s history. Dot points work out best. So list the important events in their life, a small description of what happened, and their emotional reaction to the event with no more than 5 turns between each event.

* year, age Event

* year, age Event

* year, age Event

* year, age Event

* year, age Event


She’d been here before. Kicked out, without a place to go. Overstaying her welcome was something Meyelthra was used to. So when the Blue Rider she’d been bunking with had quite literally stuffed what clothes Meyelthra had called her own in a bag and tossed them out in the hall, then bodily shoved Meyelthra out next, it’d taken everything in her not to go after the bastard.
 
If Meyesk had been near by, it would’ve been a fight. Unfortunately for her, and luckily for the Rider, her blasted weyr and flit were both several tunnels away chewing on some bones she’d been able to barter from the herders after a day’s work. They didn’t give a runner’s shit about Meyelthra or the fact they were, effectively, roomless.
 
Homeless? How did that work in the weyr?
 
Fuck him anyways. She hauled her bag up on her shoulder and stalked the tunnels, wondering if she could hit up some old acquaintances from Fort Hold. Not something Meyelthra wanted to do, mind. Most people she knew would just as well stab her while she was sleeping than take her in. Neither did she want to crawl into that pit of a cave they called the general sleeping cavern.
 
Fuck all that too.
 
Maybe a good scrub to improve her mood, then she could sort things out while she soaked. Surely there was somewhere...
 
The Flight Lust and Gold’s call hit her, making Meyelthra both curse the timing and wonder at her good fortune. At the very least, she could shack up with a Rider for a bit. They were infinitely less discerning about who they took back to their weyr.
 
That’d give her at least a day or two. Maybe three.
 
When Meyelthra saw a particularly handsome man – presumably a Rider – making his way from the bathing springs in nothing but a towel, she knew she’d found her first target. If he didn’t work out, well... there was an entire weyr being enveloped in Flight Lust. She was bound to find someone. That he was already so close to being undressed just made things easier, in her opinion. Letting her bag drop in the tunnel, she sauntered up to him with a faint smirk and pushed him back against the cold tunnel wall.
 
She could say the Flight Lust made her do it if he protested too much. Not that Meyelthra gave him much of a chance to protest before she gripped his jaw and drug him into a heated kiss, her other hand tugging at the towel.

Member Info...

Created By:
What you would like to be called on the board
Other Characters:
Halirina
W'sar
L'ale
C'ace
Niema
K'eeda
A'yara
B'nyn
Yinaya
Seaphonellqua
J'dan
Haithen
Sethunya
S'ric
S'nis
Keassa
Loressa
Sevastjan
Ysmersa
Remira
Gavita
Faytona
Tavianna
Daysepona
Ivonai
Quenneca
Everalsie
Domnitissa
Inactivity Preference:
Kill me
Mauling Permissions:
Roug'em Up
Anything Else:
Can't stop, won't stop

Coded by SanctifiedSavage for SWW



Image Credit:
Credit in picture. Colored by SirAlahn
Wher Details

Name:
Meyesk
Pronounced:
May-eh-sk
Date of Birth:
04.04.2585 9th Pass
Place of Birth:
Fort Hold
Wher Color:
Bronze
Egg Description:
A nice, fat egg with a lot of wrinkles she won as a prize from a fight. She promptly 'retired' the Blue that had won it for her to the Butchers since she saw the big egg as an upgrade.
Measurements: Listed in the wher information.
Mature Length: 4.5M
Mature Height: 1.7M
 

General Appearance...

Meyesk hatched a burly, dark burnt bronze and pretty much remained that coloration as he grew. What pleased Meyelthra the most, however, is how big he was at hatching - and how that's also been pretty consistent. You'll be hard pressed to find a bigger Bronze wher, and he's just as muscled as expected of a fighting wher. Just a shame one had to die for him to be bonded to her. 

Personality...

Empathetic: Meyesk and Meyelthra are not what you'd call 'best friends'. More like working associates. They don't share much and what communication is shared is often either physical on his end or verbal commands on hers.

