Welcome, Guest. Please login or register.

News:

* * * * *
Required Reading
links to read before you join


Ic Info
Character information, Applications, and Adoptables


Bestiarum
The notable fauna of SWW


OOC Extras
Fun things around the forum to wittle at time between posts or links to OOC info


A comprehensive list of links to all our info

Guest Info Plot & Events


Current Month
7.2591 A.R.
9th Interval



Southern Winds has plotted events roughly every OOC week. This means our story is ever evolving and Southern Winds is changing. Events for the current month are listed here, once you've registered for an account.

Our roleplay time is pretty fluid. We allow you to play anything that may have happened in the past, but not in the future, as events that may affect the entire weyr may ruin futuristic plots.

We list Flights, Clutches, and Hatchings for both Dragons and Whers here, though not for firelizards.  There are Candidate events, Weyrling classes, Holder plots, and Crafthall developments -- a little bit of something for everyone.

See previous events here!


Feel free to say hello, guesties! Registered members can request a colored name here.



Remember,
this holds no IC consequence and is only for fun.

 photo voteforus_zps4dda9678.png
Click on the following to place your vote for us. Daily clicks would be fantastic!

Pernese Online A Gift of Dragons Shadowplay Topsites Top RP Sites

Welcome!

Hello and Welcome!


http://southernwindsweyr.net/Images/news icon copy.png We are a mature, 9th Interval AU Pern. We've destroyed almost the entire planet in a catastrophic event. While we feature 2 new mutations, we stick pretty close to canon. We've Ranks, roles, and positions for just about anyone who wants to get involved, with a relaxed community. Play and post at your own pace. Swing by and say hello!

Registration?
Southern Winds uses a subaccount system to distinguish between Players and their Characters. So REGISTER with your Player Account Name and the admin will assign you your Character Subaccount once your character is approved!

Southern Winds is a Mature Roleplay. This means we allow for sexual, violent content that would be found in a struggling, 9th Interval Pern. Sex is common place in the Weyr and terrible deaths are no stranger here. As such, our players should be 18+. These themes are to be handled maturely at all times.

Regards,
Southern Winds Weyr

Author Topic: Approved Thoridan [23.02.2553] Wherhandler/Peacekeeper  (Read 773 times)

Offline Spiffy

Thoridan [23.02.2553] Wherhandler/Peacekeeper
« on: September 20, 2017, 04:14:39 PM »

Play By:
Toby Stephens
Biography

Name:
Thoridan
Pronounced:
THOH-rih-dan
Nicknames:
Thori to most, Dan/Danny to those close to him
Date of Birth:
23.02.2553 9th Pass
Place of Birth:
Fort Hold
Weyrmate or Spouse:
Arinada - Wife

Your Reflection...

Appearance: Thoridan has been a peacekeeper for long enough that he’s fully accustomed to wearing the leather armour that forms their uniform, but he still carries a slight windswept look from his days among the Fishercraft. He's tried to distance himself from the scruffier, loose-fitting clothes that he’d have worn around the fishers and his early days as a Peacekeeper, instead wearing more sombre and fashionable attire. He’s usually sporting some sort of reddish stubble, if only because it grows back a few hours after he shaves it off in the morning, if he even bothers with that. His hair is usually of medium length, long enough for him to pull into a small runnertail, but not let to grow long enough to flap around behind him when he does so. It’s a bit of an oddity in that it’s reddish, where the rest of his bloodline is predominantly brown. His forearms have numerous small scars and scratches from days of old working with boats and rigging and fish hooks, with a few larger ones from his wher to complement them: Ridansk had liked to chew once his teeth grew in. He’s of middling build and slightly less than average height.

Response to 9th Pass Catastrophe: With such hard times, family had to come first. He was raised with this dogma from an early age and has tried to live by it even when he would disagree with them. His family did, after all, support him in his darkest of times and get him back on his feet, even if they didn’t condone his actions. That’s what family is for. But his Hold is important to him too. He dreams of reinstating better times to the Hold, of regaining the peace and prosperity his ancestors had before the 9th Pass, making a fresh start on Fort Island out from under the thumb of the Weyr. It may be optimistic, but it carries him through.

