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Southern Winds has plotted events roughly every OOC week. This means our story is ever evolving and Southern Winds is changing. Events for the current month are listed here, once you've registered for an account.

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Author Topic: Slow Going WIP *gasp*  (Read 421 times)

Offline SanctifiedSavage

Slow Going WIP *gasp*
« on: August 16, 2017, 09:01:18 PM »
« Last Edit: September 15, 2017, 02:29:42 AM by SanctifiedSavage »

Offline SanctifiedSavage

Re: Slow Going WIP *gasp*
« Reply #1 on: September 15, 2017, 04:12:20 AM »
Spoiler for completed:

Play By:
Taylor Momsen
Biography

Name:
Meyelthra
Pronounced:
May-elle-thrah
Nicknames:
Meyel, but only to Sken/X'hos, and only when they're alone.
Date of Birth:
19.06.2567 9th Pass
Place of Birth:
Fort Hold
Weyrmate or Spouse:
X'hos

Your Reflection...

Appearance: She stands at a wiry 5'6" with naturally platinum blonde hair she leaves long and partially wild. It reaches just past her shoulders.

Meyelthra prefers practical clothes. Comfortable boots she's had for turns now, pants, and a nice shirt. Nice as in comfortable - it's not nice by any 'proper' holder's standard. She'll wear wher-leather, cloth - whatever she can get her hands on, and she's not above pilfering clothes when the situation calls for it. Now that she's at the weyr, she frequently wanders around in a simple cloth shirt and wher hide pants.

Now that she's chummed up to a Rider, she lounges in X'hos's clothes when she's not prowling about getting into trouble.

Response to 9th Pass Catastrophe: Meyelthra saw the dark side of Fort as a personal challenge and quiet thrill. There was nothing like a rough night at the wher pits, where marks changed hands more frequently than hookers changed bed partners. To her, wher fighting was more a craft than anything her family did and took more skill and dedication than anything else. Fuck her uppity siblings and who cares about thread? If it's gonna kill them all, then let it come quick and fast. Until then, she was in the thick of it all, thriving as much as one might in the underbelly of Fort.

Response to dragon color mutations: Is she a dragon rider? Because last she checked, she wasn't and she doesn't really give a damn about the color of a dragon. To her, they're all big fire breathing blow hards that had it pretty good during all the mess that was the catastrophe - that was their fault anyways. One of the reasons she shacked up with one when Fort Hold was 'shut down' was because they had it so good. If there is some political trouble about all the mess, she thinks it's all in the Rider's heads.

Who are you...

Likes:
Control : Meyelthra considers herself the 'queen of her domain' and likes it that way. Her domain being her room, her wher, her flit, and her immediate space. Don't get too close - she bites. And she encourages her wher and flit to do so too.

Fresh fruit : It's not exactly easy to come by BUT she has sorta claimed a Jungle Rider as her live in buddy - he says they're weyrmates. Whatever. If she can worm some fresh fruit out of him now and then, all the better.

The Little Details : She quite enjoys oiling her wher, her flit, and even X'hos's dragon. Small chores that keep both her and her bonded in shape sooth her mind. If she's in a shitty mood, you can bet she's breaking out some oil and someone is getting worked on.

Dislikes:
Early Mornings and Late nights : Meyelthra has problems sleeping, mostly because one didn't sleep well back in the shitty tunnels of Fort. It's not insomnia, per say, but closer to bad dreams or simple restlessness. Not that she'd admit to it. She actually sleeps really well next to X'hos and is comforted by the fact that there's a giant dragon near by, along with her wher and flit. If he's not around, she gets irritable.

Riders : Funnily enough, for someone presently sleeping with one and has been for some time. But most riders get right up under her skin with their snobby attitude and 'better than thou' walk. It's quite a shame fighting has been banned because she'd be tearing a path through as many as she could. Flights are obnoxious too. Why do they happen so often? subtle glare at all the Greens in the weyr

Crafters : Any Crafter that seems to think they're better than she is - which is by extension some of her family. Meyelthra has an odd chip on her shoulder about not being a crafter, an in turn, thinking all crafters are snooty unless they act otherwise. Her family is the exception. All crafters in her family are waste of space know-it-alls. She believes they wasted their time learning dying crafts and wouldn't have lasted a day in the 'real' Fort Hold.