Likes:
Food : Of any kind. Flit, wher, runner, herdbeast, human. It doesn't matter to Meyesk. If it's living, it can be killed, and he can eat it. Best to keep tiny creatures away from him.

Fighting : He's a monster and he likes being one. Give him any excuse to throw his weight around, and he'll use it. Meyesk needs very little prompting to become violent, and he whole heartedly loves it.

Dislikes:
Complicated Orders : He's a simple wher with simple pleasures. Don't complicate tasks for him or he'll get easily frustrated.

Wher in his personal space : While he has to be told to fight, he has a 'bubble' that is his. Don't invade it.

Strengths:

* FIGHTING : Meyesk was bred for, and has lived a lot of his life as, a fighter. Since he's survived this long, one could argue he's good at it. Being big and strong helps.

* OBEDIENT : He has no problem following commands from Meyelthra. He understands that they're connected, that she's in charge, and listens to what she says.

Weaknesses:

* UNCARING : Meyesk is obedient, but he doesn't care about Meyelthra. There is no love between them and he will not act on her behalf out of a sense of duty or desire to 'protect' her. They take care of themselves. If she wants him to do something, she'll tell him. Otherwise, he'll passively watch her get stabbed.

* NOT TERRITORIAL : It's been trained out of him. Meyesk doesn't care about other wher unless they're in his personal space. Other than that, so long as he's not told to fight them - or he's not defending himself - they're just props. So he's a shit guard wher.


Member Info...

Anything Else:
Great fighter, shit guard.

Coded by SanctifiedSavage for SWW



Image Credit:
Link to line art. Colored by me.
Flit Details

Name:
Snap
Pronounced:
Just like it sounds.
Color:
Blue
Date of Birth:
2583 9th Pass
Place of Birth:
Fort Hold

General Appearance...

Snap is a pale purple blue with one teal wing. He's always had that odd Wing and for that reason alone she didn't try to eat him. Since he's so small, she didn't think he'd eat much either. Snap's always been small and retained his blotched blue coloration. If drunk, Meyelthra will admit he's pretty.

Personality...

Mind Voice: Snap is a quiet thing and will only show pictures to Meyelthra if she asks for something specific. Otherwise, he rarely makes much noise at all. He doesn't like drawing attention to himself.

Likes:
Cuddles : It doesn't happen often, but he likes being held and petted by Meyelthra. He especially likes when she lets him sleep with her.

Bones : He likes chewing on them. They're a nice treat for a job well done.

Dislikes:
Whers : They have been known to try and eat him. Meyesk isn't an exception.

Men : X'hos is an exception. The company that Meyelthra generally kept at Fort was a rough, mean lot and Snaps generally hated them all. He'd hiss and snap. But he does like the Rider his bonded has shacked up with.


Member Info...

Anything Else:
He's cute, so cute not even Meyelthra can deny it.

Coded by SanctifiedSavage for SWW

« Last Edit: December 16, 2017, 07:38:22 AM by SanctifiedSavage »

Offline SanctifiedSavage

Re: Slow Going WIP *gasp*
« Reply #2 on: December 16, 2017, 07:55:22 AM »

Play By:
Sara Loren
Biography

Name:
Oppesine
Pronounced:
Ohp-Eh-sign
Nicknames:
None.
Date of Birth:
21.06.2553 9th Pass
Place of Birth:
High Reaches Weyr
Weyrmate or Spouse:
No. Of course not. Who would suggest such a thing? Saleizo "It's complicated"

Your Reflection...

Appearance: Standing at a modest 5'5", she still manages to seem taller than she really is. Her personality fills whatever room when she walks in, be it with a smile or the loud snap of her anger. Nothing about Oppesine is mellow, demure, or understated. She likes bright colors - or what passes for bright on Pern - so reds and oranges, and generally in dress form of various cuts and designs. She's not overly picky about clothes so long as they meet the previous criterion. Her dark brown hair is naturally wavy and she leaves it down, where it reaches just past her hips.

