Welcome, Guest. Please login or register.

News:

* * * * *
Required Reading
links to read before you join


Ic Info
Character information, Applications, and Adoptables


Bestiarum
The notable fauna of SWW


OOC Extras
Fun things around the forum to wittle at time between posts or links to OOC info


A comprehensive list of links to all our info

Guest Info Plot & Events


Current Month
7.2591 A.R.
9th Interval



Southern Winds has plotted events roughly every OOC week. This means our story is ever evolving and Southern Winds is changing. Events for the current month are listed here, once you've registered for an account.

Our roleplay time is pretty fluid. We allow you to play anything that may have happened in the past, but not in the future, as events that may affect the entire weyr may ruin futuristic plots.

We list Flights, Clutches, and Hatchings for both Dragons and Whers here, though not for firelizards.  There are Candidate events, Weyrling classes, Holder plots, and Crafthall developments -- a little bit of something for everyone.

See previous events here!


Feel free to say hello, guesties! Registered members can request a colored name here.



Remember,
this holds no IC consequence and is only for fun.

 photo voteforus_zps4dda9678.png
Click on the following to place your vote for us. Daily clicks would be fantastic!

Pernese Online A Gift of Dragons Shadowplay Topsites Top RP Sites

Welcome!

Hello and Welcome!


http://southernwindsweyr.net/Images/news icon copy.png We are a mature, 9th Interval AU Pern. We've destroyed almost the entire planet in a catastrophic event. While we feature 2 new mutations, we stick pretty close to canon. We've Ranks, roles, and positions for just about anyone who wants to get involved, with a relaxed community. Play and post at your own pace. Swing by and say hello!

Registration?
Southern Winds uses a subaccount system to distinguish between Players and their Characters. So REGISTER with your Player Account Name and the admin will assign you your Character Subaccount once your character is approved!

Southern Winds is a Mature Roleplay. This means we allow for sexual, violent content that would be found in a struggling, 9th Interval Pern. Sex is common place in the Weyr and terrible deaths are no stranger here. As such, our players should be 18+. These themes are to be handled maturely at all times.

Regards,
Southern Winds Weyr

Author Topic: Tracker Bee's Journal and Tracker  (Read 208 times)

Offline Bee

  • *
  • Posts: 22
  • incorrect
    • View Profile
  • WeyrlingKi'ki
  • 44
Bee's Journal and Tracker
« on: September 10, 2018, 02:23:11 PM »
The unkempt hive in which I will hopefully nurture character ideas

Are these ideas remotely viable? WHO KNOWS. But they sound fun.

Spoiler for HELL YEAH:

* extremely talented [handwave] crafter nevertheless feels like she's failed in life without husband thanks to extremely conservative upbringing; judiciously stalks and arranges meet-cutes with every man she sees. Desperate for any affection whatsoever. House is uncontrollable sprawl of neurotic flits who all think they're part of the apocalyptic rom-com.

* healer moonlights as MURDERER!

* charismatic holder wife leads anti-dragon cult dedicated not just to reviving and cementing old holder morality and social life on both Weyr and Hold, but making it stricter than ever. Uses influence and agents to foment discontent in the weyr and stamp out deviance and undesirables in the developing mountain base.

* something something SMOKE WEED EVERYDAY

Would you like to join me in these endeavors, or play with my legal children, listed below?

Then check out this plotter!
« Last Edit: October 06, 2018, 12:05:50 PM by Bee »
what is the holiness of empire? it is to know collapse. everything can collapse. houses, bodies and enemies collapse when their rhythm becomes deranged.

Offline Bee

  • *
  • Posts: 22
  • incorrect
    • View Profile
  • WeyrlingKi'ki
  • 44
Re: Bee's Journal and Tracker
« Reply #1 on: September 13, 2018, 06:10:10 PM »
THREAD TRACKER

THREADS WILL LIVE HERE WHEN THERE ARE THREADS TO TRACK
what is the holiness of empire? it is to know collapse. everything can collapse. houses, bodies and enemies collapse when their rhythm becomes deranged.

Offline Bee

  • *
  • Posts: 22
  • incorrect
    • View Profile
  • WeyrlingKi'ki
  • 44
Ki'ki, Red Weyrling
« Reply #2 on: September 13, 2018, 06:38:34 PM »
Ki'ki, Red Weyrling

She and her dragon can be found here

Bio Sample:

Spoiler for the girl:
Small, excitable lesbian loves dirt, hates quiet. Do you understand the true power of friendship? You will. You will not be spared.