Response to dragon color mutations: Honestly, it’s none of his business what the dragonriders are getting up in arms about, as long as it doesn’t affect him he’d rather keep it that way. They're nothing but an oddity that the Weyr is making noise about. If they start popping up in the wher populations… well, then he’ll consider caring about them.

Who are you...

Likes:
Climbing - As a child he’d often retreat to some quiet ledge up high to read whatever he could get his hands on, away from the raucousness of a large family.  It stood him in good stead in climbing masts and rigging in the early days of his apprenticeship.
Stories/Reading - As a child, he always enjoyed stories of adventures and of what the world used to be like before Thread. Knowing that the world was once vast and beautiful helps him believe that it can be so again, when the world has recovered. Now that he's older and able to read, the same fascination has him reading whatever he can, even on occasion musty old records, for a taste of what was and what may one day be again.
Quiet - It’s peaceful, providing opportunity to relax and/or read.
The Sea - It was perhaps a sense of wanderlust for the open ocean that attracted him to the Fishercraft in the first place, even if his life were to take a different direction eventually. It’s a crying shame to him that Thread had at the time ruled exploring the ocean a deadly fantasy. He imagines that the ships of old were truly a sight to behold, not that he or anyone he knows has actually seen one, but the further he got through his apprenticeship the less of a desirable future he could see in the Craft. Small fishing vessels just weren’t the same in scope.

Dislikes:
Dragonriders - If it weren’t for the bluerider that failed in doing his job, Thoridan wouldn’t have lost Ridansk and Ellevan to Thread. If it weren’t for the riders messing with the Red Star, Pern wouldn’t have gone to shit. If it weren’t for their martial law, imposed upon Holders who should have been autonomous, he’d have had a job for the last two-three turns. The dragonriders have a lot to answer for.
Wher Meat - Since Impressing Ridansk he’s found eating wher meat incredibly distasteful. He’d rather not eat meat at all than come to rely on it. It is, however, a family business of sorts, so he will not make a big issue of it to others. Doesn’t stop him giving his brothers judgemental looks for partaking though.
Inaction - Thoridan likes to be be working toward some greater goal, to better himself and others. Under the Weyr’s thumb, he found himself stagnating and he hated it. With no authority as a Peacekeeper, he was suddenly limited in what he could do to achieve… well, anything. Free handouts weren’t his style, so he threw himself into carving out the new Mine Hall at the earliest opportunity. When the new Hold rises from the ashes of the old he will take great pride in his hands having helped build it.
Corruption - The new Hold is as much his child as his bloodline and he will put as much effort into seeing it set straight. His hands aren’t clean, he’s had to fall back on his family’s dodgy dealings before, out of a sense of desperation after losing Eleven and loyalty to the big brother who took him in at his lowest. If he learned anything from those times, it’s that he doesn’t want to see the new Hold fall to the same low as the old. He honestly hopes that Notkerric will do best by the people of the hold as their new Head Peacekeeper, reforming the ‘Keepers as they should be, not bowing down to pressure from the Gangs looking to reform themselves. He’s not going to make a big public issue about it if he does butt heads with his brother on this, but he’s determined to be the voice of reason on Notkerric’s shoulder nonetheless.

Strengths:

* Patient : Thoridan is a relatively patient man, though when he does reach the end of his rope he can snap rather spectacularly. It’s something that he can suppress however, if doing so is better for achieving whatever outcome he desires… most of the time.

* Strategist : When presented with a problem, Thoridan is the type to take a moment or two to think it through from all possible angles. He doesn’t take a step back to do so, as such, as he will often begin going about doing something about the problem before he’s fully considered it, but he does so slowly and with the expectation that he may abruptly change tack once he’s arrived at the best possible course of action. Thus, it often looks like he just instinctively knew what to do and how to go about it best, but it’s more likely that he’s put a lot of thought into it as he went. Add this to his patience and he’s usually able to play the long game, too.

* Dedicated : Thoridan is one to see a problem through to the end. He doesn’t enjoy leaving something undone or handing it over to someone he feels may not go about it in the same way he would, even if instructed to do so by his superiors. He’ll do what he’s told well enough, he’s had enough respect drilled into him for that, but he won’t like something just because he's told to.