Strengths:

* FIERCE : From the time she was a little girl, Meyelthra has always felt that she had to fight the world and she's met this challenge head on - head up and ready to go. That's pretty much how she lives her life. Any challenge, any moment, is met head on.

* SELF RELIANT: You won't see her asking for handouts, favors, or relying on anyone for anything. She'd hunt her own food if the damn weyr would let her. She hates that she has to rely on others for even that - so out of a pure sense of wanting to be able to do for herself - she does help till the fields and clean fish with the other weyr folk.

* STABBY : Meyelthra is handy with a blade - definitely out of necessity. Any gang member that thought she'd be an easy target back in Fort quickly found out that she is not, at all. What she lacks in strength, she makes up in speed and willingness to down someone. Meyelthra doesn't play for fun, she plays to kill.

* STAMINA : With enough sleep and food in her, Meyelthra can go and go and go. Weyr life, for all her grumbles about the Riders, has been good for her and she's a font of energy.

* Tenacious : When she wants something, she wants it, and she'll do whatever she has to to get it done. From applying herself to working with the weyrfolk to feel more self-sufficient, to training herself with a blade, to training a wher and flit on her own. Meyelthra believes she should be able to do it on her own and would much rather bash her face against a wall over and over to learn something.

Weaknesses:

* NEAR SIGHTED : She doesn't understand 'big picture' plans because she's very much an 'instant gratification' kinda girl. What's the point in living for tomorrow if today sucks?

* SELFISH : She's spent so much of her life looking out for herself that, well, she's really only got herself. Having pushed away both family and any manner of friends, she really only has X'hos.

* VIOLENT : Meyelthra's go to response to something, or someone, when a situation becomes too much is violence. Blades solve problems faster than words. This has cooled down a bit since she's been in the weyr but, if moved to it, she can be prompted to such actions again. Easily.

* EXPLOSIVE : She's got a temper to boot. Irrational, angry, and willing to use her wher as a blunt instrument to get things done.

* UNFRIENDLY : Meyelthra doesn't believe anyone is out for anything but themselves - and in that vein, she doesn't want anyone close to her. Fuck the world be her motto, unless someone can do something for her. Otherwise, what's the point?

Describe Yourself:

* LEECH: Meyelthra is a user. She likes taking from people. It makes her feel powerful, like she's somehow 'one upped' life. In that, she's loath to let go of things or a position of 'power' or comfort. That's one of the reasons she's been with X'hos for so long. He's been able to provide her with a lot of creature comforts. In that vein, she'll be quite protective of this comfy situation she's found herself in.

* COMMANDING: Meyelthra trained her flit and all the wher she's had in her life. She's not a passive person - nothing about her personality is - and she's not afraid to go toe to toe with a wher. She probably SHOULD be, but she's put down enough of the creatures in her life she feels like she has their lives easily in her hand. In that, she expects her flit and wher to be completely obedient.

* CONFIDENT: She's been through some shit and she's still alive. If Meyelthra told the sun not to rise, she's pretty sure it wouldn't. When she's committed to a thought, a phrase, an idea - she's behind it 100% and it doesn't occur to her that she might fail or falter. That's just not in her nature.

* SADIST: Meyelthra has a cruel streak and pain doesn't bother her. If anything, it's a learning tool. The harshest lessons stick with you and the ones that leave a scar are not easily forgotten. If someone is willing to hurt someone over something, then she understands just how important it must be - and she's willing to do the same over things that are important to her.

* CONTRARY: For all her anger, violence, and sadistic tendencies - for all that she's kept the world at arm's length, there are two people that have managed to get close to her. X'hos, just through sheer time and some odd sense of attachment the Rider has to her, and her twin. Meyelthra is very attached to her twin - and not even she can really say way. Some days she chalks it up to a narcissistic echo that her twin is 'like her', other days it's because she wants to cling to some sense of family and she feels like her twin is the only one that could possibly understand her. Whatever it is, Meyelthra loves her twin with all of her tiny black heart.