The Dirty Deets:

Spoiler for Ki'ki:

Play By:
Nadia Esra
Biography

Name:
Kirsivakiela
Honorific:
Ki'ki
Pronounced:
Keer-see-vuh-kee-luh, and Kee-kee
Nicknames:
Usually just Kiki.
Date of Birth:
27.05.2577 9th Pass
Place of Birth:
Fort Weyr.
Dragon Color:
Red
Impression Age:
2591/14.
Wing Rank:
Weyrling.
Weyrmate:
None at this time.

Your Reflection...

Appearance: When she is training, Kiki keeps her hair in a rough bun or ponytail, but on her free time it’s a wild unkempt mess. She has a small but pronounced nick of a scar on her upper lip, from when she slammed her face into a plough as a child. Frequently sports skinned knees and elbows, and a rotating stable of scars and bruises. She loves bugs and frequently keeps them in her pockets or otherwise on her person. Dresses mostly for practicality/comfort, with tunics and sturdy pants/shorts, but loves adornment and will often doll herself up with somewhat unconventional means. She freckles in the summer. Has a very unabashed and friendly grin, which she is usually wearing.

Response to 9th Pass Catastrophe: She lost a good deal of her family to the final years and relocations of the 9th Pass. She found solace and purpose in keeping up the spirits of her remaining family, and bringing friends and neighbors into the fold. In many ways she hasn’t processed much of the trauma; she’s very resilient by nature, was very young when everything was happening, and deals with negative emotions through positive action. Impressing young has kept her flying just ahead of her own grief, and she’s pretty sure she can outrun it.

Response to dragon color mutations: Kiki actually takes great solace in their appearance. She views it in a very Life Adapts To Any Circumstances kind of way, and it helps her believe that humanity too will adapt and prosper again.


Who are you...

Likes:

Nature, especially BUGS! She loves collecting and categorizing them, and as a little kid she loved eating them. She is also very fond of mushrooms. The idea of a barren Pern is pretty devastating to her, and she knows she could never be a member of the Mountain Wing. The sadness would kill her instantly.

People! Kiki is a very outgoing girl, and strives to have adventures with everyone. She has little sense of how intimidating and exhausting she can be.

Competition! She loves to test her mettle against others, and isn’t the type to back down from a dare or a contest, unless her “I’m going to be in deep trouble” sense overrides her drive to throw down.

STRONG GIRLS! Kiki gets along great with boys in her age group, but very easily develops fancies for powerful girls. Thick biceps that could throw you through a wall? Awesome. Graceful archery? Hot. Steely strength of character? More please. Emotionally unavailable princess or dirty hooligan, she would gladly fight or date them all.

Klah: She actually finds its effects rather calming, and has taken it up as a habit. It both helps her focus and makes her feel more adult.

Dislikes:

Dithering: Whether their decisions are ultimately good or bad, Kiki has extremely little patience for people who can’t commit.

Boredom: Having nothing to do is intolerable to her. Fortunately, the apocalypse keeps her pretty busy, but Kiki still seeks to cram activity into every part of her day.

Cheaters: In non-survival-related affairs, Kiki would rather plainly lose than cheat to win. This applies to mind-games as well: she loves a good challenge, but she’s at her core a pretty simple farm girl and sours on too much manipulation.

Strengths:

* Determined: Kiki is a very Ride or Die kind of girl; once she commits to something, she’s in for it. This makes for a very loyal friend and mission partner, and a good secret-keeper.

* Transparent : For the most part, what you see is what you get. You never have to wonder if Kiki is talking crap about you behind your back. She’d do it to your face. But mostly she wouldn’t do it at all because being mean on purpose sounds like a lot of wasted effort.

* Civic-minded: She loves to help people, and believes very strongly in the value of all human life. If there’s a way to make life better for someone, she’ll try to do it.

* Friendly: Kiki is very easygoing around other people and loves being social. She is not discriminating in the slightest in her efforts to make friends with everyone on (what’s left of) the planet.

* Athletic: She is always running around testing herself, and was a pretty strong farmgirl before jumping into the candidate training. She hasn’t always been well-fed enough to be at her peak, and she’ll probably never be very big, but she’s nimble, fierce and strong and ready to throw down and prove it.

Weaknesses:

* Kiki can be very unexpectedly hardline. Sometimes it’s about dumb things, like food preferences, but when it comes to people, it means being completely merciless in meting out justice once she’s determined you’ve crossed the line. Since she’s working with the incredibly nuanced perspective of a fourteen-year-old, this sometimes doesn’t pan out as well as she’d think. Her drive and spirit also mean she can get super intense about her tasks.

* If Kiki is uninterested in something, she becomes genuinely incapable of focusing on it, trying instead to return to the stuff she considers important. This turns some chores into real, well, chores, and has probably been her number one problem in group settings. She’s trying very hard to get better, since she understands intellectually that Every Chore Is Important, it’s just hard.