* Discrete : Thoridan doesn’t believe in airing his dirty laundry in public, as it were. Issues should be handled quietly, as his was, which he is glad of. He doesn’t want it colouring people’s opinions of him as he moves on with his life and believes that others should be granted the same courtesy.

* Fair : Though it's his job to uphold the law of the Hold, Thoridan does understand that sometimes desperate times call for desperate measures. It won't stop him from taking down someone who has broken the law, particularly if they have caused someone else harm in doing so, but he will take a more understanding stance on punishment and will see what he can do to prevent such things having to happen again. Sometimes, it can be quite a simple fix.

Weaknesses:

* Closed off : He does not share details (or even vague bits) of his past with just anyone. There are parts of his life that he just does not share with anybody, not even his family. He was an Apprentice Fisher, then he was a Peacekeeper, he did his job and that’s all anyone needs to know.

* Critical : Thoridan is strict on himself and often applies the same standards to others. This often leads to him being disappointed in others when they don't live up to his expectations. It's something he's some to expect, pessimistically, in others who haven't proved to him otherwise.

* Rage : It’s not that he has a short temper, but there’s an anger bubbling deep beneath the surface, directed at any that he feels are responsible for the great injustice that he’s suffered and that his lover ultimately died from... including himself.

* Haunted : Due to the nature of his relationship (being that it was with another man), Thoridan has had little opportunity to really find consolation in others from the Hold. It being a rather taboo subject, he hasn’t even tried, not even in the Weyr where at least the Weyrfolk would probably lend a sympathetic ear. His family tolerate it, but he wouldn’t burden them with the details even should they ask, because he knows that they don’t truly want to know. Thus, he’s yet to really recover on an emotional level, especially with Ellevask providing a daily reminder of what he’s lost.

* Ellevask : The mind of this green he’s found himself bonded to is as alien to him as a hunter. She did not grow up with him, did not train with him, their only connection is the man that they both loved. It took him a long time to learn how to communicate with her, beyond the basic commands that he’d seen Ellevan using with her. Through all this time though she has never ceased to amaze him and he continues to work with her in the hopes that one day they will reach a true understanding of each other.

Describe Yourself:

* Intense: ----- Thoridan’s dedication to a task can come off as a bit intimidating to others, as does the level of self-sacrifice he’s willing to go through to see something he desires come about.

* Refined: ----- An odd inconsistency with the circles he’s ended up in, his family made sure that he was raised with the proper respects of a Holder in society, even though it was falling to its knees all around them, and later on the Fishercrafthall did the same. To this day he still has an impeccable sense of manners, though he uses it less often.

* Second: ----- He initially Impressed a brown, which to the Peacekeepers meant that he and Ridansk should be capable leadership material, once the requisite course was passed. Which he did. But Thoridan is realistically more of a support to those above him. He’s capable of taking the limelight, but his quieter personality is more suited to caring for small groups and advising his commander, his sense of strategy helping him pull strings where needed.

* Self-sacrifice: ----- Thoridan is somewhat married to his work, at the expense of enjoying time with his family or quiet moments on his own. He gave his life to the Hold when he became a Peacekeeper and it’s something that he takes very seriously. Every thing he has he gives to the Hold, to his siblings, or to his wife and children. Even his possession are few and far between, he himself getting by with the bare minimum, most of what they own as a family being bought by his wife of for his kids.

* Loyal: ----- Family means a lot to him, even if he does sometimes have to be coaxed home because he's gotten a little too involved in his work for the time being. Even though he chose none of them, he stands behind them in all that they do. If he does disagree, it's something that he’ll raise with them in private, because he understands the importance of maintaining a sense of unity and showing discord in public only serves to undermine that.

The Magic Touch: Though Thoridan won't often say when he doesn't agree with something, he has a habit of pursing his lips instead.

Family...

Mother: Kythae, b. 2534. Wife, unofficial baker. d. 2574
Father: Firneal, b. 2529. Peacekeeper. d. 2572

Siblings:
Notkerric, b. 2547
Ganos, b. 2549
Evelthra, b. 2550
Catyra, b. 2552

Children:
Aridan  2575 B (Crafter)
Thornada 2578 B (Crafter)
Unknown pregnant 2591 B

Tell us a story...


* 2553, 0 Thoridan is born last of 5 children to Peacekeeper Firneal and his wife Kythae, doomed to forever being the ‘little brother’ of the brood.