The Magic Touch: No one would guess it, but Meyelthra is a big cuddler. She likes sleeping tangled up with X'hos. She doesn't like to talk about it.

Family...

Mother: Holder Evelthra 2550
Father: Taygrohle Peacekeeper, 2548

Siblings:
All adoptable. They can be what you want:
2563: 27 Turns
2565: 25 Turns
32.09.2570 : Tayvelle, played by Kyya
2571: 19 Turns
2573: 17 Turns
2576: 14 Turns
2578: 12 Turns
2580: 10 Turns

Children:
Nameless. B 2582. Presumed dead.
Nameless. B 2585. Presumed dead.

 

Tell us a story...

This is the perfect place for you to write out your character’s history. Dot points work out best. So list the important events in their life, a small description of what happened, and their emotional reaction to the event with no more than 5 turns between each event.

* year, age Event

* year, age Event

* year, age Event

* year, age Event

* year, age Event


She’d been here before. Kicked out, without a place to go. Overstaying her welcome was something Meyelthra was used to. So when the Blue Rider she’d been bunking with had quite literally stuffed what clothes Meyelthra had called her own in a bag and tossed them out in the hall, then bodily shoved Meyelthra out next, it’d taken everything in her not to go after the bastard.
 
If Meyesk had been near by, it would’ve been a fight. Unfortunately for her, and luckily for the Rider, her blasted weyr and flit were both several tunnels away chewing on some bones she’d been able to barter from the herders after a day’s work. They didn’t give a runner’s shit about Meyelthra or the fact they were, effectively, roomless.
 
Homeless? How did that work in the weyr?
 
Fuck him anyways. She hauled her bag up on her shoulder and stalked the tunnels, wondering if she could hit up some old acquaintances from Fort Hold. Not something Meyelthra wanted to do, mind. Most people she knew would just as well stab her while she was sleeping than take her in. Neither did she want to crawl into that pit of a cave they called the general sleeping cavern.
 
Fuck all that too.
 
Maybe a good scrub to improve her mood, then she could sort things out while she soaked. Surely there was somewhere...
 
The Flight Lust and Gold’s call hit her, making Meyelthra both curse the timing and wonder at her good fortune. At the very least, she could shack up with a Rider for a bit. They were infinitely less discerning about who they took back to their weyr.
 
That’d give her at least a day or two. Maybe three.
 
When Meyelthra saw a particularly handsome man – presumably a Rider – making his way from the bathing springs in nothing but a towel, she knew she’d found her first target. If he didn’t work out, well... there was an entire weyr being enveloped in Flight Lust. She was bound to find someone. That he was already so close to being undressed just made things easier, in her opinion. Letting her bag drop in the tunnel, she sauntered up to him with a faint smirk and pushed him back against the cold tunnel wall.
 
She could say the Flight Lust made her do it if he protested too much. Not that Meyelthra gave him much of a chance to protest before she gripped his jaw and drug him into a heated kiss, her other hand tugging at the towel.

Member Info...

Created By:
What you would like to be called on the board
Other Characters:
Halirina
W'sar
L'ale
C'ace
Niema
K'eeda
A'yara
B'nyn
Yinaya
Seaphonellqua
J'dan
Haithen
Sethunya
S'ric
S'nis
Keassa
Loressa
Sevastjan
Ysmersa
Remira
Gavita
Faytona
Tavianna
Daysepona
Ivonai
Quenneca
Everalsie
Domnitissa
Inactivity Preference:
Kill me
Mauling Permissions:
Roug'em Up
Anything Else:
Can't stop, won't stop

Coded by SanctifiedSavage for SWW



Image Credit:
Credit in picture. Colored by SirAlahn
Wher Details

Name:
Meyesk
Pronounced:
May-eh-sk
Date of Birth:
04.04.2585 9th Pass
Place of Birth:
Fort Hold
Wher Color:
Bronze
Egg Description:
A nice, fat egg with a lot of wrinkles she won as a prize from a fight. She promptly 'retired' the Blue that had won it for her to the Butchers since she saw the big egg as an upgrade.
Measurements: Listed in the wher information.
Mature Length: 4.5M
Mature Height: 1.7M
 

General Appearance...