* Poor sense of her own limitations. Kiki thinks most of her problems can be solved by trying harder, which can mean her overextending herself before she even realizes she’s hit the wall. This also means she goes very hard on berating herself when she can’t do something she thinks she should.

* Trusting. While a pretty good judge of character in general, Kiki tends to see the best in people, and can be pretty sideswiped by people abusing her good nature.

* Being A Lot, and largely unaware that she is A Lot. Kiki has a lot of personality happening all the time, and doesn’t really come with an off button aside from short-circuiting herself. With people who don’t share her energy level or interests, her mere presence can at times feel like a thousand gongs being banged at once.

Describe Yourself:

* LOVING: ----- Kiki’s exuberance is motivated mostly by her zest for life and the people around her. She cares very deeply, and even her most obnoxious decisions usually have this as a base motivation. She has a rather soft heart in general.

* CURIOUS: ----- Kiki always wants more. She wants to learn more, explore more, get to know people better. She wants everything out of life she can get, and wants the people she loves to have it, too.

* DILIGENT: ----- While Kiki loves a spur of the moment challenge, and risk is just a part of life on a Thread-scoured Pern, Kiki was raised by very perseverant folk and believes in the power of hard work. She’s meticulous in her studies and training and puts herself through a lot to be the best she can be. She’s trying to mulishly push through her struggle areas even when her brain refuses to cooperate. Her brain will get in line eventually.

* SPORTING: ----- She tries to be fair in all she does, and is a remarkably graceful loser even as she vows vengeance and prepares to train in a cave for a thousand years to achieve it. She tries to empathize with and love people where they are, and try to see what they want and how they hope to get it even if she doesn’t agree with either of those things. In a more literal sense, she really views beating someone or being bested in combat as a great way to make friends.

* COLORFUL: ----- Kiki takes fun where she can get it, and makes it when she can’t find it.


The Magic Touch:If she can be drinking klah, she WILL be drinking klah. She loves offering small pieces of complete garbage as tokens of friendship. Kiki sometimes gets bored with walking normally and will substitute cartwheels, or similar acrobatics, for steps. She was discouraged very young from doing this is crowded places. She also gets bored with sitting and finds new ways to contort herself.

Family...

Mother: Kirvayyat, Farmer.b. 25.02.2537.
Father: Laerit, Farmer. b. 31.10.2535, d. 17.05.2587.

Siblings: Kirvarit, Infant, b. 2551, d. 2551. First child of Kirvayyat and Laerit, born and died in the fall of Telgar Hold.
Laeyyat, b. 2553 in Telgar Weyr. Farmer.
Kiekandra, b. 2554 in Telgar Weyr. d. 2580. AKA Ki’ra, I. 2571. Wing Rider. Green Dragon, Lilyaseth.
Anashka, b. 2555 in Telgar Weyr. d. 2585. Crèche worker.
Mindek. b. 2559 in Telgar Weyr. d. 2562.
Vashkir, b. 2563 in Fort Weyr. Farmer. First child after the evacuation of Telgar Weyr.
Ninet, b. 2567 in Fort Weyr. Kitchen Staff.
Laevira, b. 2572 in Fort Weyr. d. 2577.

Children: No children! She is technically in the age range for starting a family, but she has a lot of other stuff on her plate. And her romantic daydreaming/exploration has entirely featured other girls. She’s fairly confident she’ll want to adopt some spawn some day, and theoretically wouldn’t mind bearing them herself if she could somehow magically get pregnant without having to be intimate with a boy.

Tell us a story...

* 2583, Age 6 Kiki watches her mother have what amounts to a nervous breakdown on Kiki’s sixth birthday. She is quietly made aware by her eldest sister, Laeyyat, that Kiki’s sister Laevira had just barely made it to her sixth birthday before she died, and it had been the same year Kiki was born. Kiki knew in the abstract that she had Sisters-Who-Weren’t, having been around for news of Kiekandra’s death, but she viewed all these people similarly to Ki’ra—people who had lead full lives, not little children that her mother was constantly burying. Kiki was terrified of her mother’s grief, and resolved to help her fix it. She became determined to be the best and most surviving child, to make up for all Sisters-Who-Weren’t, and began a path of extra-devotion to her family, which had suffered enough.

* 2586, Age 8 Kiki makes her first childhood best friend by punching her for stealing a snack from a fellow classmate. Kiki experiences the dual thrill of the fight and justice in one fell swoop, and likes what she feels. She is punished for instigating violence, and apologizes without prompting to the injured Zemma. Kiki is given more structured activity and pointed training to use her physical talents responsibly, and at this time is taken more under her mother’s wing to learn the farming trade. Kiki is delighted by this, as she loves dirt and loves growing things. She greatly looks forward to being an official apprentice in a few years. Despite time constraints, she and Zemma become inseparable.