* 2554-59, 1-6 Thoridan spends a lot of time with his mother and sisters in his early years, the two brothers being more involved with their father’s life at the time as they were significantly older than Thoridan. It probably influenced him becoming more quiet than his older brothers. He becomes somewhat jealous of Notkerric when their father gifts him with a bronze wher egg. Firneal notices this and begins to involve Thoridan more with his own wher to help him feel less left out, promising that when Thori is older he’ll have the chance at a wher of his own too, if that’s what he wants. It doesn't entirely rid him of his jealousy of his older brothers, but it certainly does bring him closer with his father as a role model in his life.

* 2560-64, 7-11 The resentment toward his brother is soon forgotten as Thoridan becomes more involved with his father’s life. The boy’s natural curiosity is awakened and he begins to ask lots of questions about Firnesk, what is is his father does and the wider environment of the Hold than he has so far been exposed to. He would question the other Peacekeepers he eventually met through Firneal, and they would regale him of tales from their beats and their families, some taller than others. Thoridan knew not to believe them all, but he liked hearing them all the same. It saddened him that many of the things the older ‘Keepers told him of no longer existed, destroyed by Thread and abandoned to the wastes of time. What fabulous things must have been left out there, scattered across the rest of Pern. 

* 2565, 12 On turning 12, Thoridan chose to pursue an apprenticeship in the Fishercraft, despite his father’s obvious wish that he follow in his own footsteps and that of his eldest brother. In his youthful optimism he hoped that doing so might get him out and seeing more of the world than the corner of Fort he’d grown up in, at least when Thread finally came to an end (which he firmly believed would be well within his lifetime and when it did he’d surely be a Masterfisher and able to go sailing off to rediscover old lands). At 14 he gets himself a firelizard egg, hoping that it would eventually help him in his craft. It hatches a blue who he initially names Storm for his colouration, but the blue is frequently referred to as ‘Ol’ Weathervane up there’ by the dock workers for his habit of sitting on the top of the masts and facing into the wind and that name sticks instead.

* 2570, 17 The Fishercraft offer him the chance to travel to the FisherCraftHall in Tillek to complete his apprenticeship, an opportunity that the young man couldn’t have taken up any faster. Getting there easy enough, with a ride on dragonback, but opportunities for returning home to visit his family are non-existent. He is reduced to communicating only through messages sent by Vane. He misses them more than he expected he would, losing that support network that had been around him his entire life. It is also here that he begins to truly see the dire situation his Craft is in, Tillek losing more and more vessels to the increasing pressure of Thread and the overstrained Weyr unable to protect them. His ambitions of captaining a ship around the globe seem suddenly very, very far away.

* 2572-3, 19-20 When word reached Thoridan that his father had died, he took it hard. The young boy had idolised his father somewhat in his youth, determined to be as good a man as he had been when he himself grew up, even if his passions had lead him in a different direction in life. A sense of hopeless despair settled over him for a time, throwing him off his studies so close to being tapped a Journeyman. He felt guilty for not being there to say goodbye, nor be with his family to grieve. Eventually, Thoridan decides that the best thing for him would be to return to his family and become a Peacekeeper himself, just like his elder brother had also. The Fishercraft had lost its appeal to his wanderlust, and in maturing he’d decided that he wanted to do something honestly good in his life, somewhere he could make a difference. He traded in his possessions he’d come to have for a wher egg, for without one he couldn’t hope to become a Peacekeeper. A short while later, it hatched a brown, the pair of them making the hop back to Fort as soon as the wherlet was old enough. He returns to his mother’s household to a sombre welcome. He reconnects with Notkerric and is enrolled in formal training with Ridansk. Much of it is like being an apprentice all over again, running errands and such, but it’s different enough and progresses quickly enough that he doesn’t find it too frustrating.

* 2574, 21 Kythae introduces her son to a young woman whom she believes would make him a good wife, being that she too was a Fishercrafter. Thoridan is not so sure, despite the common interest. Arinada is a strong woman, yes, but he feels no particular desire for her even if he has no other objections. He agrees to think about it. Shortly afterwards Kythae takes ill and dies of an disease that swept through the cramped conditions of Fort like wildfire. With limited resources, there is not much the Healers can do. It is a sad time for Thoridan, so soon after losing his father with no warning, but at least this time he was with her when she passed. Arinada is an unexpected source of comfort during this time, and Thoridan eventually agrees to marry her. It's what his mother wanted and he does what he can to be a good husband.