Response to 9th Pass Catastrophe: Oppesine is of the firm belief that there are those strong enough to use other people, and then there are those meant to be used. This was never more apparent than during the Pass, when things were at their worst. Rather than become one of those that would be used, Oppesine became one of those that orchestrated the use of people at the profit of her and her family. While she wouldn't have been able to do it on her own, having the backing of her family enabled her to thrive where others might not have. And she's perfectly fine using people.

Response to dragon color mutations: She wished that fire lizards came in different colors. Is there a way to make them change too? Because that would be neat to her. Otherwise, she doesn't really understand what the whole fuss is. It's just color.

Who are you...

Likes:
Attention : Oppesine flourishes under attention, like any experienced harper during a play. She quite enjoys when all eyes are on her, even if it might not be for a good reason.

Music : She doesn't have an ear for it, or the ability to play herself, but Oppesine has a weakness for music when it's played well. She absolutely hates when it's not though and she'll loudly let you know if you're terrible.

Gifts : Especially flowers. They don't have to be elaborate or anything like that, especially since flowers can be hard to find currently, but she likes flowers. Their fleeting beauty is a treasured marvel to her. She will accept just about any and all presents though.

Family: Obviously, but she does quite like them as people too. She'd do a lot for them, even if she'd complain the entire time.

Dislikes:

Babies / children : of any shape, size, or relation. Even her own. They're loud, they're demanding of her time that she doesn't want to give, and they're dirty. She's pawned her children off on her whores because she can't be bothered.

Flit Eggs : To eat. It might be a thing that some Holders have picked up out of necessity, but it's a barbaric practice that she heavily scorns. Having 4 flits of her own, she's not about to allow such a practice around herself.

Wher Fights : She doesn't really like watching the fights - they're too brutal for her - and she just ends up feeling bad for the poor wher that ends up losing. She'd much rather not watch, or be around, for the fights.

Strengths:

* MEMORY : She says she has a perfect memory, which is a beautiful lie, but she's not far from the mark. She has a great mind for faces and even better at putting names to them. Cross her, in any way, and she'll remember you for turns and turns to come. It's the quickest way to make an impression on her.

* MASK : Her whores call her the Actress. Not because she's a performer or has harper training, but because there are layers to her moods and masks she hides behind. She might be angry and you'll never know until she's manifest it in a way that benefits her. False smiles seem real, she can cry on command when it benefits her, and her moods firmly under her control - even if it might seem contrary to the case.

* EDUCATED : With only a basic harper education that everyone else received, she's actually quite good at mental math and a quick study. There's a reason she was selected to 'managed the books' so they say. Between her memory and retained education, she's rather book smart.

* SILVER TONGUE: She's charming, when she tries. Whether it's because she has a pretty face, an easy smile, or an infectious laugh, she's just easy to be around. Small, unthreatening, people are disarmed and find themselves smiling right along with her. Especially since she flatters easy and it seems genuine.

* CLEAN : It's important to her, and in her line of work, that things be clean. People, clothes, rooms, whatever it is, she's got a pretty high standard. And if people don't clean themselves, she'll do it. And you won't like it.

Weaknesses:

* ALCOHOL : She is an alcoholic with a real problem. She has little tolerance and can become quite belligerent. Her 'class', if she had any to begin with, and composure are a thing of the past when she starts drinking. And she does so enjoy drinking.

* SHAMELESS : One could argue this is a strength, but her family and friends would argue otherwise. She doesn't understand the concept that there are just some things, personal business and the like, that shouldn't be aired in public. Public displays of affection aren't taboo to her and social norms have never meant anything to her. It's almost like she needs a handler to remind her that some things are best left behind closed doors.

* WEAK : Her bark is infinitely worse than her bite. She talks a good game, and she can certainly pull strings to get things done, but she doesn't know how to fight. She's a 'lover', not a fighter. At least, at base.

