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Author Topic: Approved J'ken (Jesseken) [2554 9th Pass /Assistant Weyrlingmaster]  (Read 671 times)

Offline Jarakrisafis

J'ken (Jesseken) [2554 9th Pass /Assistant Weyrlingmaster]
« on: February 23, 2018, 07:04:46 AM »

Play By: Oscar Isaac

Biography

Name:
Jesseken.
Honorific:
J'ken
Pronounced:
[Juh-ken]
Nicknames:
None (Or at least none he responds to)
Date of Birth:
22.04.2554 9th Pass.
Place of Birth:
Telgar Weyr
Dragon Color:
Blue
Impression Age:
2568/14
Wing Rank:
Wing Rider, Mountain Wing
Weyrmate:
None currently - prefers to remain unmatched but will never turn down an offer.


Your Reflection...


Appearance:
Handsome enough but not the best looking one in the family, J'ken takes more after his father than his mother in looks. He keep his hair cropped short, easier to fit under a helmet as it tends to be rather untamable when longer. While he was younger he preferred to remain clean shaven, as he's gotten older he's taken to wearing what he thinks is a rather fetching goatee. He doesn't have any really visible scars, there's a faint threadscore on one cheek, but it clearly wasn't a deep score.
He doesn't appear to care about his appearance, preferring practical clothing over fashionable, often wearing his clothing until it starts to fall apart or one of his family manage to abscond with it to dispose of it. Except his flying leathers, those are kept repaired to the highest standard along with his harness and other equipment.
Response to 9th Pass Catastrophe:
It was nothing that could have been foreseen, dragonriders, holders and crafters alike wanted thread gone, taking that chance was not something that could be turned down. Obviously, he's not impressed at it's failure but he will never bemoan those who made the decision to try. The new way of things is just what it is and it's best to focus on doing what they can now. It's no use holding to traditions that no longer have any use or relevance.
Response to dragon color mutations: J'ken doesn't really have an opinion one way or the other for the mutations. He's not a fan of the more violent hatchings, but he also can't deny they are doing well in the new location. The humans have had to adapt to the new way of life, that the dragons are also adapting is not unusual - he just didn't expect it to be within such a short space of time or that the change would be so visible.
Providing the black and red dragons perform their duties as required he will have no issue working with them. He's also got no issues with trying to fly the reds when they rise. That extends to the new Weyrleader, as long as he's doing his duty to the Weyr



Who are you...


Likes:

Quiet: Not so much silence or being alone all the time, but more a solitude every so often away from the rush of the Weyr and the children and animals. Weyr life can be loud and with so many other people around (and dragons only too happy to let others know where you're hiding) plus the duties as a Rider, and a family that is always loud and on the go, time alone to just relax is something to be treasured.

Music: A closet harper, J'ken enjoys making up new tunes, although he rarely plays for anyone beyond his family when they pester him enough.

Sunset: It means another day has finished and with some luck, all the people he loves have made it too. Despite no thread remaining he still tends to enjoy the evenings as he wonders what the next day will bring.

Dislikes:

Storms: They're not fun to fly in and since Tadriath isn't a fan the dislike tends to be amplified, especially if there is thunder or lightning.

Shirkers: He can't stand people who try to get out of doing their duties by whatever means possible. Switching shifts won't bother, but knowingly not turning up or making excuses to avoid doing something will not endear you to him.

Deceit: It's hard to hide anything in a loud, close family and lying is soon found out one way or another - a good thing because he despises liars.

Cooking: As his father once said when he was helping him: 'A thunderstorm would have less impact on the kitchen than you do attempting to boil water!'. It is a source of great frustration that no matter how hard he tries anything beyond the most basic of cooking recipes have a tendency to go wrong somewhere along the line.

Swimming: J'ken very adamantly dislikes swimming. Ever since the time as a weyrling Tadriath had to fish him out of the lake after he slipped and went under. He won't go into water deeper than he is unless it's absolutely necessary. Bathing Tadriath is now something done on the very edge of the water, something Tadriath tolerates with an amused air.

Strengths:

* RELIABLE: Never one to shirk his duties, and always where he should be on time. J'ken doesn't indulge in alcohol much to begin with, (seeing it more as an indulgence that may well be an impediment to his duties to his dragon and the Weyr) but he'll forgo it entirely if he's due on duty soon.

* RESPONSIBLE: As the eldest of a large family, J'ken was often called on to help with his younger siblings when they weren't in the creche, a duty that he both enjoyed as he loved them all, and relished as he could be seen to be helping and doing something useful as the rest of the world was not going as well.