2575, 22 Tillek Hold, High Reaches Weyr, and the Fisher Crafthall fall the same year he’s placed into a patrol to finalise his training. Taking into account his craft experience, Thoridan was quickly assigned to patrol the docks area once he completed training, as he would have a better understanding of the goings on there than many. He is to help the patrols there deal with the influx of refugees from the fallen Fisherhall alongside generally putting his training into practice. His first child is born during this time, though Thoridan doesn't get to see little Aridan much during the first year as there is so much work to be done. Eventually he works out how to balance work and home life better and is able to connect more with the child. It brings him closer to Arinada also.

He befriends another ‘Keeper in who transfers into his squad, who would have been captain by now had he not bonded to a green wher, for he was a smart and charismatic man and his green an impeccably trained tracker. His parents had given him the funds to choose any wher egg he desired, Ellevan said, so he’d chosen the one with the biggest lucky fold in the shell and, well, it’d hatched out Ellevask. The slightly older man is partnered with the brownhandler, Thoridan is to show him the ropes of the new beat. Though it was clear to Thoridan that Ellevan had far more potential than was being realised by his superiors, getting to know the pair he could not deny that Ellevask was a fine specimen of her type - a lucky green indeed. He vowed that one day, when he’d eventually earned himself a leadership position that he felt was surely in the runnings once he’d gained more experience, he’d do well to listen to the greenhandler’s advice and see that he got more of a say in things. 

Arinada is tapped for Journeymanship in this time and Thoridan finds that he is very proud of his wife for achieving Journeymanship where he did not, even if by his own choice. She is, by far, the better Crafter of the two of them.

2578, 25 Thoridan had passed the leadership classes with flying colours and was now well on track for promotion, should a position somewhere come up. He and Ellevan have become first friends as well as partners by this time, even outside of patrols. Ridansk often catches Ellevask during her runs, which isn’t surprising to most considering how much the two whers patrol together. It’s in the build up to a Run, while Ellevask is proddy and due at any time, that Ellevan and he first share a kiss. It’s impulsive on Ellevan’s part and leaves Thori a little stunned, but somehow it had felt so much more right than anything he’d shared with his wife. He’d never really thought of Ellevan as anything other than a good friend, as two men should be, but the gesture opened his eyes to the realisation that he cared a whole lot more for this man than even his wife. It was taboo, yes, but it was right for them. He doesn’t tell his wife, but she’s suspected the two of them for some time and chooses to keep her silence for the sake of their family. She straight up guesses what happened from his odd behaviour that week, shocking Thoridan again that she doesn’t seem to mind what he’s doing as long as it doesn’t affect her or their children. Ridansk wins the run a few days later, but the two do not share the time together, remaining separate so as to not arouse suspicion. 9 months later, Thoridan has another child. He connects better with his little girl than he had Aridan in the beginning, probably in part because he is in a happy stage of his life at the time, instantly protective of his little girl. Ellevan even has a part in the children's lives, adopting the role of 'Uncle Ellie' with glee.

* 2579, 26 Thoridan is promoted to Captain his squad. He feels that Ellevan deserved it more than he and would be better at it, but that’s the dice they were rolled when they Impressed. Thoridan uses his command to begin stamping out the lingering corruption in his squad. In doing so he steps on a few toes, drawing the attention of Ellevan’s influential father. The man isn’t happy with having a Captain snooping into dirty dealings that he’s profiting from and begins to look for a way to discredit Thoridan. In doing so, his relationship with Ellevan is found out. To say he wasn’t happy would be an understatement. Ellevan’s father uses his influence to get them both assigned to ground crews as punishment and then to be sent on to different quads, splitting them up.