* VIOLENT : With an explosive temper and that she has no idea how to fight, the fact that she can be moved to violence is not something in her favor. At all. But she's quite satisfied in hitting, screaming, and taking her anger out on things. Whether they deserve it or not.

* ESTABLISHING BOUNDARIES : Once she has decided to trust someone, or let them close, she had trouble establishing any sort of healthy boundaries. The people near and dear to her can easily take advantage of her, and she will allow it. Though she might huff, puff, and scream, she can be quite easily manipulated if people know how to play her - or they just push enough.

Describe Yourself:

* HEARTLESS : It takes a certain flavor of person to manage people and sell them to other people. There is a close group of people that she cares about, but beyond that, she is quite heartless. Easily disassociated from seeing the people she manages as anything other than property, which enables her to manage them quite well and not get hung up about it.

* PASSIONATE: Oppesine feels everything deeply. Love, hate, happiness, betrayal. The whole gambit of emotion runs through her hot and on a wide spectrum. When she does feel things for someone or something, that is.

* COMPARTMENTALIZED: Business is business, friends are friends, and family is family. She doesn't have problems keeping these things separate. Don't think for a second just because she's friendly with you that you matter to her if you're a business associate or if you're one of her whores. Conversely, she'll do just about anything for family because they are family - if it were life or death, of course. Getting into one of these 'groups' in her mind is difficult - just as it's difficult to fall out of them. Friends are friends, for better or worse, and she'll martyr herself for family.

* FOLLOWER: She enjoys managing people and she'll protect what assets are hers - in a round about way, but she doesn't like making really big picture decisions. Especially if those decisions affect people she perceives as friends. She can be wishy washy, indecisive, or procrastinate. It's best that someone else make really big decisions - she'd rather manage her whores and have fun.

* SELF CENTERED: Oppesine's world revolves around herself. Her time, her actions, and everything she does is to further her own schemes, ploys, and plots. She doesn't frequently go out of her way for others - not even her own children - and will only do so with prompting and prodding by her siblings.

The Magic Touch: As noted above, Oppesine is an alcoholic. This was easier to manage while they lived in Fort, a bit harder since moving to the weyr but like a true addict she's found ways to get it. Most likely from previous contacts in the brewer hall.

Family...


Mother: Odeline – Born 2536 – Journeywoman Herder – Died 2567
Father: Kyppesin – Born 2534 – Field Labourer/Hold Farmer

Siblings:
[{Name}] // Sister - Born 2550 - The Leader - Kyya
[{Dolynsine}] // Brother - Born 2555 - The Recruiter - RaynePOTM
Ryneppa // Sister - Born 2567 - The Fighter - Inki
Kindolin  // Sister - Born 2560 - The Logistician - SirAlahn

Extended Family:
Keassa – “Aunt” – Born 2546 – JM Herder – SanctifiedSavage
Tunarii – Sister-in-Law – Born xxxx – [{Dolynsine}]’s Wife – NPC
Tunydol – Niece – Born 2569 – The Healer – NPC
Dolarii – Nephew – Born 2577 – The Bard – NPC
Arysine – Niece – Born 2585 – The Babe – NPC

Children: She's never been able to carry any to term. She's had a few miscarriages but she's not even aware that's what they were. Her alcoholism has been a huge factor in her inability to conceive - that and she doesn't have a lot of partners.

Tell us a story...

Meets Saleizo when he's 18 - 2570

* 2553, Born Born a squealing, bright eyed babe to excited parents. Though they already have one child, they're eager to welcome this new addition to the family. She's a needy, loud babe that demands a lot of attention - but she laughs as readily as she cries.

* 2555, 2 Oppesine isn't spoiled, but she's still a needy little girl. Clinging to her mother skirts, babbling away even if some of it is nonsense. When her mother becomes pregnant again, she's overly interested and invested in the comings and goings on involved. Up until the new babe [{Dolynsine}] is introduced to her. Oppesine never sees her siblings as a vie for attention, or someone she has to compete for but rather, someone she has to look out for and help take care of. Delighted at the addition to the family, she's as much underfoot as she is a help.