* 2587, Age 9 Kiki’s father dies after a quick, brutal illness. Kiki is devastated, especially when the 9th Pass ends very shortly afterward, but doesn’t let herself act out the full scope of her sadness, choosing instead to console her mother and siblings. Their move to the Southern Winds Weyr afterward allowed her to distract herself and compartmentalize even further. When she allows herself too much time to think, her mind always wanders back to this point. How could something so pointlessly cruel happen to someone she loved so much? Why would the universe allow a man to reach the very end of a race, and strike him dead before he could cross the finish line? Her father died never knowing if the Thread would ever stop falling. This is the most significant line of thought that has ever broken through Kiki’s generally optimistic mindset.

* 2589, Age 12 Kiki is Searched. This is a complete surprise to Kiki, but less so to her mother, who already saw one of her daughters off to become a Candidate. Kiki experiences the first moment of genuine indecision in her life, which causes her great agony. She is extremely elated at the prospect of being a rider like her much-admired Sister-Who-Wasn’t, Ki’ra, but she’s been committed to being a farmer her whole short life and has difficulty imaging switching tracks. She decides to do it, reasoning that she can still keep up her hobbies and see her family.

* 2590, Age 13 Kiki is having a blast as a Candidate and eagerly awaits the opportunity to Impress a dragon of her own. She has tried her best to juggle all of her responsibilities, but finds that something about her friendship with Zemma has become strange. They miss each other like crazy, have weird jealous fights about their respective lives, and Kiki keeps feeling pangs of guilt whenever she’s enjoying herself too much with the other girls in her crop of Candidates. Kiki realizes her affection for Zemma is romantic, but doesn’t think an actual relationship would be a good idea, since Kiki could Impress and have to end or pause it. She confesses her feelings and concerns to Zemma, who shares both. The two agree to date regardless, and also agree to end things when Kiki Impresses unless they feel their bond is solid enough to want marriage after Kiki’s break from romance.

* 2591, Age 14 Kiki is eligible to stand for a clutch and Impresses a red, her beloved Aellath. She becomes instantly and utterly devoted to her baby dragon, but knows what being a weyrling means for other parts of her life. As she had only been dating Zemma for less than a turn, the two break up on mutual and bittersweet terms, but are trying to remain friends.

Give us a taste of your character and a sample of how you roleplay. No real length limit.
The urge was upon her.

It always happened like this, when Kiki was assigned kitchen duty as a chore. It rent her spirit like a savage hunter’s claws.

(She fancied riding a hunter, sometimes. They had the reds now, and the blacks, and she had always thought it terribly unfair that she had no chance to Impress a black. Boys! Even at the end of the world, they’re the only ones who really got to have any fun.)

Her hands clenched around the plate. She was doing something with this plate, something suffocatingly unimportant. Was she, perhaps, preparing to hurl it like a disc at her quarry, the elusive beasts of the Jungle?

(Here was the situation with the hunters. Obviously they were a danger. But they were also a perfectly valid part of the great circle of life. The healers had cut into them and poked all around their squishy innards and thought them likely related to their own dragons. No one would have any cause to think of them at all if they weren’t all stuck on this island together.)

Her fingers trailed around the rim of the plate. Any second now, the Headwoman was going to wander over and murder her in one hit. She was washing it. Washing the plates was a vitally important task because there was no use in anyone getting sick eating off filthy flatware. Washing the plates was a vitally important task but it was all that was stopping her hands from reaching into her pockets and—

She triumphantly rinsed the plate, and dried it, and set it aside. She was getting faster, in perhaps much the same sense a severely lamed herdbeast was marginally more ambulatory than a corpse. She grabbed another plate.

(And who’s to say any of this wasn’t fate? What was it the healers thought, that maybe the hunters hated people and did not Impress was because they were all such a tight-knit pack? Here’s a fantasy: Kiki, unreasonably tall and strong, fighting her way through the treacherous jungle. She captures the Alpha, probably using nothing but her own wits and muscles, which in this scenario are huge, and imposing. The wit and muscles alike. She makes the alpha understand that they’re all in this together, and humans and hunters can’t keep fighting over wherries. There’s so little left.)

She direly wished for company. But Kiki knew why she was being assigned this task, and assigned it alone. She was bad at it. She liked the cooking, and she certainly liked the way a nice knife felt sinking into a helpless vegetable. She even liked the organizing. But she didn’t like this. This task was stupid, and when Kiki was given people to commiserate on that stupidity with, the headwoman murdered her. It was just a fact of life. And murder.