During threadfall, a stray knot of Thread falls toward them, left open by a Threadstruck blue dragon above. Each recognises the danger to the other before the danger to themselves. Thoridan sends Ridansk in to Ellevan in a desperate effort to get his lover out of danger, but Ellevask is quicker and barrels him out of the way even as both Ellevan and Ridansk are consumed. The two escape together, bonding after Ellevask licks clean a wound she caused on his leg. Thoridan is shellshocked, both at the loss of Ridansk and the strange new mind of Ellevask attached to his conscience and at witnessing the death of his brown and his lover in one. Inconsolable, he receives little sympathy from his Commander, for whom things have worked out rather conveniently.

* 2580-87, 27-34 Thoridan is packed off to join his new squad, Ellevask in tow. It raises some questions in the new squad, as they were promised a brownhandler with leadership experience, not a depressive greenhandler. It doesn’t last long, however, as he’s soon reassigned again to the squad newly commanded by his elder brother, to better to keep an eye on him. As far as anyone in that Quadrant are told, he and the green's late-handler had been partners and it was only natural that the green rebond with someone she'd worked with so frequently, and the reason for his fall from grace is kept hush-hush. Eventually he recovers from the shock of the loss of both lover and wher, functionally at least, though it still bothers him on a deeper level.

Thoridan is grateful to Notkerric for looking out for him in this tough time of his, even though he knows that his brother probably doesn’t approve of his actions, as he knows that family is important to him. Despite attempting to stamp out corruption in his own squad, he finds himself falling into it out of loyalty to his brother and a need to help support his family, though it never feels quite right to him. He keeps his family distant from anything he does that may not be looked at favourably, concerned that it may rub off on Arinada's career with the crafters.

* 2587, 34 Threadfall ends and the Weyr announces that everyone, Weyrfolk or Holder, willing or not, would be moving to this new island they’d found. They’d be building a new Weyr and everyone would live in that… and they’d all follow Weyr rule, which would mean that the Peacekeepers were to be redundant. Thoridan is furious. After everything they’d done to keep the chaos at bay, to keep law and order in the Hold to support the Weyr, they were being reduced to no more than the common criminals who'd also be dragged along and given a new start. He is among the ex-keepers at Southern Winds that reject their enforced retirement, as it were, working still to solve disputes between Holders in their own way, before the Weyr gets wind and deals with it in their own militaristic fashion. Any move from Maeron to gain more independence for the Holders gets a thumbs up from him and when the construction of the Minehall begins (on the proviso that many Holders will be able to move in also when it’s completed) he joins the construction efforts. It’s manual labour, but it’s building toward something, toward reestablishing their way of life. Maybe they can even build something better than they had before.

2590, 37 This is a year of surprises. The Minehall opens and construction of the Hold begins, but the hunters keep stalling progress. The dragonriders panic and withdraw their support to the anger of everyone else, isolating those at the construction site, but the Holders and Crafters pull through with a trump card up their sleeve: whers. To top it all off, it turns out that green and blue whers prove to be the best early warning system around and Notkerric is selected to be the new Head Peacekeeper at the Hold, allowing their family and the Peacekeepers to get their lives back together. To Thoridan, this is the Hold's best chance to reinvent itself to be better than they were before and with his brother at the helm of the law, he intends to see that it does. With new and much more private quarters for the both of them now in the Minehall, rather than Arinada staying at the Weyr while Thoridan worked on the Hold, Arinada falls pregnant again and is expecting in mid 2591.

Thoridan quietly, but pointedly, took a seat a beside Notkerric. There were others already gathered by the time he arrived, all varying stages of early or on time, for he himself would never have been late to such an important meeting. The reforming of the Peacekeepers, with his brother at the head of it all. What an occasion for them all, for his family, for the Hold itself. One step closer to the Holders of Fort achieving their independence from Weyr and Hall. One step closer to making the new Hold better than the old.

He nodded first to Notkerric, then to the others that he knew, whether he approved of their presence of not. Even a couple of new faces that he didn't recognise from the Peacekeepers of Old. Good, new blood that hopefully wouldn't be influenced by the corrupted deals that many older Keepers had with gangs and the like. Hopefully they'd do their part in preventing such from popping up again.

Ellevask trailed in quietly behind Thoridan, choosing not to follow her handler to the table but instead to take up a place against the wall near Kyohisk and Yoheisk, casting slightly suspicious glances at the many bronzes and one queen gathered about them, before calmly turning her attention to watching everything else going on in the hall. Thoridan was not agitated, therefor there was no need to be particularly worried herself about what was going on around her.