* 2560, 7 Oppesine sees herself as the unofficial 'mother' of her siblings, second only to [{Name}] ( played by Kyya ) often following their lead, tattling on [{Dolynsine}] if they get out of line and taking some pride in being the good girl. And if she makes a mistake, she's quick to blame it on anyone or anything else besides her - frequently failing to take responsibility. When her mother becomes pregnant again, she takes it upon herself to take care of her mother as she did before. This time with a bit more success than before. She welcomes Kindolin to the family gladly.

* 2563, 10 Oppesine struggles to deal with a headstrong Kindolin while still acting the motherly sort to [{Dolynsine}] and shadow to [{Name}] ( played by Kyya ). She's trying to find her own place in the family and has many different 'masks' or faces depending on who she interacts with. To their parents, she's turning into the ideal marriagable daughter. To her younger siblings, a bit of a disciplinarian and dramatic tattletale, and to [{name}] a trustworthy ear and dependable friend.

* 2566, 13 Her parents pass out some eggs to the children and Oppesine, being an older child, ends up with two. One is a Gold she names Proper and another is a sweet, tiny Green she immediately names Polite. It's to help her keep an eye on her younger siblings and meant as a pre-wedding gift. They want her to marry a friend of the family, but the plans sort of fall through as the Weyr falls on hard times from Thread and her intended is killed. Her mother becomes pregnant though, so Oppesine doesn't really mind all that much and she directs her parents attention to that. They can always talk about her getting married after the newest babe is born.

* 2567, 14 The youngest child and her sister, Ryneppa is born. It's a rough time for their mother until the babe is finally born, much to the delight of Oppesine. Another sibling is another sibling, after all. A new addition to the family. Losing her mother Odeline, however, is a blow that makes her lose a bit of pep in her step and it's hard for her to really bounce back quickly. She's a bit withdrawn and smiles are hard to come by for a time. She pulls away from Ryneppa when she's younger, not because she blames the little babe, but because she's painfully reminded of the loss of her mother.

* 2570, 17 It's been a rough transition for Oppesine. Losing her mother, losing the weyr, moving to Fort Hold... It's a mess. But after a turn or so of closing herself off, Oppesine starts to grow up. Not trying to fill in for her mother, but trying to provide a sense of stability and love that she feels is missing now that their mother is gone. Moving to Fort Hold is a shock to her system. It's a rough and tumble place of terrible people that she initially scorns. She wants nothing to do with but her family seems to sense opportunity. Wanting nothing to do with the rougher side of it all, Oppesine ends up befriending some ladies and forming what she likes to call a 'loose social circle'. Others would call them whores. She makes a sweet face at her family to ask for 'protection' for her 'friends' while they sell themselves for favors.  It's later in this turn that she meets Saleizo. He amuses her to no end when he prepositions her like she's one of her 'loose' friends. She later ends up sleeping with him. Much to the eventual disappointment and chagrin of her family.

* 2571, 18 Two of her 'friends' gift her two eggs as payment for the protection that Oppesine and her family afford them. They hatch into two sister Greens, completing her fair of flits : Pristine and Precise. She sticks with the P naming convention because it amuses her. She is quite delighted at the present though and readily accepts the darlings as payment.

* 2572, 19 Their father, in an attempt to insert some normalcy, tries to talk about marriage with both Kindolin and Oppesine. Sweet Kindolin deflects by saying she wants to go into a crafthall and Oppesine says she doesn't have time to be married while she's helping to look after Ryneppa. Sometime later, she finds herself, drunk, with Saleizo. They have a very public fight - and make up - about how stupid it would be if she got married and how he wouldn't be caught dead marrying anyone. Her father is quite upset when he hears about it and finds it difficult to pair her up with anyone after that. Much to Oppesine's pleasure.