* PRACTICAL: Everything can have a use, and in this day and age, it really should. There isn't enough left for frivolous items, if it doesn't have a use, it's just clutter. This extends to his flits, they're not shoulder ornaments, they can carry messages and when thread was still falling they could keep watch and fight the same as a dragon, if on a smaller scale.

* FAIR: He doesn't like to make snap judgements, rather he'll gather all the evidence and then come to a decision.

* HONEST: There's nothing to be gained from telling lies beyond creating friction when they need to be standing together.

Weaknesses:

* PRIDE:  J'ken is not one to demur any accolades. While he won't accept anything he hasn't earnt, he will eagerly glow in the triumphs and accolades that he did have a hand in.

* CAUTIOUS: While a little caution can be a good thing, J'ken can sometimes go a little too far to ensure he's got a good plan for whatever he's doing After all, it's not just his safety, but that of others which could depend upon his attention to detail.

* ALOOF: To those outside his family and wing J'ken can come across as a little cold and uncaring. Until you get to know him and break past his walls he can be a little cold and untrusting.

* STUBBORN: He might take a while deciding on his course of action, but once he's decided, good luck dissuading him from his course.

* UNSYMPATHETIC: The world was falling down around him, and he had his family to think of first. It's not that he doesn't care or is unmoved entirely, it's just that there's always a selfish part of J'ken that is glad something has happened to somebody else and not his kin.

Describe Yourself:

* TRUSTWORTHY: If told anything in confidence he won't repeat it, even if asked he'll merely say that he cannot speak about it. If he says he can get something done, it will be done barring a natural disaster.

* UNYEILDING: When there is something he firmly believes in he won't back down. He'll avoid talking about topics to avoid a confrontation, but if asked his opinion he'll give it, no matter what the result might be. He also won't compromise on his own morals. It takes a lot to rile J'ken up, but when he is he won't back down from a fight. He spent his childhood rough-housing and the rest of his life fighting thread. A fight isn't going to stop him, be it physical or verbal.

* GENEROUS: If he can help, he will. Perhaps it was growing up with so many younger siblings, but if you need some help it's a good bet that J'ken will be willing to help providing it isn't something illegal.

* CONTENT: He has Tadriath, his family, his wing, his weyr, what more could he need? They survived and they're going to continue to survive. Pining for the past won't help so he'll happily make do with what they do have.

* CALM: He's been told several times that he should be a brown rider with how calm he remains in a crisis (nothing can be worse than separating siblings who all want one toy, right?) 

The Magic Touch: J'ken can imagine extremely accurate and detailed mental pictures for going between. It's just a pity that his sense of direction is slightly off and if Tadriath, Gem and Typhoon aren't paying attention they can find themselves taking a slightly longer route when flying direct.



Family...


Mother: Kaynella. Rider of Ekesth. Born 2538. Impressed 2552. Died 2568.
Father: Josskelyn. Weyrfolk. Born 2537.
 
Siblings: Kenelle. Brother. Born 2556.
Jossekayne of Lyrisiveth. Sister. Born 2559. Impressed 2574
S'kelyn (Sekelyn) of Quaith. Brother. Born 2562. Impressed 2578.
Nakayne. Brother. Born 2565.
 
Children: None that he's aware of. Any flights he's taken part in with a female rider have not resulted in children. Although it's entirely possible he has fathered children with some of the weyrfolk, he's not been told about any.


Tell us a story...



* 2554, 0,  The first born child of Kaynella, a Blue rider, and her lover Josskelyn, Jesseken obviously doesn't remember this time in his life. Although he is told that he was a handsome baby.

*2555 -2561, 1-6, Jesseken spent half his time in the creche, desperately wanting to be a dragonrider and the other half wanting to be just like his father who took care of him the rest of the time. He had two siblings, a sister and a brother, all close enough in age that they got along well, once he'd got over sharing his father with them that is. He also spent as much time as he could with his mothers dragon Ekesth and he was always so proud of himself when he helped oil her (Ekesth must have had a lot of patience for having her legs oiled at random times)

*2561, 7, Telgar Weyr was abandoned and the family moved to Fort Weyr. At the age of seven this was a move that Jesseken still remembers and while he never struggled too much to settle in, he does still wonder what life would have been like if they hadn't had to move. Beyond the location change though, nothing really seemed different, he still went to lessons, played and fought with his siblings and helped care for Ekesth.