(So she gets this hunter to see reason. They probably have to fight at a lot during this initial bonding period, because the alpha doesn’t have her friends, which has to make her sad and angry. Kiki doesn’t have any of her friends right now either. What happens, in all likelihood, is that this alpha, whom Kiki suddenly decides is named Kiekaseth, recognizes Kiki as a fellow alpha. That much is just good storytelling. Alone, aware of each other’s power, Kiki and Kiekaseth bond. She becomes the first candidate to Impress a hunter. The crowd, which has appeared in the jungle, cheers wildly.)

She set the cleaned plate aside, and did not pick up another. This was a mistake. Her hands were suddenly free, soggy and twitching. They had only one mission now. The plates were irrelevant.

She reached down into her pocket, and grasped one of her small chitinous companions.

“It’s been a while,” she told it. She could no longer ignore her heart’s truest desire. “But don’t worry. You die with honor today.”

She popped the bug into her mouth.

Member Info...

Created By:
Bee
Other Characters:
It’s taken me seven hundred years to percolate Kiki, WHAT DO YOU THINK I AM, some kind of “person” who “does stuff”?
Inactivity Preference:
Adoptable!
Mauling Permissions:
Rough ‘Em Up!
Anything Else:
Welcome to my garbage pile. It is soft.
« Last Edit: October 06, 2018, 12:16:45 PM by Bee »
what is the holiness of empire? it is to know collapse. everything can collapse. houses, bodies and enemies collapse when their rhythm becomes deranged.

Offline Bee

  • *
  • Posts: 22
  • incorrect
    • View Profile
  • WeyrlingKi'ki
  • 44
Naeharie, Bronze Weyrling
« Reply #3 on: September 22, 2018, 11:38:56 AM »
Naeharie, Bronze Weyrling

He and his dragon can be found here

Bio Sample:

Spoiler for the boy:
Naeharie, a skittish disaster child who would thinks public speaking bears little difference to public execution, has found himself bonded to a bronze dragonet. The universe aligns itself perfectly to screw this young man in particular. He'll adapt probably.

The Dirty Deets:

Spoiler for Naeharie:

Play By:
Dane DeHaan
Biography

Name:
Naeharie
Honorific:
None.
Pronounced:
neh-hair-EE, very lilting
Nicknames:
Sometimes Naeri, by people very close to him, but he doesn't care for nicknames.
Date of Birth:
08.10.2575 9th Pass.
Place of Birth:
Fort Hold
Dragon Color:
Bronze
Impression Age:
2591/15
Wing Rank:
Weyrling
Weyrmate:
None.

Your Reflection...

Appearance: He bites the skin around his nails, so his fingers always look like a dragonet has been mauling them. Usually looks hollow, brittle, and completely dead inside, regardless of what his actual mood is; better assessments of his temperament seem to land on "tired and concerned", since he's rarely seen without dark circles under his eyes. Manages to look pale and wan even at the height of summer. He gets cold easily so even on some less hot summer days he can seem unreasonably bundled.

Response to 9th Pass Catastrophe: Naeharie contextualizes the Catastrophe mostly in what it has done to him personally, since for a long time that could be his only concern. Since becoming a Beastcraft apprentice, then a candidate, he's learned to situate himself on a global stage and start to come to terms with that it means for the future of his species and the planet. He doesn't like it very much.

Response to dragon color mutations: Naeharie is just fine with reds but terrified of blacks. He associates them with a type of person and patterns of behavior that he finds unpleasant, and they semi-frequently star in his nightmares. He's not sure what these mutations breeding back into the pool will mean for future crops of dragons. He's trying to keep an open mind, since they must have shown up for a reason, but uh.

Who are you...

Likes:

Background noise: Naeharie was always soothed by the sound of bees and has come to enjoy most gentle, repetitive, unintrusive sounds. The crash of tides, the patter of rain, the rustle of wind through fallen leaves--it's all a salve to his system.

Animals: Naeharie was engaged in beastcraft before being Searched, and still likes critters more than people. He was especially fond of the bees, which he viewed as pleasant, orderly, productive members of society. He direly wishes that people could be more like bees.

Order: If there is something to categorize or organize, he will be the one to do it. This sometimes leads him to problem-solving for things he was not remotely involved in beforehand. His fondness for math also stems from this drive. He loves schedules and routines, though he can definitely be pulled away to have a little fun.

Solitude: Naeharie often needs time to recharge from social interaction, and will sneak away or hide whenever he possibly can. He does not understand why people would possibly want to talk to him and this confusion often shows on his face.

Dislikes:

Talking: Naeharie is naturally laconic and very reticent, and thus extremely uncomfortable with being made to speak for any extended period of time, and he considers "extended" to be more than two syllables. When he can, he'll just gesture or nod. He doesn't mind hearing others nearly as much (some of it's just Background Noise to him, unless the crowd is particularly chaotic), but excessively flit-brained banter does grate on him after a while.