Member Info...

Created By:
Spiffy
Other Characters:
J'hal
J'thir
Arrobella
Inactivity Preference:
Adoptable
Mauling Permissions:
No-one Lives Forever (40 posts)
Anything Else:
Made for laceface's wanted ad. Inki came up with his wife's name :)

Coded by SanctifiedSavage for SWW






Image Credit:
Link to line art.
Wher Details

Name:
Ellevask
Pronounced:
ELL-eh-vask 
Date of Birth:
06.02.2564 9th Pass
Place of Birth:
Fort Hold
Wher Color:
Green
Egg Description:
Ellevask's egg was of medium size, with a very large fold at the top end. It was a dusty brown in colour.
Measurements:
Mature length: 2.9m
Mature height: 0.9m
 

General Appearance...

Ellevask is on the slightly longer side for a green, but a little too short in the legs to be perfectly proportionate. It makes her good at fitting through small spaces, and doesn't seem to affect her agility all that much, if it does reduce her straight line speed a tad. She is predominantly a pale mossy green in colour, with darker markings resembling scratches along her spine and wing fingers. Her belly is even darker still. It makes for excellent camouflage in dark or greenish surrounds.

Personality...

Empathetic: Ellevask tends to be more empathic, sharing her emotions on a low key level with her handler whether or not she experiences them in turn. She can and does send images too however, having been trained to keep up a steady stream of pictures while tracking to enable her handler to follow behind her better.

Likes: Warm rocks - Good for snoozing on, as long as the bright sunshine isn't in her eyes. Rocks warmed by geothermal activity are all the better than those warmed by the sun.
Youngsters - Though rather serious in nature herself, Ellevask has seemingly endless patience for the antics of young whers and firelizards that would irritate many others. That doesn't stop her from disciplining them herself when they do something she knows is bad, however.
Tracking - Ellevask genuinely enjoys her work and the challenge of picking up the scent trail of a person that she's lost sight of and following it through all sorts of terrain.
Browns - Possibly because they tend to be of a calmer personality, much like herself. Yes she likes watching the antics of more energetic members of her species, but she seems to like relaxing with more mellow-headed whers more.

Dislikes: Being cold - In that Ellevask at least prefers her new surroundings. Being cold makes her grumpy.
Bronzes - That swagger just doesn't do it for her. Awfully big-headed. Golds too but she doesn't have to deal with too many of those.

Strengths:

* Noble/Controlled : Ellisk is exceptionally well trained. She knows exactly what to do when given a command and never oversteps the boundaries of how much force is required. She will never kill a person unless directly instructed to do so by her handler. Ellevan never believed in such things being necessary and Thoridan has sworn to himself that he’d never ask it of her either. When not actively pursuing someone or something she maintains a rather aloof attitude to others, though she’s usually watching them closely.

* Tracker : Not large by any means, not even by green standards, Ellisk is nonetheless fast and nimble as her size allows. This allows her to pursue a target through narrow streets and rat runs that a larger wher wouldn’t. Sure she’s not big and intimidating, but no matter how far or fast you may run, she’s right behind you.

Weaknesses:

* Small : As a green, Ellevask is not ideally sized to be taking down other whers where their handlers are causing trouble. It does, however, mean that she can track a person through the smallest of gaps that a wher could possibly fit through and/or weave through a crowd of people causing as little collateral damage as possible in pursuit of her target. It's all well and good until they have a wher of their own, however.

* Dogged : Ellevask is more than capable of adapting to a chase as she goes, being that her handler is often unable to follow at quite the same speed she is capable of reaching, and of remembering when she's not to cause too much damage to her target, but as a green she's not exceptionally good at deviating from a set task nor of handling more than one target at a time. If her handler's on the ball, however, she can switch from one task to another as directed by them.


Member Info...

Runs on 04.04. Tends to be choosy so no force catch here.

I’mma have that green wher by SirAlahn in the Creature Bank page 3 please :3

Coded by SanctifiedSavage for SWW



Image Credit:
Coloured by rubi
Flit Details

Name:
Weathervane/Vane
Pronounced:
As expected
Color:
Blue
Date of Birth:
04.06.2567 9th Pass or 9th Interval.
Place of Birth:
Fort Hold

General Appearance...