2562 - 2567, 8 - 13. After the move another two brothers joined the family and he was very proud to be left in charge of them when needed because he was the eldest and thus the 'most responsible' as his father said. Being searched when he turned twelve was a great source of pride as he eagerly joined the canditates in the hopes that he could follow in his mothers footsteps. He settled well as a candidate, possibly helped by being able to just run back to his parents weyr when he wanted unlike the holder candidates.

* 2568, 14, is both one of the best and worst years that he can remember. His mother and dragon go between during a threadfall and Jesseken impresses barely a month later. A bittersweet impression as he never got to show off to his mother that he was now a Dragonrider. While he's not unaware of how his mothers death affects he rest of the family, he's almost glad that he has Tadriath as his new duties require him to escape the somber feeling that settled in their quarters in the aftermath.

*2569-2570, 15-16, Weyrling duties take up much of his time and he hasn't any real memories of anything other than oiling and feeding an ever growing dragon and endless drills on the ground, and then later in the air. He does remember the moment he is first allowed to fly during a threadfall, yes it's only carting firestone around, however it was an essential part of fighting thread and he had been waiting for this for as long as he could remember.

*2571-2577, 17-22, Time passes in a blur once he graduates to a fighting wing, days settling into a routine of fighting thread, wing duties, and dashing back to see his family whenever he has a spare moment. It takes a little while but he settles down, balancing everything and he's content with his life. His only sister impresses to a green in 2574 and one of his brothers to another blue in 2578 and he is one of those cheering loudest in the stands for both of them.

*2578, 23, Towards the end of the turn Tadriath is scored in a bad fall, a large clump blowing away from the flame of his wingmate who had been trying to burn it and landing directly across his flank. They go between instantly, the knowledge drilled into them taking over as they come out of between barely a dragonlength above the weyrbowl. They're grounded for three months while Tadrith heals and J'ken has never felt as useless. He ends up with two flits when they hatch right after a fall. He'd been helping bag firestone and got pulled into the room when it became apparent the eggs weren't going to wait for a better time. Tadriath approves of them both, they make J'ken feel better than he was before. The brown he names Typhoon as he always has so much energy. The little green is Gem for she likes to remain perched on his shoulder and wound round his neck.

*2579-2581, 24-26, Jossekayne is injured in a fall in 2580 and J'ken lends what aid he can, his own time waiting for Tadriath to heal still fresh in his mind. He's relieved when she is finally back on her feet and out of the healing halls as that means he can stop worrying quite so much.

*2581-2586, 27-32, The last years of the pass are filled with more and more duties as thread continues to take its toll on the population of the weyr. He spends what little time he has free with his family since you can never be sure if the next fall will be the last one you fly to meet. He's lucky to avoid anymore big injuries, never getting any scores that take longer than a week or so to heal.

*2587-2588, 33-34, The end of threads for this Pass was a relief, J'ken managed to survive relatively unscathed, not counting the usual scores that every dragonrider bears. And he was both looking forward to the time to come; for the lack of fighting needed just to survive, while also being wary of the future because there was so little that had made it to the end of the pass. The subsequent move to Southern winds was not entirely expected or appreciated, he'd lived in Fort for most of his life now and such an upheaval was disruptive. However he could see that need and necessity must overcome nostalgia.

* 2589, 35  Neisoth catching Kalestath is a surprise and J'ken listens to the grumbling of the Weyr as it settles down with a young and inexperienced Weyrleader. J'ken reserves judgement for a while... just in time for the first clutch to hatch and the first reds and new young blacks to join their sire. That adds another complication to the issue and he's still not sure where he stands. Although he can say that so far S'bok is not a bad leader and Neisoth is clearly as fertile as his bronze siblings, and propagation of the species is still a priority.


We are lost. The voice was mildly accusing and J'ken propped one arm up on the small tree he was using to lean against as he stared out across the valley spread below them. His other hand was shading his eyes as he tried to pick out any landmarks he could use as a guide. If he squinted, the mountain in the distance looked vaguely the right shape, and the valley below did have a river running though it as he expected. It's just that the entire valley was pointing in the wrong direction, the sun should have been off to one side, not directly in front of them. He sighed, taking a quick drink from his flask as he thought about where to go now.

Are we lost? J'ken chuckled as Tadriath rotated his head to stare at him. The blue dragon was perched in between the sparse trees along the ridgeline, his eyes whirling lightly as he relaxed in the warm sun as his rider took a quick break. Flying from place to place directly was harder work than it looked, but it was well worth it when they came away with new images to use to go between.