Bullying: He's dealt a lot with it over the course of his life, and he hates seeing it happen to others. He's working on being the kind of person who Takes No Shit, but in truth he still has a somewhat fearful mindset and will often fall back on placating rather than challenging.

Men: He has a low-grade discomfort around men in general and big, imposing or loud men in particular. If left to his own devices, he will gravitate towards groups of girls in crowds, if he has to be around anyone, and in general finds women easier to deal with. He can work out his initial unease with most boys he interacts with, and doesn't seem any stranger than normal, but with a specific Type of man it becomes much more of an ordeal.

Food: He has a contentious relationship with eating, some of which derives from his early childhood undernourishment and his sensitivities, some it from a desire to exert some form of control over his life. In any event, he finds it a joyless activity that he sadly cannot refrain from without dying.

Strengths:

* TACTICS: Naeharie is good at seeing patterns and developing plans, and he prepares well for everything he does. He doesn't like to go into things with deficient information or about 70 escape routes.

* GOOD LISTENER: By virtue of pretty much never speaking but having good expressive responses, Naeharie makes a surprisingly good sounding board. He thus becomes privy to a lot of information he would rather not have. He is often too polite to simply ask others to stop, so what usually happens is he'll have 90% of a productive "conversation" before abruptly vanishing.

* GOOD INFLUENCE: While he is not directly confrontational, he is very good at communicating gentle judgment and disappointment, and will make an effort to help people around him make good choices when he can't avoid hearing about their problems. When too many bad decisions are being made, Naeharie will always take up the call of the Mom Friend, no matter how much it exhausts him.

* GENTLE: Doesn't have a violent bone in his body, and while he can sometimes lose his calm, it takes a massive effort to get him to lose his temper. He's perfectly capable of anger, but he doesn't want to be the kind of person who takes it out on others. He will remove himself from a situation if he feels he can't comport himself well. He can tend to people he cares about as sweetly as he does his animals.

* POETIC: Quality, of course, is in the eye of the beholder, but when left with his own thoughts he will often compose little poems in his head, and occasionally he has the wherewithal to surreptitiously carve them places. He loves listening to harpers and will often create his own songs, which only his dragon can hear. He's a nimble hand at art as well, but doesn't have any real opportunity to practice at it.

Weaknesses:

* AVOIDANCE: Naeharie has big problems directly confronting people and situations that make him uncomfortable. He builds issues up to be way bigger than they actually are, and terrifies himself out of doing anything about it. He will often disappear entirely from places he's supposed to be.

* CONSTITUTION: He was often sick as a child, something he's only halfway grown out of. His body seems to hate half the food he gives it, leading him to be a picky eater. He's had dreadful night terrors for years, and it leads to a sort of self-perpetuating insomnia machine. He's acutely aware of the downsides of all this, and is haunted by the idea that he'll become ill at an inconvenient time and ruin opportunities for himself.

* LACK OF CONFIDENCE: He truly has no idea why a dragon destined for leadership and probable mating success would bond to him, since he has tried to go as much of his life as possible escaping the notice of others. He's trying to rise to the challenge, as Liorith must have chosen him for a reason, but he hasn't really internalized any sense of true worthiness.

* BRITTLENESS: Naeharie is gluing his life and personality back together and some parts of it aren't very flexible yet. More generally, once he sets a routine he likes for himself, he doesn't like it to be disrupted.

* DAYDREAMING: By virtue of getting little sleep and having few outward methods of really expressing himself, Naeharie can sometimes get caught up in a creative endeavor and check out.

Describe Yourself:

* RETIRING: ----- Naeharie is a very closed-off person and will not volunteer many details about himself. People pressuring him to divulge too much about himself is his quickest route to becoming very distressed. He also does not like to be touched by people he does not intimately trust and will perform remarkably swift gymnastics to avoid so much as a friendly pat on the shoulder.

* DUTIFUL: ----- In the general course of things, Naeharie is obedient and responsible. Though he sometimes despises this part of himself, he fundamentally craves the stability of a trustworthy authority figure, and will follow them faithfully. It's just getting to the "trust" part that has proved somewhat problematic.

* CONCILIATORY: ----- He cannot stand tension in the people around him and will often work subtly to keep the peace in his social environments, even if he rarely directly interferes. On a more immediate level, he is very pacifying towards people who have--or he views as having--power over him, and is always well attuned their moods and wants.

* METICULOUS: ----- Naeharie hates half-assing projects and will plan, and execute, things as thoroughly as possible. The more unknown variables he can eliminate, the better.