Meyesk hatched a burly, dark burnt bronze and pretty much remained that coloration as he grew. What pleased Meyelthra the most, however, is how big he was at hatching - and how that's also been pretty consistent. You'll be hard pressed to find a bigger Bronze wher, and he's just as muscled as expected of a fighting wher. Just a shame one had to die for him to be bonded to her. 

Personality...

Empathetic: Meyesk and Meyelthra are not what you'd call 'best friends'. More like working associates. They don't share much and what communication is shared is often either physical on his end or verbal commands on hers.

Likes:
Food : Of any kind. Flit, wher, runner, herdbeast, human. It doesn't matter to Meyesk. If it's living, it can be killed, and he can eat it. Best to keep tiny creatures away from him.

Fighting : He's a monster and he likes being one. Give him any excuse to throw his weight around, and he'll use it. Meyesk needs very little prompting to become violent, and he whole heartedly loves it.

Dislikes:
Complicated Orders : He's a simple wher with simple pleasures. Don't complicate tasks for him or he'll get easily frustrated.

Wher in his personal space : While he has to be told to fight, he has a 'bubble' that is his. Don't invade it.

Strengths:

* FIGHTING : Meyesk was bred for, and has lived a lot of his life as, a fighter. Since he's survived this long, one could argue he's good at it. Being big and strong helps.

* OBEDIENT : He has no problem following commands from Meyelthra. He understands that they're connected, that she's in charge, and listens to what she says.

Weaknesses:

* UNCARING : Meyesk is obedient, but he doesn't care about Meyelthra. There is no love between them and he will not act on her behalf out of a sense of duty or desire to 'protect' her. They take care of themselves. If she wants him to do something, she'll tell him. Otherwise, he'll passively watch her get stabbed.

* NOT TERRITORIAL : It's been trained out of him. Meyesk doesn't care about other wher unless they're in his personal space. Other than that, so long as he's not told to fight them - or he's not defending himself - they're just props. So he's a shit guard wher.


Member Info...

Anything Else:
Great fighter, shit guard.

Coded by SanctifiedSavage for SWW



Image Credit:
Link to line art. Colored by me.
Flit Details

Name:
Snap
Pronounced:
Just like it sounds.
Color:
Blue
Date of Birth:
2583 9th Pass
Place of Birth:
Fort Hold

General Appearance...

Snap is a pale purple blue with one teal wing. He's always had that odd Wing and for that reason alone she didn't try to eat him. Since he's so small, she didn't think he'd eat much either. Snap's always been small and retained his blotched blue coloration. If drunk, Meyelthra will admit he's pretty.

Personality...

Mind Voice: Snap is a quiet thing and will only show pictures to Meyelthra if she asks for something specific. Otherwise, he rarely makes much noise at all. He doesn't like drawing attention to himself.

Likes:
Cuddles : It doesn't happen often, but he likes being held and petted by Meyelthra. He especially likes when she lets him sleep with her.

Bones : He likes chewing on them. They're a nice treat for a job well done.

Dislikes:
Whers : They have been known to try and eat him. Meyesk isn't an exception.

Men : X'hos is an exception. The company that Meyelthra generally kept at Fort was a rough, mean lot and Snaps generally hated them all. He'd hiss and snap. But he does like the Rider his bonded has shacked up with.


Member Info...

Anything Else:
He's cute, so cute not even Meyelthra can deny it.

Coded by SanctifiedSavage for SWW

« Last Edit: December 16, 2017, 07:38:22 AM by SanctifiedSavage »

Offline SanctifiedSavage

Re: Slow Going WIP *gasp*
« Reply #2 on: December 16, 2017, 07:55:22 AM »

Play By:
Sara Loren
Biography

Name:
Oppesine
Pronounced:
Ohp-Eh-sign
Nicknames:
None.
Date of Birth:
21.06.2553 9th Pass
Place of Birth:
Which Hold or Weyr. Check history for Fall dates for specific places during the 9th Pass.
Weyrmate or Spouse:
If there is one.