“No, we're not lost. We're just taking a slight detour.” J'ken said as he swung up and refastened his straps. He reached out a free hand and patted the soft hide and Tadriath rumbled beneath him as he stretched and ambled towards the edge of the cliffside.

We are lost! His dragon repeated firmly as he launched himself back into the sky and J'ken's denial was lost to the wind.


Member Info...

Created By:
Jarakrisafis
Other Characters:
N/A
Inactivity Preference:
Adoptable
Mauling Permissions:
Bring it on.
Anything Else:


Coded by SanctifiedSavage for SWW




Dragon Details

Name:
Tadriath
Pronounced:
Tad-ree-ath
Color:
Blue
Date of Birth:
2568 9th Pass.
Place of Birth:
Fort Weyr
Clutch Mother:
Allenaith
Clutch Father:
Gyorienth
Measurements:
Mature Length: 28.2M
Mature Height: 5.7M
Mature Wingspan: 47M


General Appearance...


Tadriath is the best looking blue in the Weyr. J'ken says he is, so it must be so. His entire hide is a bright azure blue, like the ocean on a bright day, with a darker more navy shade running down the ridges along his back. He has a thread scar across one flank, a deep score that starts near his ridgeline and flows down over one rear thigh almost to his knee. It put him out of action for nearly three months and has never faded. He doesn't remember getting it anymore, but J'ken says it is a war wound and he should be proud of it.

He's right in the middle of the blue size range, he has plenty of endurance for longer flights and is nimble enough to be useful in a tight spot. J'ken says being able to do a bit of both is far better than being outstanding at only one.


Personality...

Mind Voice:  Rather more stern than his rider's voice, Tadriath sounds far more serious, having a deep tone and inflection, his voice almost sounds like as deep purr at times.

Likes:

Flying: I know, all dragons should like flying. However he likes flying with J'ken and not going anywhere in particular, just the two of them pulling tricks and lazily winging around with no destination in mind. (Doing his duty to his wing and his Weyr is a different thing entirely)

Flits: They are really useful little beasts and J'kens green Gem especially adores fishing so Tadriath can have fish without having to go catch them himself.

Children: of any species. J'ken often jokes that if they found a baby hunter Tadriath would probably want to keep it.

Dislikes:

Change: He's not fond of adjusting his routine. He likes to know what he's doing, when he's doing it, and who he'll be with.

Cold: He likes sunbathing. Just stretching out and soaking up the suns rays. Even warm rain is nice. But cold; no. Cold is not nice. Having to break the ice on the lake before you can take a drink is not Tadriaths idea of fun.

Storms: The rain and wind isn't that bad, but lightning he hates, the sound and flash and the slightly singed smell left in the air. He prefers to hunker down in his weyr until they've finished.

Strengths:

* LAID-BACK: Nothing can rile Tadriath up. Bronzes and Queens being authorative, Greens being pushy and spiteful around mating flights, thread when it was falling... They just aren't important enough to get angry about. Tadriath would much rather laze around in the sun or spend quality time flying with his rider. This also stand him in good stead while flying with a wing. During threadfall he could be counted on to not panic and calmly keep going, no matter what was happening around him.

*CARING: Be it his rider, his family (J'kens siblings are his too), the weyrs children that ask to pet him, any greens he flies. They'll all get the same attention and care.

Weaknesses:

*GULLIBLE: He trusts easily and doesn't tend to really question things that he is told as much as he should. J'ken often gets asked strange questions with no warning when Tadriath finally decides somebody is trying to pull one over on him.

*IMPULSIVE: When Tadriath gets an idea into his head, good luck trying to dissuade him. He'll be halfway through his idea before anybody has had time to ask what he's doing.

Dragon Speech Code: Background: #2E37FE - Text: #121B3B


Member Info...

Anything Else:

Coded by SanctifiedSavage for SWW
« Last Edit: September 10, 2018, 01:10:43 PM by SirAlahn »

Offline Jarakrisafis

Re: J'ken (Jesseken) [2554 9th Pass /Assistant Weyrlingmaster]
« Reply #1 on: February 23, 2018, 07:05:38 AM »

Image Credit:
Link to line art.
Flit Details

Name:
Typhoon
Pronounced:
Tie-Foon
Color:
Brown.
Date of Birth:
18.10.2578 9th Pass.
Place of Birth:
Fort Weyr

General Appearance...