* ROMANTIC: ----- Though he's found a more unsentimental approach more helpful to dealing with life, Naeharie is a pretty creative and dreamy person deep down, and occasionally even lets himself enjoy it. This mostly manifests as an artistic drive that he keeps to himself, but he also cherishes the notion of one day indulging his deepest fantasy: a loving and mutually supportive relationship with a nice girl who likes him.

The Magic Touch: If denied access to biting his hands, he'll usually chew on his lip. By virtue of being very quiet, very still, and having the general countenance of a recently murdered person, Naeharie has on more than one occasion been mistaken for an actual corpse.


Family...

Mother: Oullenelle, Drudge, b. 2549.
Father: Zasarine, Drudge, b. 2550.

Siblings:
Cerielle, Fisherman, b. 2566.
Devrien, Drudge, b. 2568.
Oulandre, Drudge, b. 2572.

Children: None. He wants them, but he's not remotely ready for them.

Tell us a story...



* 2575, 0 Naeharie is born in the last gasp of autumn, sickly and small, to a pair of drudges in Fort Hold. His parents already have several stronger, more capable children, and are uncertain how they ended up with this thing. Naeharie's father suspects the child is not his, an accusation his mother loudly denies. Naeharie is sparingly cared for as an infant, which does not improve either his health or his standing among his family.

* 2580, 4 Naeharie has fallen prey to almost every bug going around the Hold, but this year he becomes badly ill for the first time, and is largely left in the care of healers. For some time he simply thinks he has been abandoned, and when he comes to accept this, he discovers he prefers it. He is both relieved and saddened when his parents collect him, and wonders for the first time why his parents didn't dump him in a creche.

* 2583, 7 Naeharie proves too weak to pull his weight among his family and contribute to their hardscrabble existence. His father, who had previously greeted Naeharie with bland cruelty and neglect, takes a more active role in showing Naeharie how much his uselessness irritates him. His mother does not object. Naeharie formally begins the long process of withdrawing into himself, hoping to avoid unnecessary pain. He wonders, again, why his parents simply hadn't left him somewhere to die, or offered him to a creche.

* 2585, 9 Naeharie discovers why his parents simply did not abandon him, and begins contributing to his family's success. This process largely divorces Naeharie's mind from his body, and he spends the ensuing years making his thoughts and feelings as small as possible, locking them as deeply within himself as he can manage. It is during this time that his night terrors, formerly an intermittent, if frightening, part of his childhood, become a pervasive problem.

* 2587, 11 Fort Hold relocates to Southern Winds Weyr. Naeharie becomes extremely ill during the migration, and spends the tail end of the year recovering. Naeharie's parents find it difficult to put him back to work, and business is not what it once was. They are unsure what to do with him, and Naeharie decides, at last, that he is not going to give them a chance to find out.

* 2588, 12 Naeharie goes out searching for his own work, and after some time spent lovingly watching the antics of the beastkeepers, he manages to bag himself a position as an apprentice. He finds, to his dismay, that the state of beastcraft is such that there is no actual hall for him to hide in. It takes them a while to come around, but Naeharie's parents see the virtue in having their son take up such a skilled trade with so few actual elders left, even if they have to wait for true profit and prestige. Naeharie, at least, has found great comfort in his animals and his mission, and even if life isn't completely what he'd like it to be, it's the best it's been since he was warm and safe in the womb.

* 2589, 13 A young girl approaches him in a particularly dark moment and offers him a small green egg. Naeharie has no idea why this is happening, and initially thinks the egg must be some kind of trick, but he comes to treasure and care for it. A tiny green firelizard, perfect for hiding, hatches, and she and Naeharie bond quickly and fiercely. Naeharie wonders who on Pern that girl could possibly have been.

* 2590, 14 Naeharie is Searched. Naeharie thinks: the candidates go away. They bond with dragons and go live in caves. They grow up and serve in the wings and live far, far away from drudges. Perhaps a sweet blue--or a happy green--is the half a heart he's been missing, and with a dragon he'll feel like a real person. He accepts.

Give us a taste of your character and a sample of how you roleplay. No real length limit.

Some of the tension melted away. His shoulders relaxed, and he let his hands clasp gently in front of him, rather than hook around his torso in a tight grasp. Something warm and soft glowed in his heart, as he watched the bronze dragonet free the green from her egg. He knew, once, fleetingly, perfectly, how good it felt, to be on the receiving end of such a kindness. To have someone barrel out of nowhere and give you everything like it was nothing.

He watched as the green ambled over to his friend, and chose her, and nothing in the world mattered but them and their happiness and his happiness for them. The bronze was coming over, too, and he hoped desperately that whoever the little dragon picked, it was a candidate who could truly appreciate him, someone--someone kind-hearted, and honorable, who would do right by him--

Then he stopped, pale and still as death, as the black hatched.