Vane is a long and narrow creature, all sharp angles and bones. Even on a steady diet of fish guts growing up, he never seems to gain any fat on him. His colouration overall brings to mind a stormy sky, darker grey-blue underneath and a paler cast on top.

Personality...

Mind Voice: Vane has a piercing voice that could be heard even over the winds of a hurricane. Which is the point. Thankfully, he doesn’t use it often and is usually content to just whistle pleasantly rather than screech. He also responds to whistles from people looking to get his attention, to the point that he's learned a number of whistled commands from Thoridan. When excited, he tends to share a barrage of images to his bonded.

Likes: Wind : His favourite place in all the world is clinging to the highest point of a ship with the wind in his face. Hence his name, an abbreviate of Weathervane, as he always faces into the wind.
Fish guts : It’s what he was raised on, since the fish meat itself was a precious resource for the humans, but he’ll happily take both.

Dislikes: Indoors : You could say this flit is claustrophobic. He’s much happier outside. He gets grouchy when cooped up for long periods and is usually absent while his bonded is patrolling the Hold’s tunnels.
Ellevask : Vane is of the opinion that Ridansk is/was Thori's wher, the one that was their egg, not that strange new green that belonged to someone else. He's not very affectionate to her and refuses point blank to ever perch on her.


Member Info...

Anything Else:
From Creature Bank, top of page 6, by rubi

Coded by SanctifiedSavage for SWW
« Last Edit: September 05, 2018, 03:08:03 PM by SirAlahn »

Offline Southern Records

  • Admin Account
  • *
  • Posts: 2195
  • Dispersing Knowledge
    • View Profile
  • 480
Re: Thoridan [23.02.2553] Wherhandler/Peacekeeper
« Reply #1 on: September 21, 2017, 05:31:57 PM »
This is the admin account for Southern Winds Weyr. All records, notes, and items of import come from here.

If you have questions, shoot us a PM @ Southern Records!

SWW Staff
SanctifiedSavage || SirAlahn || Weyrhandler

Offline Southern Records

  • Admin Account
  • *
  • Posts: 2195
  • Dispersing Knowledge
    • View Profile
  • 480
Re: Thoridan [23.02.2553] Wherhandler/Peacekeeper
« Reply #2 on: October 04, 2017, 08:40:26 PM »
This is the admin account for Southern Winds Weyr. All records, notes, and items of import come from here.

If you have questions, shoot us a PM @ Southern Records!

SWW Staff
SanctifiedSavage || SirAlahn || Weyrhandler

Tags:
 

OOC Recent

by Inki
[Today at 03:50:19 AM]

[October 15, 2018, 10:40:46 PM]

[October 15, 2018, 12:17:45 PM]

by Inki
[October 12, 2018, 04:52:17 AM]

by Inki
[October 12, 2018, 03:23:05 AM]

[October 12, 2018, 02:38:47 AM]

[October 11, 2018, 11:45:32 PM]

by Bee
[October 11, 2018, 09:01:55 PM]

[October 11, 2018, 04:01:26 PM]

[October 09, 2018, 01:42:20 PM]

[October 07, 2018, 01:46:15 PM]

by Kyya
[October 07, 2018, 01:29:07 PM]

[October 07, 2018, 10:30:37 AM]

[October 06, 2018, 03:58:09 PM]

by Kyya
[October 06, 2018, 02:13:10 PM]
Pern RPs | Other RPs
Red River Weyr - 3rd Pass Pern RP Rainbow Mists Weyr Canyon River Weyr | RPG-D
Fortune Favors the Brave | World of Remnant - An AU RWBY RP OSH
Under the Wings Pern Unbound | Xenedria: Scifi Master/slave RPG
Open Affiliate! Open Affiliate! | Open Affiliate! Open Affiliate! Open Affiliate! Open Affiliate!

Open Affiliate! Open Affiliate! Open Affiliate! Open Affiliate! |
Open Affiliate! Open Affiliate! Open Affiliate! Open Affiliate! | Blood Law - Anitaverse RPG Open Affiliate!
Open Affiliate! Open Affiliate! Open Affiliate! Open Affiliate! | Open Affiliate! Open Affiliate! Open Affiliate! Open Affiliate!