A rangy, lanky brown, it looks like he never fully grew into his features. Despite being fully grown he still has the slightly adolescent look to his frame. His colouring is a little patchy, almost dappled, ranging from a tan on his underbelly to a deeper bark coloured brown on his wings.

Personality...

Mind Voice: Typhoon is very vocal, especially when excited, and likes to make everyone aware of his new discoveries.

Likes:
*Games: He loves playing games. Hide and seek, fetch, catch, if it's something that will have him dashing around and keeping him occupied he'll enjoy it.
*Shiny things: If you're missing jewelry or similarly shiny items, it may be worth asking J'ken if he has it. Typhoon is a well known kleptomaniac with an eye for anything that glistens.

Dislikes:
*Gold flits: They are bossy and argumentative and are always telling him to leave them alone.
*Inactivity: Sitting still is boring. Doing nothing is boring. He enjoys accompanying J'ken and Tadriath on their wing duties because they get to see and do so much - being back home is not as interesting.
*Being ignored: There's nothing worse than people standing around and not doing anything when they could be entertaining him.


Member Info...

Anything Else:

Coded by SanctifiedSavage for SWW



Image Credit:
Link to line art.
Flit Details

Name:
Gem
Pronounced:
Jem
Color:
Green.
Date of Birth:
18.10.2578 9th Pass.
Place of Birth:
Fort Weyr.

General Appearance...

A delicate emerald green, Gem is smaller than most green flits. She's a solid green with a lighter belly and wings.

Personality...

Mind Voice: She tends to be quiet most of the time (her clutchmate Typhoon can speak enough for both of them), when she does communicate it is usually in feelings/images.

Likes:
*Fishing: It's not that she likes fish all that much, most of her catches go to Tadriath, she likes the actual act of fishing, of making the dive into the ocean and then the feeling of glee when she makes the catch.
*Being petted: She just loves to curl up round J'kens neck and stay there, he doesn't even realise half the time that he's petting her as he goes about his duties.

Dislikes:
*Mud: It's horrible stuff. Gets everywhere and it's wet and cold and oozing to begin with, then it dries and feels like cracking hide. Also J'ken won't let her perch when she's not clean.
*Snakes:  She's actually not that bothered by the large ones, they're not snakes to her (all a matters of scale, J'ken reckons) but the little ones will have her fleeing for the Weyr. Ever since a tunnel snake tried to snap her up at Telgar Weyr she's refused to go near them. That also includes 'snakes' that on closer inspection may resemble coils of rope or harness straps. She won't come out until they're completely gone - it tends to make harness repairing an interesting time.


Member Info...

Anything Else:
Rises 10.04. Force catch.
Any notes or comments you’d like to make.

Coded by SanctifiedSavage for SWW
« Last Edit: September 12, 2018, 03:37:42 PM by SirAlahn »

Offline Weyrhandler

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Re: J'ken (Jesseken) [2554 9th Pass /Assistant Weyrlingmaster]
« Reply #2 on: February 24, 2018, 02:40:44 AM »
If you have any questions, please PM either Southern Records or Weyrhandler.

The SWW Staff Team
SanctifiedSavage || SirAlahn || Southern Records

Offline Weyrhandler

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Re: J'ken (Jesseken) [2554 9th Pass /Assistant Weyrlingmaster]
« Reply #3 on: March 02, 2018, 04:19:24 PM »
If you have any questions, please PM either Southern Records or Weyrhandler.

The SWW Staff Team
SanctifiedSavage || SirAlahn || Southern Records

Offline Jarakrisafis

Re: J'ken (Jesseken) [2554 9th Pass /Assistant Weyrlingmaster]
« Reply #4 on: September 11, 2018, 04:44:24 AM »

Major Events:

2591 - J'ken accepts the position of Assistant Weyrlingmaster. He's still not entirely sure how a conversation one evening with D'zel turned into him taking a 2-3 turn break from his beloved mountain wing. He suspects the drink contributed, but the main blame is clearly Tadriath's. He's been hinting for weeks that this would be a good thing to do and no matter how much J'ken ignored it, he didn't seem to forget.

Tadriath is smug, although he does try to hide that. His rider had enjoyed speaking to a weyrling and if his rider wasn't going to admit that he missed having younger siblings around, he would do something about it for him. A word to the right dragons and J'ken didn't stand a chance at saying no. He's rather pleased with himself and intends to enjoy the break from mapping a dead world.

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