The ugly, inky nightmare, eyes turning red and hot with hatred. Naeharie's breath caught as it attacked the bronze, and he shook, talking half a step forward, wanting more than anything to--to jump in and help him, to stop this noble little dragonet from getting an undeserved thrashing. How could anything want to beat him up?

But the bronze didn't need his help. The bronze defended himself, and stood his ground against that--that terrible thing, and then it was over. The black was picking his bonded. And the bronze. The bronze looked at him.

Naeharie finished his step forward. The bronze spoke.


Member Info...

Created By:
Bee
Other Characters:
Ki'ki
Inactivity Preference:
Adoptable
Mauling Permissions:
Rough 'Em Up.
Anything Else:
Apparently I live down the weyrling rabbit hole and that's just fine.

Coded by SanctifiedSavage for SWW


Spoiler for Aria, High Queen of Flits:

Image Credit:
Link to line art.
Flit Details

Name:
Aria
Pronounced:
Ar-ee-uh
Color:
Green
Date of Birth:
28.07.2589 9th Interval
Place of Birth:
Southern Winds Weyr

General Appearance...

An absolutely tiny green. She is mostly a light jade, streaked through with darker, mossier green, with some faint webbing in an almost golden-green hue. Curled up in even slightly bad light, she can look indistinguishable from a fetching rock.

Personality...

Mind Voice: Aria is pretty much constantly broadcasting her emotions to Naeharie, but is otherwise an unusually quiet green, to the point that most people aren't aware Naeharie even has one, except when it comes to music. Her voice seems airy but heavy, like the graze of a ghost.

Likes:

Music: She loves "singing" with Naeharie, and will often supply mental art to his lyrics, or vocalize rudimentary tunes. If she overhears conversation she finds particularly pleasant, she will mimic some of the sounds.

Judging: She is very opinionated and discerning, considering her color and size, and loves functioning as the silent jury of whatever setting she finds herself in. Occasionally she's pressed enough to carry out a sentence, and will begin an extremely discreet campaign of harassment against the offending party, making their lives slightly worse in a thousand tiny, untraceable ways.

Dislikes:

Discordant sounds: If there is too much chaotic human activity, or too many sudden bad sounds, Aria will become increasingly agitated. She will either, at this point, check out and make Naeharie sing to her, or sneak off to try to silence the source of her discontent.

Firelizard Effrontery: Aria bonded very hard to her human and considers herself a mature and sophisticated lady. She thinks all other firelizards should know their place (beneath her), and she hates golds especially, considering some kind of inherent "queenship" an affront to someone like her, who has worked very hard to develop such class and style, thank you VERY much. She MIGHT tolerate Naeharie one day getting another firelizard, but she would not abide a gold.


Member Info...

Anything Else:
She is not mature yet, but she will rise on 26.08. She is extremely picky and will not be a force catch; she would sooner not mate at all.

Coded by SanctifiedSavage for SWW
« Last Edit: October 06, 2018, 12:15:39 PM by Bee »
what is the holiness of empire? it is to know collapse. everything can collapse. houses, bodies and enemies collapse when their rhythm becomes deranged.

Tags:
 

OOC Recent

[Yesterday at 04:39:16 PM]

[Yesterday at 03:41:57 PM]

[November 15, 2018, 11:20:55 PM]

[October 31, 2018, 06:04:31 PM]

[October 29, 2018, 08:01:51 PM]

[October 29, 2018, 05:09:15 AM]

[October 25, 2018, 03:29:35 PM]

[October 25, 2018, 01:32:31 PM]

[October 25, 2018, 12:43:27 AM]

[October 24, 2018, 05:46:08 PM]

by Inki
[October 20, 2018, 06:20:59 AM]

[October 15, 2018, 10:40:46 PM]

[October 15, 2018, 12:17:45 PM]

by Inki
[October 12, 2018, 04:52:17 AM]

by Inki
[October 12, 2018, 03:23:05 AM]
Pern RPs | Other RPs
Red River Weyr - 3rd Pass Pern RP Rainbow Mists Weyr Canyon River Weyr | RPG-D
Fortune Favors the Brave | World of Remnant - An AU RWBY RP OSH
Under the Wings Pern Unbound | Xenedria: Scifi Master/slave RPG
Open Affiliate! Open Affiliate! | The Gates - Demons vs Hunters Open Affiliate! Open Affiliate!

Open Affiliate! Open Affiliate! Open Affiliate! Open Affiliate! |
Open Affiliate! Open Affiliate! Open Affiliate! Open Affiliate! | Blood Law - Anitaverse RPG Open Affiliate!
Open Affiliate! Open Affiliate! Open Affiliate! Open Affiliate! | Open Affiliate! Open Affiliate! Open Affiliate! Open Affiliate!