* 2575, 21 Oppesine is really settling into her role as 'Actress', as some people are taking to call her around the place. She's not overly involved in the fighting side of things, but she has a handful of 'friends' that stick around her that she keeps safe. In exchange for favors, gifts, and the like. She lives rather well vicariously through these 'friends' and extends these same gifts and favors to her family, in turn they keep her whores safe.

* 2580, 26 At some point in her life, Oppesine realized she was a whoremaster. How it really happened, she's still not sure. But between cultivating 'friends' she used for favors in exchange for protection and setting up a brothel in the tunnels of Fort, it just sort of ended up being a thing she had. While certainly not the largest, it's still a clean, wellkept place that she's quite proud of. Certainly a side business in amongst everything that her family does and it's something that is hers.

2583, 29 She's actually drawn to the fact that Ryneppa has been getting into some wher fights. She finds out since Ryn looses her Green wher. It upsets her somewhat that her youngest sister is getting involved in such things and she gets quite drunk finding out - gets in a stupid, public fight with Saleizo - but she doesn't really have much to say TO Ryn about it all. What are the real alternatives in a place like Fort Hold?

2587, 33 Thread stops falling and she things that everything will be grand. Right up until the call to uproot and move to the weyr is made. She's pretty much drunk for most of the move and doesn't sober up until they've already well and truly moved. It feels like a bad dream. Everything they've known and worked for just... Up and gone. Her 'friends' scatter to the winds, seeking new opportunities at the weyr. That and she sorta lost touch when she was black out drunk.

2590, 36 Moving to the Mine Hall is the happiest she's been in awhile. The weyr has always felt too stuffy. Even if there are giant monsters out in the jungle. She'd rather deal with them than the weyr's rules any day.


Since arriving at Fort Hold, the place just seemed full. Too many people in such a small space – even if that space was a Hold. She missed High Reaches, she missed home. But this would have to do. It’d been some turns since her mother had died and, after a turn of her passing, Oppesine had sworn that she would do her best to smile.
 
To not be the storm cloud in the room.
 
If anything, she was quite the opposite. Smiling in a dyed red dress of a semi-modest cut, she couldn’t imagine a party like this back at the weyr. Alcohol passed between people and so many had already offered to buy her drinks. She wasn’t an idiot. She understood the subtle request for more attention, more from her, but she took the drink and didn’t offer any more of herself.
 
Yet they kept passing their earnings her way. If she didn’t actually have to work for it, all the better.
 
Some enterprising harper, or at least someone with some skill in music, plucked a bouncy tune that she idly swayed to while someone chatted her up. He was saying something about a dice game that involved people taking their clothes off every round if they lost. Oppesine suspected it was weighed heavily in the man’s favor.
 
Then, quite suddenly to her, there was someone new at her side. Not clearing their throat or trying to slyly get her attention. He was an imposing, commanding figure that, once he caught her attention, he damn well had it. “You there. You interested in some work?”
 
The question was so outrageously bizarre that she smiled a moment before laughing. Oppesine? Work? Hardly. She lifted the fourth free drink she’d received that mark alone and winked at him. “Dearheart, do I look like someone that works for a living?”

Member Info...

Created By:
Crazy
Other Characters:
Halirina
W'sar
L'ale
C'ace
Niema
K'eeda
A'yara
B'nyn
Yinaya
Seaphonellqua
J'dan
Haithen
Sethunya
S'ric
S'nis
Keassa
Loressa
Sevastjan
Ysmersa
Remira
Gavita
Faytona
Tavianna
Meyelthra
Daysepona
Ivonai
Quenneca
Everalsie
Domnitissa
Inactivity Preference:

Mauling Permissions:
Bring it on
Anything Else:



Coded by SanctifiedSavage for SWW



UNDER CONSTRUCTION

Image Credit:
Link to line art.
Flit Details

Name:
Proper
Pronounced:
Just how it sounds. 8D
Color:
Gold
Date of Birth:
2566 9th Pass
Place of Birth:
High Reaches Weyr

General Appearance...