Your Reflection...

Appearance: Standing at a modest 5'5", she still manages to seem taller than she really is. Her personality fills whatever room when she walks in, be it with a smile or the loud snap of her anger. Nothing about Oppesine is mellow, demure, or understated. She likes bright colors - or what passes for bright on Pern - so reds and oranges, and generally in dress form of various cuts and designs. She's not overly picky about clothes so long as they meet the previous criterion. Her dark brown hair is naturally wavy and she leaves it down, where it reaches just past her hips.

Response to 9th Pass Catastrophe: Oppesine is of the firm belief that there are those strong enough to use other people, and then there are those meant to be used. This was never more apparent than during the Pass, when things were at their worst. Rather than become one of those that would be used, Oppesine became one of those that orchestrated the use of people at the profit of her and her family. While she wouldn't have been able to do it on her own, having the backing of her family enabled her to thrive where others might not have. And she's perfectly fine using people.

Response to dragon color mutations: She wished that fire lizards came in different colors. Is there a way to make them change too? Because that would be neat to her. Otherwise, she doesn't really understand what the whole fuss is. It's just color.

Who are you...

Likes:
Attention : Oppesine flourishes under attention, like any experienced harper during a play. She quite enjoys when all eyes are on her, even if it might not be for a good reason.

Music : She doesn't have an ear for it, or the ability to play herself, but Oppesine has a weakness for music when it's played well. She absolutely hates when it's not though and she'll loudly let you know if you're terrible.

Gifts : Especially flowers. They don't have to be elaborate or anything like that, especially since flowers can be hard to find currently, but she likes flowers. Their fleeting beauty is a treasured marvel to her. She will accept just about any and all presents though.

Family: Obviously, but she does quite like them as people too. She'd do a lot for them, even if she'd complain the entire time.

Dislikes:

Babies / children : of any shape, size, or relation. Even her own. They're loud, they're demanding of her time that she doesn't want to give, and they're dirty. She's pawned her children off on her whores because she can't be bothered.

Flit Eggs : To eat. It might be a thing that some Holders have picked up out of necessity, but it's a barbaric practice that she heavily scorns. Having 4 flits of her own, she's not about to allow such a practice around herself.

Wher Fights : She doesn't really like watching the fights - they're too brutal for her - and she just ends up feeling bad for the poor wher that ends up losing. She'd much rather not watch, or be around, for the fights.

Strengths:

* MEMORY : She says she has a perfect memory, which is a beautiful lie, but she's not far from the mark. She has a great mind for faces and even better at putting names to them. Cross her, in any way, and she'll remember you for turns and turns to come. It's the quickest way to make an impression on her.

* MASK : Her whores call her the Actress. Not because she's a performer or has harper training, but because there are layers to her moods and masks she hides behind. She might be angry and you'll never know until she's manifest it in a way that benefits her. False smiles seem real, she can cry on command when it benefits her, and her moods firmly under her control - even if it might seem contrary to the case.

* EDUCATED : With only a basic harper education that everyone else received, she's actually quite good at mental math and a quick study. There's a reason she was selected to 'managed the books' so they say. Between her memory and retained education, she's rather book smart.

* SILVER TONGUE: She's charming, when she tries. Whether it's because she has a pretty face, an easy smile, or an infectious laugh, she's just easy to be around. Small, unthreatening, people are disarmed and find themselves smiling right along with her. Especially since she flatters easy and it seems genuine.

* CLEAN : It's important to her, and in her line of work, that things be clean. People, clothes, rooms, whatever it is, she's got a pretty high standard. And if people don't clean themselves, she'll do it. And you won't like it.

Weaknesses:

* ALCOHOL : She is an alcoholic with a real problem. She has little tolerance and can become quite belligerent. Her 'class', if she had any to begin with, and composure are a thing of the past when she starts drinking. And she does so enjoy drinking.

* SHAMELESS : One could argue this is a strength, but her family and friends would argue otherwise. She doesn't understand the concept that there are just some things, personal business and the like, that shouldn't be aired in public. Public displays of affection aren't taboo to her and social norms have never meant anything to her. It's almost like she needs a handler to remind her that some things are best left behind closed doors.