She's a lithe and pretty gold. With bright highlights and a brilliant metallic hue, Proper is well named for her 'proper' namesake. She is a Gold through and through. Big, but not bulky, and vibrantly gold.
 ( I'm using this place holder color palette until we get the flit template for me to color ) 

Personality...

Mind Voice: Proper doesn't share much - food, space, or mental pictures or emotions. She keeps a lot to herself unless she's well and truly distressed. Then she bites.

Likes:
Her own personal space : She's not a friendly flit, but she's not overly mean either. Just don't pet her, don't mess with her, and all is well. She's Lord over her domain and no one touches her unless she wants them to. And she never wants them to.

Watching : Proper has an eerie way of watching people. Unwavering, unblinking. Almost like she's staring you down. She just really like watching people. They fascinate her.

Family: She can be a bit more accommodating to Oppesine's family. They can get away with being a bit close, maybe a pat on the head, a scratch over her eye ridge. Maybe.  She likes them enough to occasionally tolerate the invasion of personal space. Or at least warn them before she bites them.

Dislikes:
Whers : Some have tried to eat her before, so she doesn't have much patience for any of them now and won't linger in their company unless Oppesine is there. And even then, only if she feels like her bonded might be in some trouble.

Children : They're noisy, touchy, and don't understand rules. Generally. So she's quick to bite and set them straight.


Member Info...

Anything Else:
Force Catch 21.10

 

Coded by SanctifiedSavage for SWW






Image Credit:
Link to line art.
Flit Details

Name:
Polite
Pronounced:
Poe-light
Color:
Green
Date of Birth:
2566 9th Pass
Place of Birth:
High Reaches Weyr

General Appearance...

Polite is a small Green of pale hues and darker markings. She's quiet and reserved, preferring to spend most of her time curled up on someone than flapping about. Since she's small, she's easily out of the way and frequently forgotten. ( Using a color swab until we get new template for me to use. 8D )

Personality...

Mind Voice: Polite is an 'out of the way' flit. She likes being near people, but she's so quiet and unobtrusive people often forget she's around. She's not demanding, enjoys attention but doesn't seek it, and doesn't make a fuss - either mentally or vocally.

Likes:
Warmth : She's a tiny thing and she likes curling up against people, dragons, or whers - if they're friendly - and relaxing.

Oiling : it's akin to a flit massage. It's her most favorite thing in the world and she's easily bribed into doing things she might not otherwise - like running errands - if it means a nice oiling after.

Dislikes:
Loud voices : They make her uneasy and she'd much rather be elsewhere. Shouting especially sets her off and she'll be quick to pop between and retreat to Oppesine's bedfurs.

Golds / aggressive flits : Polite is a tiny flit and she isn't aggressive by any means. She's very easy to chase off and dislikes it when it happens, chirping protests all along the way. But she won't fight.


Member Info...

Anything Else:
Force catch. 9.9 8D

Coded by SanctifiedSavage for SWW






Image Credit:
Link to line art.
Flit Details

Name:
Precise
Pronounced:
Preee-cise
Color:
Green
Date of Birth:
2571 9th Interval
Place of Birth:
Fort Hold

General Appearance...

Precise is a bright forest green with speckling of a paler green along her body and darker green shadows. She would blend in really well in the jungle, were she so inclined - but she's not. ( Color palette is a place holder until we get new template )

Personality...

Mind Voice: Precise likes to share images she thinks are important, impressing them upon Oppesine regardless whether they've been requested.

Likes:
Digging : In the dirt. Like she's some sort of wherry searching for truffles or worms. Precise take great delight in finding creatures in the dirt, or prizes. It's a game to her - and one Oppesine plays with her. Best she stays away from farm land.

Rain : She wants to attack all the rain drops, like they're buzzing insects trying to get away from her. They most certainly cannot!

People that Oppesine likes : She's utterly incorrigible and nosy. She wants to know what they're doing so she can show Oppesine.

Dislikes:
The Dark : Her hearing isn't the best so she doesn't like being left alone when she can't see things right.

Boys : They're usually a bit rough around the edges ( given Oppesine's general company ) so they're her least favorite of people and take the most to win her over.

Member Info...

Anything Else:
Force Catch 16.9

Coded by SanctifiedSavage for SWW






Image Credit:
Link to line art.
Flit Details

Name:
Pristine
Pronounced:
Priss-teen
Color:
Green
Date of Birth:
2571 9th Interval
Place of Birth:
Fort Hold

General Appearance...

Pristine is a dark green flit of an average size. She, like her sister green Precise, would do well in the jungle if she wanted to live amongst the leafed canopy. She doesn't have any special markings but she does have an over all darker coloration than her sister Pristine.

Personality...

Mind Voice: Pristine is the most vocal of Oppesine's flits, purring and trilling in turn depending on her mood. She can be excitable, which will reflect in her chirps and trills, or she expresses her pleasure with someone with purrs. She relies on Precise to show images, but she will if it's expected of her.

Likes:
Exploring : Pristine is a relatively independent flit. She might be bonded to Oppesine, and sleep in her bedfurs, but she's out and about as often as she's not. Whether it's flying around the island, fishing on her own, or sneaking about the tunnels - she likes being out and about.

Presents : In that she likes bringing back things to Oppesine. Fish bones, spinners, shiny rocks... Whatever she's found that she thinks is neat, she'll bring back.

Grooming : much like a wild flit, Pristine likes to be groomed and to groom other flits. Proper, Precise, and Polite are her favored flits to groom, but she'll do it to anyone that she'd made 'nice' with.

Dislikes:
Orders / Authority : While she can be quite the nice behaved flit, Prestine doesn't like being ordered around. She's a 'free spirit' and wants to just do what she wants to do. If she doesn't agree with what she's been told, she'll go between. Good luck finding her until she wants to be found.

Clutches : She's a tiny terror, not only to her own, but to others she might find. Raiding them to eat and destroy.


Member Info...

Anything Else:
Force catch 35.8

Coded by SanctifiedSavage for SWW





« Last Edit: March 30, 2018, 04:53:49 PM by SanctifiedSavage »

Tags:
 

OOC Recent

by Inki
[Yesterday at 06:03:47 AM]

by Wren
[April 18, 2018, 10:26:03 AM]

by Wren
[April 18, 2018, 10:25:34 AM]

by Wren
[April 16, 2018, 11:35:11 AM]

[April 16, 2018, 10:21:21 AM]

[April 16, 2018, 09:04:18 AM]

by Wren
[April 15, 2018, 03:50:20 AM]

[April 14, 2018, 12:15:20 PM]

[April 14, 2018, 10:07:37 AM]

by Inki
[April 12, 2018, 07:12:26 PM]

by Wren
[April 12, 2018, 12:12:09 PM]

[April 12, 2018, 11:23:34 AM]

[April 11, 2018, 03:08:41 PM]

[April 07, 2018, 11:43:50 AM]

by Inki
[April 06, 2018, 03:02:01 AM]
Pern RPs | Other RPs
Red River Weyr - 3rd Pass Pern RP Rainbow Mists Weyr Canyon River Weyr | RPG-D
Fortune Favors the Brave | World of Remnant - An AU RWBY RP OSH
Kitaro Weyr Under the Wings | Elzynthia
Open Affiliate! Open Affiliate! Open Affiliate! | Beyond Redemption Xenedria: Scifi Master/slave RPG

Lyer Weyr Open Affiliate! Open Affiliate! Open Affiliate! | X-Men/Avengers Roleplay
Open Affiliate! Open Affiliate! Open Affiliate! Open Affiliate! | Blood Law - Anitaverse RPG
Open Affiliate! Open Affiliate! Open Affiliate! Open Affiliate! | Chaos Unbound deltas Open Affiliate!