* WEAK : Her bark is infinitely worse than her bite. She talks a good game, and she can certainly pull strings to get things done, but she doesn't know how to fight. She's a 'lover', not a fighter. At least, at base.

* VIOLENT : With an explosive temper and that she has no idea how to fight, the fact that she can be moved to violence is not something in her favor. At all. But she's quite satisfied in hitting, screaming, and taking her anger out on things. Whether they deserve it or not.

* ESTABLISHING BOUNDARIES : Once she has decided to trust someone, or let them close, she had trouble establishing any sort of healthy boundaries. The people near and dear to her can easily take advantage of her, and she will allow it. Though she might huff, puff, and scream, she can be quite easily manipulated if people know how to play her - or they just push enough.

Describe Yourself:

* HEARTLESS : It takes a certain flavor of person to manage people and sell them to other people. There is a close group of people that she cares about, but beyond that, she is quite heartless. Easily disassociated from seeing the people she manages as anything other than property, which enables her to manage them quite well and not get hung up about it.

* PASSIONATE: Oppesine feels everything deeply. Love, hate, happiness, betrayal. The whole gambit of emotion runs through her hot and on a wide spectrum. When she does feel things for someone or something, that is.

* COMPARTMENTALIZED: Business is business, friends are friends, and family is family. She doesn't have problems keeping these things separate. Don't think for a second just because she's friendly with you that you matter to her if you're a business associate or if you're one of her whores. Conversely, she'll do just about anything for family because they are family - if it were life or death, of course. Getting into one of these 'groups' in her mind is difficult - just as it's difficult to fall out of them. Friends are friends, for better or worse, and she'll martyr herself for family.

* FOLLOWER: She enjoys managing people and she'll protect what assets are hers - in a round about way, but she doesn't like making really big picture decisions. Especially if those decisions affect people she perceives as friends. She can be wishy washy, indecisive, or procrastinate. It's best that someone else make really big decisions - she'd rather manage her whores and have fun.

* SELF CENTERED: Oppesine's world revolves around herself. Her time, her actions, and everything she does is to further her own schemes, ploys, and plots. She doesn't frequently go out of her way for others - not even her own children - and will only do so with prompting and prodding by her siblings.

The Magic Touch: As noted above, Oppesine is an alcoholic. This was easier to manage while they lived in Fort, a bit harder since moving to the weyr but like a true addict she's found ways to get it. Most likely from previous contacts in the brewer hall.

Family...

Mother: Rank, birthdate, deathdate if applicable. If she was a dragon rider, we need to know the turn she Impressed and the name of her dragon.
Father: Rank, birthdate, deathdate if applicable.  If he was a dragon rider, we need to know the turn he Impressed and the name of his dragon.

Siblings: Name, rank, birthdate, deathdate if applicable. If any were dragon riders, we need to know the turn they Impressed and the name of their dragons.

Children: Drudges, Holders, and Weyrfolk very rarely have an opportunity to Between when pregnant. If they come from a traditional family, they'll be married off between 12-16 and should have a child around that time. If they just end up sleeping around the Weyr, the risk they'll have a child is still rather great though they may not be involved in its life.

Tell us a story...

This is the perfect place for you to write out your character’s history. Dot points work out best. So list the important events in their life, a small description of what happened, and their emotional reaction to the event with no more than 5 turns between each event.

* year, age Event

* year, age Event

* year, age Event

* year, age Event

* year, age Event

Give us a taste of your character and a sample of how you roleplay. No real length limit.

Member Info...

Created By:
What you would like to be called on the board
Other Characters:
List, please.
Inactivity Preference:
Make them an NPC, kill them off, adoptable, or have them fade away?
Mauling Permissions:
Look here for the different options!
Anything Else:
Any notes or comments you’d like to make. If you would like your character listed as nonbinary, please note it here.

Coded by SanctifiedSavage for SWW

« Last Edit: December 18, 2017, 05:08:46 AM by SanctifiedSavage »

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